Lmg's Are Powered By Windows 98! Proof Inside!
blackjackel
Join Date: 2002-11-01 Member: 2151Members, Constellation
<div class="IPBDescription">no wonder the aliens are so overpowered.</div> Before the flame wars start... this was all done in good fun =D
Anyone else other than me see the resemblence?
Ive seen this since NS first came out (1.0) but i finally decided to post this. If this has been posted before, then my bad =D
Anyone else other than me see the resemblence?
Ive seen this since NS first came out (1.0) but i finally decided to post this. If this has been posted before, then my bad =D
Comments
Bad Linux! Windows FTW (less kickings) *pre-empts the flames and runs from the room*
Did it randomly turn off, and delete the trigger too? Essensially turning the LMG into a nice looking door stop?
Did it randomly turn off, and delete the trigger too? Essensially turning the LMG into a nice looking door stop? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
No, last time I heard, they decided that our 2 triggers were not good, and so they made the choice for only one!. Utter madness if you ask me!.
Either that, or the Mac LMGs are so chic, that only "yuppies", and publishing houses would use them. Or American's <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
*edit*
If we can't turn this into a Windows vs Linux fight, can't we turn this into suggestive metaphors about how much better PC's are, over Macs...
*/edit*
I hear they fixed the problem with the clip transferring fake bullets to the firing chamber though? But there is still no reliable way to remove the clip from the gun, where the hell is the button to eject?!
Are the WC sequences even the same?
*edit*
WC mean Weapon Condition. a sequence of numbers given to the sequence in which ammo is loaded, and the weapon made ready for firing. 0 being the bit just before you point, and spray...
more like an lmg clip
The same type of screens that watches use.... liquid crystal or whatever.
dont deny the conspiracy!!
more like an lmg clip <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
omgomg! windows 98 logo is realy a LMG clip, but how can it be that way?that means ns LMG was pre windows 98 time.
more like an lmg clip <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
looks more like a slip of ram to me <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
Better yet, LMG XP SP2 will also keep your LMG XP up to date, will all the latest upgrades, however, we will be marking a minor visual, and sound upgrade for your built-in LMG Media Player, as 150% critical, and will tell you that you will die if this update is not applied.
However, if you wish to disable the little bubbles, they will come back in force after 30 seconds, and if you refuse to keep your LMG XP up to date, then we will not help you fix it when it breaks, at least, until you go to your local Compu-Global Hyper-Mega-Net store, and do all your upgrades...
Had to do some sniping...
Also
Lmg XP recomends you download all the service packs and anti-kharra updsates before restarting your lmg. Without doing so, your lmg may become infected with para-ware, and cause annoying pop-ups and jamming of the weapon.
thats why i get a blue screen when i shoot <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad-fix.gif' border='0' style='vertical-align:middle' alt='mad-fix.gif' /><!--endemo-->
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->News
Submit news...
[ April 11th, 2005 ] :: NS v3.1 announced (Nemesis Zero)
We are pleased to announce that work on Natural Selection v3.1 is progressing nicely. This update will features the first public implementation of Unknown Worlds Entertainment's 'Nexus' System, about which we will release more information over the next weeks. NS v3.1 will also see a number of improvements, <i><b>such as a Windows RG Edition LMG</b></i>, aimed to make NS more intuitive as well as a number of optimizations.
We have also begun to research the efforts and challenges involved in a port of Natural Selection to VALVe's Source engine (Half-life II). So far our results have been mixed but with some positive surprises in terms of the artwork. We hope to begin asset creation relatively soon. There will however be no decisions on the code and the initial scope of the Source port until after v3.1 is released.
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->News
Submit news...
[ April 11th, 2005 ] :: NS v3.1 announced (Nemesis Zero)
We are pleased to announce that work on Natural Selection v3.1 is progressing nicely. This update will features the first public implementation of Unknown Worlds Entertainment's 'Nexus' System, about which we will release more information over the next weeks. NS v3.1 will also see a number of improvements, <i><b>such as a Windows RG Edition LMG</b></i>, aimed to make NS more intuitive as well as a number of optimizations.
We have also begun to research the efforts and challenges involved in a port of Natural Selection to VALVe's Source engine (Half-life II). So far our results have been mixed but with some positive surprises in terms of the artwork. We hope to begin asset creation relatively soon. There will however be no decisions on the code and the initial scope of the Source port until after v3.1 is released.
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Your change to the update will confuse many people, as there are people who don't realize it was a joke.
The True update is
([ April 11th, 2005 ] :: NS v3.1 announced (Nemesis Zero)
We are pleased to announce that work on Natural Selection v3.1 is progressing nicely. This update will features the first public implementation of Unknown Worlds Entertainment's 'Nexus' System, about which we will release more information over the next weeks. NS v3.1 will also see a number of improvements aimed to make NS more intuitive as well as a number of optimizations.
We have also begun to research the efforts and challenges involved in a port of Natural Selection to VALVe's Source engine (Half-life II). So far our results have been mixed but with some positive surprises in terms of the artwork. We hope to begin asset creation relatively soon. There will however be no decisions on the code and the initial scope of the Source port until after v3.1 is released.
)
And for those who don't know what windows RG is here is a link, as i am sure at least one person will want to know what it is,
<a href='http://www.albinoblacksheep.com/flash/winrg.php' target='_blank'>http://www.albinoblacksheep.com/flash/winrg.php</a>