yeah, it has nothing to do with your work...but i have to agree: i dont like it. its the subject matter, i suppose. i'd rather see a proper version of that avp shotgun (one w/strap), because this just looks too plain. also, the mossy was hicks 'personal' toy that he kept around for 'close encounters,'...not standard issue. therefore, liberal use of artistic license might be in order... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
i <i>wish</i> i had a generic mossy p_model. all the ones i've found share the same number of polies as their damn v_model counterpart. optimization, anyone? one of the things i liked about the avp pack was that the p_models were actually low·poly -like the defaults- yet still looked good. all of these 1k+ poly p_models are a waste of my cpu's limited power...
how about the wheel chair shotie in alien rez, looks pritty chuncky sort of like the Q2 shotie
also there's a lot of nice old guns in alien rez, things get mentioned like the drop ship they fly out on you know all the smuggler weapons are from around the same time as ripley fighting da queen
<!--QuoteBegin-l0tus+Mar 21 2005, 07:55 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (l0tus @ Mar 21 2005, 07:55 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i <i>wish</i> i had a generic mossy p_model. all the ones i've found share the same number of polies as their damn v_model counterpart. optimization, anyone? one of the things i liked about the avp pack was that the p_models were actually low·poly -like the defaults- yet still looked good. all of these 1k+ poly p_models are a waste of my cpu's limited power... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> I'm to lazy to post a pic, but I've got a low poly pulse rifle modeled, weighing in at 98 polies for p and w's. I'll include a low poly and a high poly p and w model for all the weapons. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
*Edit wow forgot the second part of my post <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> how about the wheel chair shotie in alien rez, looks pritty chuncky sort of like the Q2 shotie
also there's a lot of nice old guns in alien rez, things get mentioned like the drop ship they fly out on you know all the smuggler weapons are from around the same time as ripley fighting da queen<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Lets just pretend that there was no aliens 4.... kthxbai (or avp for that matter ause if you want I could make a alien head shield and tail spear for the knife). Edit*
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I'll include a low poly and a high poly p and w model for all the weapons.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->i heart you. <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I could make a alien head shield and tail spear for the knife<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->lol. was that like, the worst thing you've ever seen or what? if i ever have children, they will not be allowed to view anything after aliens 3...or any of those new star wars movies, for that matter.
necro id give you a hand but I'd wanna finish with this pack first. I can be easily distracted, this whole pack started with a distraction of me skinning the pulse rifle.
Could i use this line on textures or just the hands
Hmm, but how would you add more than one skin to change? :o
And you can go ahead and send the pulserifle over griz, I got all today and tomorow to animate it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
Oh man i'm excited for this....thank god a vp-70.....i have 1 suggestion for the player models....try to make the heavies look like vasquez and drake, you know, smartgunners...not they're faces obviously, i just mean they're armor was differant than the colonial marine regular....even if its the same armor just skinned black or something...that would be so sweet....oh and l0tus, i agree...alien resurrection and avp were teh sux...Oh, and i've been wanting a nade launcher that works from the actual pulse rifle nade launcher forever...man this rules...
...cant even remember that one of them was even that big <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
<!--QuoteBegin-Hawkpulse+Mar 26 2005, 01:22 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Hawkpulse @ Mar 26 2005, 01:22 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Actually in AvP 2 they had the power armor called "Alice" <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> try imagine an exosuit holding a pistol/mg/sg/hmg/nade launcher in game...
ppls had done this way back in 1.0 just can't get rid of the p_models
For drake HA... My DVD's @ my friend't home so I can't check about it but look at these avp2 arts....
I don't see any major different between smartgunner, nadespammer and Harrison <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
Comments
I dont really like that shotgun that was in the AVP game, besides as a skinning point of view Id rather not touch that mesh. Any other suggestions?
That way noone else SEEMS to be using it, and you can tell yourself you're using the proper one.
Well, I thought it was clever.
one of the things i liked about the avp pack was that the p_models were actually low·poly -like the defaults- yet still looked good. all of these 1k+ poly p_models are a waste of my cpu's limited power...
also there's a lot of nice old guns in alien rez, things get mentioned like the drop ship they fly out on you know all the smuggler weapons are from around the same time as ripley fighting da queen
one of the things i liked about the avp pack was that the p_models were actually low·poly -like the defaults- yet still looked good. all of these 1k+ poly p_models are a waste of my cpu's limited power... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I'm to lazy to post a pic, but I've got a low poly pulse rifle modeled, weighing in at 98 polies for p and w's. I'll include a low poly and a high poly p and w model for all the weapons. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
*Edit wow forgot the second part of my post
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> how about the wheel chair shotie in alien rez, looks pritty chuncky sort of like the Q2 shotie
also there's a lot of nice old guns in alien rez, things get mentioned like the drop ship they fly out on you know all the smuggler weapons are from around the same time as ripley fighting da queen<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Lets just pretend that there was no aliens 4.... kthxbai (or avp for that matter ause if you want I could make a alien head shield and tail spear for the knife). Edit*
a VP-70 finally ^^
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I could make a alien head shield and tail spear for the knife<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->lol. was that like, the worst thing you've ever seen or what? if i ever have children, they will not be allowed to view anything after aliens 3...or any of those new star wars movies, for that matter.
but was saying the weapons the mercs used were from the same era as ripleys mineing times
read the book, and yes in the book the alien does get down to earth, but its not that stupid half human thing
Yes, I don't want the nightmare of having to do a predator pack singlehanded.
Could i use this line on textures or just the hands
// 2 skin families
$texturegroup skinfamilies
{
{ "hands.bmp" }
{ "hands_black.bmp" }
}
so theoritically could have multiple skins for the pulse rifle, say changing the plastic colour like the hands are switched white and black
And you can go ahead and send the pulserifle over griz, I got all today and tomorow to animate it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
<!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->$texturegroup skinfamilies
{
{ "map1.bmp" "map2.bmp" "map3.bmp"}
{ "map1_2.bmp" "map2_2.bmp" "map3_2.bmp"}
}<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
...cant even remember that one of them was even that big <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
try imagine an exosuit holding a pistol/mg/sg/hmg/nade launcher in game...
ppls had done this way back in 1.0
just can't get rid of the p_models
For drake HA...
My DVD's @ my friend't home so I can't check about it
but look at these avp2 arts....
<img src='http://xs21.xs.to/pics/05126/harris.jpg' border='0' alt='user posted image' />
<img src='http://xs21.xs.to/pics/05126/smartgunna.jpg' border='0' alt='user posted image' />
<img src='http://xs21.xs.to/pics/05126/nadespammer.jpg' border='0' alt='user posted image' />
I don't see any major different between smartgunner, nadespammer and Harrison <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->