How To Make My Own Sprites?

aeroripperaeroripper Join Date: 2005-02-25 Member: 42471NS1 Playtester, Forum Moderators, Constellation
How do i edit .spr files and make my own?

I have GIMP and i spr viewer than can save to .bmps but it also saves a .qc file... what does that do?


Anybody have a link to a tutorial or walkthrough on how to create your own custom sprites?

any help would be appreciated <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

Comments

  • SnappyCrunchSnappyCrunch Join Date: 2004-08-03 Member: 30328Members, Constellation
    Well, just take a look on over at the aptly named "<a href='http://www.unknownworlds.com/forums/index.php?showforum=43' target='_blank'>Customization Help and Troubleshooting</a>" subforum and take a look at the stickied thread called "<a href='http://www.unknownworlds.com/forums/index.php?showtopic=20223' target='_blank'>Want To Make Models, Skins, Or Sprites?</a>. I think there is where you'll find the answers you seek.
  • aeroripperaeroripper Join Date: 2005-02-25 Member: 42471NS1 Playtester, Forum Moderators, Constellation
    basically i want to edit the building sprites, does it matter which size it use for the .bmps?
  • MrGunnerMrGunner Join Date: 2003-01-03 Member: 11757Members, Constellation
    YOU CAN'T EDIT SPRITES BECAUSE THAT IS EXPLOITIVE! BRIGHT PINK SKULKS ARE A OKAY THOUGH!
  • Malibu_StaceyMalibu_Stacey Join Date: 2003-04-06 Member: 15243Members
    For editing sprites you will need 3 things.
    Go here & scroll down to sprites -> <a href='http://collective.valve-erc.com/index.php?doc=1047496381-02062100' target='_blank'>http://collective.valve-erc.com/index.php?...496381-02062100</a>
    You need both SprWiz & SprView which you can download from links on that page.
    Use SprView to open the sprite you wish to edit & then if it is a single image click save bitmap in the file menu or if it is many images in 1 file click save sequence. Also check the sprite information on what type of Transparency mode it uses as you will need this information for when you recompile the sprite using SprWiz. I prefer Alpha Test probably because I started off editing textures & sprays which use a similar method of transparency.
    The 3rd thing you need is a program to edit bitmaps. You can use MS Paint but I recommend a program called Wally which is linked on the page I pasted above in the textures section (above the sprites section).
    Load the bitmap(s) you saved using SprView in Wally, edit & save.
    Then run SprWiz & follow the prompts (remember to select the right transparency mode or it might look weird).
    Save your new sprite to your /ns/sprites/ folder. Best to rename the original sprite to something like .old first so if your new one isn't what you expected you can always go back to the default.

    Thats the short version.
  • SnappyCrunchSnappyCrunch Join Date: 2004-08-03 Member: 30328Members, Constellation
    It probably doesn't matter what size you use for the building sprite, as long as it's a square and has a side length that's a power of 2. The defaults are 256x256, and honestly, you'd be best off sticking with that.
  • l0tusl0tus Join Date: 2004-09-07 Member: 31492Members
    HL sprites have to be in sizes divisible by 8, or they get scaled incorrectly.
  • l0tusl0tus Join Date: 2004-09-07 Member: 31492Members
    edited April 2005
    edit: dunno why previous post was doubled... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    <!--QuoteBegin-SnappyCrunch+Apr 5 2005, 10:33 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SnappyCrunch @ Apr 5 2005, 10:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Well, just take a look on over at the aptly named "<a href='http://www.unknownworlds.com/forums/index.php?showforum=43' target='_blank'>Customization Help and Troubleshooting</a>" subforum and take a look at the stickied thread called "<a href='http://www.unknownworlds.com/forums/index.php?showtopic=20223' target='_blank'>Want To Make Models, Skins, Or Sprites?</a>. I think there is where you'll find the answers you seek. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    After that post was made, all of you should of SUYF.
  • aeroripperaeroripper Join Date: 2005-02-25 Member: 42471NS1 Playtester, Forum Moderators, Constellation
  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
    Shut up your face.
  • AbraAbra Would you kindly Join Date: 2003-08-17 Member: 19870Members
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    <!--QuoteBegin-l0tus+Apr 6 2005, 06:19 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (l0tus @ Apr 6 2005, 06:19 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> edit: dunno why previous post was doubled... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Because one post is not divisible by 8.
This discussion has been closed.