Omega Finals Summary

urinalcakeurinalcake Can't work a sound cardUnited States Join Date: 2002-11-08 Member: 7799Members
edited April 2005 in NS General Discussion
<div class="IPBDescription">Warning: Spoilers</div> To help not reveal spoilers, here is a topic regarding the Omega Finals.
Console win, 4-2.

Tanith: Console win, LoC win.
Oribital: LoC win, Console win.
Veil: Console win, Console win.

Summary:

--> <span style='color:orange'><u>Pregame: </u> (Game 1)</span>
Match did not begin officially until 10:42 PM EST. During the pregame, lots of antics were seen. Lots of funny stuff. I think it was the LoC red light towers of knifing death in double. Lots of jumping around and fun tricks to get to cool places if you were Marine. Meanwhile, on the HLTV, there was fun Flayra and meb smurfing. :o Oh yeah, and Console had a "walk-and-bite-skulk-train" going.

--> <span style='color:orange'><u>Game 1: </u> Tanith (Console = Alien, LoC = Marine)</span>
In my honest opinion, it was a pretty lame game. It occured rather quickly, my best guess is somewhere around 15 minutes. Going to have to watch the replay.
`GoD did a pretty good fade, but I believe he did die once or twice, as we all do. I was hooked on many of the LoCers, as I was rooting for them.
The match ended with a slow and eventual breakdown of Marine start. It all went down hill after GoD took out the advanced armory. He later died and came back Onos?

--> <span style='color:orange'><u>Pregame: </u> (Game 2)</span>
This had me laughing. Crazy antics in here, I think some crazy console dancing? Plus LoC was playing Leapfrog, one from back go to front, etc.

--> <span style='color:orange'><u>Game 2: </u> Tanith (Console = Marine, LoC = Alien)</span>
This had to be my favorite game during the match, it was an LoC win, but rightfuly deserved. I believe it was a three-hive lockdown? Tope did a really awesome job of defending and eventually this map got deep into it with JPs and flying Fades, but eventually, it was a marine loss when they lost Waste. The highlight of this game was when Nirvana was killed as a Lerk by a phasegate.

--> <span style='color:orange'><u>Pregame: </u> (Game 3)</span>
I missed this, can anyone fill in?

--> <span style='color:orange'><u>Game 3: </u> Orbital (Console = LoC, LoC = Alien)</span>
Think I missed this one too :o

--> <span style='color:orange'><u>Pregame: </u> (Game 4)</span>
Large Gap continues.

--> <span style='color:orange'><u>Game 4: </u> Orbital (Console = Marine, LoC = Alien)</span>
I only saw the ending of this one. It looked like a pretty good match, can I have a bit more fill in please?

--> <span style='color:orange'><u>Pregame: </u> (Game 5)</span>
Seldom antics, by this time HLTV was filled with blabbering people about the outcome of matches. Scout was very busy defending his precious brethren.

--> <span style='color:orange'><u>Game 5: </u> Veil (Console = Alien, LoC = Marine)</span>
Need fill-in. (I was blabbering)

--> <span style='color:orange'><u>Pregame: </u> (Game 6)</span>
Quick pregame, both sides were heavy in the zone now. GoD later commented that they didnt want to lose their east coasters.

--> <span style='color:orange'><u>Game 6: </u> Veil (Console = Marine, LoC = Alien)</span>
This had to be THE defining game of the map, besides being the ending.
LoC looked like they were going for a regular match, they went for res nodes and had one Gorge defending the hive. Most skulks went for double and one for Cargo.

But no, Marines refused. They had their eyes set on the SubSector hive, an armory was placed quickly and Shotguns were dropped. Once at subsector, GoD dropped mines as a defensive measure and killed the skulks. The rest of Console pumped the hive full, with an attempt to heal the hive-egg on the top, dropping to its death.

After game comments:

<!--QuoteBegin-{LoC}Scout+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ({LoC}Scout)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
<{LoC}Scout-Bz> nirv when 8-0 with lerk then died to a phase in bigroom
<{LoC}Scout-Bz> had us all laughing our arse's off, even me <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
<!--QuoteBegin-`Matchbook+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (`Matchbook)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><`Matchbook> <3 LoC for the awesome matches
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
<!--QuoteBegin-`GoD+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (`GoD)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><`GoD> Those 4 rts made us use our only option of a sg rush.
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->


<span style='color:red'>NOTE:</span> BEING EDITED.
<b>There might be some things wrong, so bare with me, I'm doing my best to remember.</b>

Comments

  • KevinKevin Join Date: 2002-12-16 Member: 10907Members
    Shottie Rush ftw, console won <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • GoDlolGoDlol Join Date: 2005-01-08 Member: 33703Members
    It was a good match, we had some east coasters that were getting tired and we thought that was our only option of winning due to them dropping so many nodes in the maps before.
  • GoldenGolden Join Date: 2004-09-01 Member: 31169Members, NS1 Playtester, NS2 Playtester, NS2 Map Tester, WC 2013 - Silver, NS2 Community Developer
    Yes, the only weakness in our strat.. <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad-fix.gif' border='0' style='vertical-align:middle' alt='mad-fix.gif' /><!--endemo-->

