Question About Guild Wars

CommunistWithAGunCommunistWithAGun Local Propaganda Guy Join Date: 2003-04-30 Member: 15953Members
<div class="IPBDescription">This will make or break my purchase</div> How are the controls? If its click to move I will be very sad.

Comments

  • JefeJefe Join Date: 2003-04-21 Member: 15734Members, Constellation
    WASD Q and E are used to move, but you can click to move if you like.
  • CommunistWithAGunCommunistWithAGun Local Propaganda Guy Join Date: 2003-04-30 Member: 15953Members
    <!--QuoteBegin-Jefe+Mar 19 2005, 02:09 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jefe @ Mar 19 2005, 02:09 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> WASD Q and E are used to move, but you can click to move if you like. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    YAY
  • Cold_NiTeCold_NiTe Join Date: 2003-09-15 Member: 20875Members
    <!--QuoteBegin-CommunistWithAGun+Mar 19 2005, 02:23 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CommunistWithAGun @ Mar 19 2005, 02:23 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Jefe+Mar 19 2005, 02:09 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jefe @ Mar 19 2005, 02:09 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> WASD Q and E are used to move, but you can click to move if you like. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    YAY <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Don't be fooled though. It still feels very automated. Don't expect movement as fluidly controlled by the player as say an FPS game.

    You tell it to move in a direction, it moves, not; You move in a direction. There is a disconnected feeling there that is the major source of complaint with Point and Click games.
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    Oh god I hate that. Thats kind of how it feels to play rainbow six after playing world of warcraft for ten weeks straight.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    Yeah, it doesn't come close to FPS style controlling, but most of the movement issues arise from latency... If it wasn't for PvP, they could have done it clientside I guess, but it would be rather easy to be unhittable then. No projectiles are homing, and melee attacks are kind of hard to connect to someone if they aren't standing where they seem to be standing.
  • CommunistWithAGunCommunistWithAGun Local Propaganda Guy Join Date: 2003-04-30 Member: 15953Members
    I like how WOW's feel is, Is it anything like that?
  • ishwooishwoo Join Date: 2005-03-12 Member: 44980Members
    kinda i think ive never played wow but GW is like a fps and a rpg
    e.g u can go into first person mode and the GTA 1 veiw
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    like WoW's controls? nope.

    Also note that unlike WoW, facing means next to nothing so getting behind people to bypass their parry & dodge doesn't work and there's no interrupt skills that require good timing like kick/counterspell.

    Not sure why but I find GW's controls clunky and irritating :/
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin-Geminosity+Mar 19 2005, 12:04 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Geminosity @ Mar 19 2005, 12:04 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> like WoW's controls? nope.

    Also note that unlike WoW, facing means next to nothing so getting behind people to bypass their parry & dodge doesn't work and there's no interrupt skills that require good timing like kick/counterspell.

    Not sure why but I find GW's controls clunky and irritating :/ <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    That's because they <i>are</i> clunky and irritating.

    Pretty much describes how i feel about GW in general really.
  • Cold_NiTeCold_NiTe Join Date: 2003-09-15 Member: 20875Members
    edited March 2005
    <!--QuoteBegin-CommunistWithAGun+Mar 19 2005, 05:41 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CommunistWithAGun @ Mar 19 2005, 05:41 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I like how WOW's feel is, Is it anything like that? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    <b>Short Answer:</b> No.

    <b>Long Answer:</b> WoW tends to create a much stronger sense of immersion because, melee-wise at least, when you score a hit it's because you lined up your target and you have that feel of physically connecting with the target. At least I feel that way. GW on the other hand, feels sort of like the enemy is really a giant rectangle and as long as you hit, no wait correction, as long as your character hits within the rectangle, which it automatically will because misses are determined randomly and have no correlation with having a weapon physically make contact with the enemy, you score a hit. That's what I mean by disconnectedness, at least an exaggerated version of it. But it gives you the general idea.
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    I could have sworn Guild Wars also had some sort of click to move. Oh well; it felt like Diablo.
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    no you're right tycho, it does have click to move as well. It has both control types but it's rather obviously built as a click to move system with the WASD controls tacked on :s
  • Cold_NiTeCold_NiTe Join Date: 2003-09-15 Member: 20875Members
    <!--QuoteBegin-TychoCelchuuu+Mar 19 2005, 08:54 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TychoCelchuuu @ Mar 19 2005, 08:54 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I could have sworn Guild Wars also had some sort of click to move. Oh well; it felt like Diablo.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    <!--QuoteBegin-Jefe+Mar 19 2005, 02:09 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jefe @ Mar 19 2005, 02:09 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->WASD Q and E are used to move, but you can click to move if you like.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    No one ever disagreed with that. I remember using it as well.
  • remiremi remedy [blu.knight] Join Date: 2003-11-18 Member: 23112Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester
    Isn't there a demo for it?
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    No... but there's an "event" once every month, which you can join if you have a code. It's entered the last stages though, so during this and the next event(after which it is released) you need to preorder if you want a key.

    And facing makes a difference Gem.

    I don't like the "standard RPG stuff" any more than you do.
Sign In or Register to comment.