    We should dispute because you guys blocked the floor with mines when you rushed the hive.
  • im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
    Is a demo available yet?
  • Minstrel_KnightMinstrel_Knight The truth and nothing but the truth... Join Date: 2002-11-21 Member: 9562Banned
    <!--QuoteBegin-im lost+Apr 3 2005, 12:52 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (im lost @ Apr 3 2005, 12:52 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Is a demo available yet? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Trust me you don't want to see the demos.
  • TrakenTraken Join Date: 2004-11-14 Member: 32797Members
    <!--QuoteBegin-Golden+Apr 2 2005, 11:49 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Golden @ Apr 2 2005, 11:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yes, the only weakness in our strat.. <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad-fix.gif' border='0' style='vertical-align:middle' alt='mad-fix.gif' /><!--endemo-->

    We should dispute because you guys blocked the floor with mines when you rushed the hive. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->

    That's uncalled for...

    Sadly I missed it. I await the demos on AmpedNews. What was the prediction last night, 6-4 console?
  • urinalcakeurinalcake Can&#39;t work a sound card United States Join Date: 2002-11-08 Member: 7799Members
    Albino I believe was there, so if he's the AmpedNews dude, a demo should be up. But I really dont expect a demo to be up until early tommarow.
    When it is, I will post a link to it.

    It was just a simple mine tactic for a defensive measure while they filled the hive.
  • GoDlolGoDlol Join Date: 2005-01-08 Member: 33703Members
  • GoDlolGoDlol Join Date: 2005-01-08 Member: 33703Members
    edited April 2005
    Hltv demos
    <a href='http://www.gaming-tv.com/ns/cal-ns-finals-consolevsloc-ns_orbital_cal.zip' target='_blank'>http://www.gaming-tv.com/ns/cal-ns-finals-...orbital_cal.zip</a>
    <a href='http://www.gaming-tv.com/ns/cal-ns-finals-consolevsloc-ns_tanith.zip' target='_blank'>http://www.gaming-tv.com/ns/cal-ns-finals-...c-ns_tanith.zip</a>
    <a href='http://www.gaming-tv.com/ns/cal-ns-finals-consolevsloc-ns_veil.zip' target='_blank'>http://www.gaming-tv.com/ns/cal-ns-finals-...loc-ns_veil.zip</a>

    Thanks to joe and #gaming-tv for uploading these.

    And for the second one, you need the map ns_orbital_cal in order to watch it
  • ScoutBZScoutBZ Join Date: 2005-04-02 Member: 47336Members
    Yea at first people were going to take bets on how long nirv's lerk was going to live for, but it quickly changed to "how many" lerks he was going to go through..

    Alas it was plenty of fun to watch, but it actually got boring thru the middle and there were about 150specs when it started then it droped down when we got to rounds 3-4 then went back up a bit in the tie breaker.

    Heh sorry for spoilzing the end for everyone. Really should have SUYF'ed

    Tbh ive always seen the other clans have a greater majority of well temper'ed Bhoppers so if the tides were reversed and we mounted a sg rush i bet it would have met with limited success compaired to consoles rush as they would have bhoped back to the hive faster.

    Good games guys.
  • Router_BoxRouter_Box Join Date: 2004-09-07 Member: 31483Members, NS1 Playtester, Constellation
    edited April 2005
    nirvananananana got telefragged in the 2nd orbital round.

    no offense urinal cake, but your summary is a little lacking, and what is there is a little off.

    The best rounds to watch are the LoC alien rounds. They generally were more exciting because console went sensory and cloak-owned everything all three rounds.

    Congratulations Console, <3 LoC

    EDIT: The shotty rush was classic. It was done perfectly. All i could do was laugh and cringe when i saw it coming. I had a feeling it was gonna catch LoC totally off guard.
  • urinalcakeurinalcake Can&#39;t work a sound card United States Join Date: 2002-11-08 Member: 7799Members
    Geez, did you NOT see the note at the bottom?
    I couldn't remember the entire 2 or so hour match and put it in paper so easily, I really dont think you could either.
  • GoldenGolden Join Date: 2004-09-01 Member: 31169Members, NS1 Playtester, NS2 Playtester, NS2 Map Tester, WC 2013 - Silver, NS2 Community Developer
    We never saw the shotty rush coming. And even if we did, there was little we could do about it. Subsector is such a bad hive, and Console has decent aim with shotties. We also suck **** as skulks.
  • KevinKevin Join Date: 2002-12-16 Member: 10907Members
    edited April 2005
    {LoC}Scout said console would do a SG rush BEFORE the last game, everyone thought he was kidding.
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