[mrel] Hcb Chain Fed Automat

BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
edited March 2005 in NS Customization
<div class="IPBDescription">HMG</div> <img src='http://www.nsarmslab.com/details/images/hmg.jpg' border='0' alt='user posted image' />

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Model: [NSA]Bashh
Animations: [NSA]Bashh
Compile: [NSA]Bashh
Bone set: [NSAD]Ice
Skin (in part by): **Grizzly, Axeman, [NSA]Bashh
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<a href='http://www.nsarmslab.com/flash/fileinfo.php?id=486' target='_blank'>Download</a> Hosted by NSArmslab.com
<a href='http://www.unknownworlds.com/forums/index.php?act=Attach&type=post&id=1402010' target='_blank'>Custom Sounds</a>

Comments

  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    Nice, but you included the wrong v_hmg model. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • axmanaxman Join Date: 2004-02-20 Member: 26724Members
    yeah i kind of slacked off on this because of school and other real life things. sorry bash about that. but i guess its done now good job guys
  • Rapier7Rapier7 Join Date: 2004-02-05 Member: 26108Members
    Am I the only one who thinks that this weapon model sucks?

    It doesn't flow well at all nor does it have a very refined feel to it. It looks very blockish.
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin-DragonMech+Mar 2 2005, 06:41 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DragonMech @ Mar 2 2005, 06:41 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Nice, but you included the wrong v_hmg model. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    damnit you're right. i'll fix it in a little bit.
  • StarStarGrizzlyStarStarGrizzly Join Date: 2004-02-06 Member: 26139Members
    lol my skin sucked so much, it was more or less a test with some brushes. Anyway this reminds me ive only got 1 mesh left on your pistol, ill finish it and add a few touch ups and pm you a link.
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    very very nice animations.
  • ChickenOfWarChickenOfWar Join Date: 2003-04-09 Member: 15352Members
    <!--QuoteBegin-6john+Mar 2 2005, 08:44 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (6john @ Mar 2 2005, 08:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> very very nice animations. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Ditto
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    thank you john and chicken.

    download should be fixxed
  • KatsuroKatsuro Join Date: 2002-11-02 Member: 4809Members
    Hmm, it sorta reminds me of like... a sten smg. Looks like its cheap to make. Animations are really good, the bullet feed esp. And the rear sight that looks like it just slides up is a nice touch. Cool model.
  • DogmeatDogmeat Join Date: 2003-02-15 Member: 13571Members
    I like the model and the animations too... only problem is the lack of p and w models <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->.
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    Looks like a Bolter from WH40k to me. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • PromoCLPromoCL Join Date: 2004-03-31 Member: 27620Members
    When I decompiled it to add in the spec-ops arm skins, I noticed in the .qc that there should be fancy reload sounds. Could you release those?

    As for the model, it rocks! Good job.
  • Mr_JeburtOMr_JeburtO Join Date: 2003-08-29 Member: 20340Members
    <!--QuoteBegin-PromoCL+Mar 3 2005, 02:34 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (PromoCL @ Mar 3 2005, 02:34 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> When I decompiled it to add in the spec-ops arm skins, I noticed in the .qc that there should be fancy reload sounds. Could you release those?

    As for the model, it rocks! Good job. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    would it of not been easier to use Jeds?
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    edited March 2005
    ****. i cannot believe i did not include the 'fancy' sounds.

    sorry for the peewees i've been on a timecrunch for caliber (see sig). Anyone who wants to make some, go ahead.

    sounds: hmg-1.wav is the only wave file over-ridden, the others have other names.
  • PromoCLPromoCL Join Date: 2004-03-31 Member: 27620Members
    Rar borked? <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> Says that no archives can be found.
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin-PromoCL+Mar 3 2005, 05:46 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (PromoCL @ Mar 3 2005, 05:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Rar borked? <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> Says that no archives can be found. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    try again, it works for me
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    Well, the animations are nice, i guess i can say that about it.

    On the other hand, the skinning is, well, it leaves a lot to be desired. Most of the maps are very bland and lack any sort of detail, and others of them are too blurry and just lack any kind of crispness, put them all together and (I know this has had multiple skin artists) and it looks like a mishmash of different styles, none of which complement each other and none of which have a particulaly good look to them, and all of them, unfortunately, have a low quality, grainy look to them.

    As for the model, it is exceptionally blocky and uninspiring. There's very little detail and it has no kind of characteristics or attributes to make it look like it's own weapon, instead of some weird block.
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    yeah i don't blame you for saying that.

    I know the skin sucks, I couldn't get one person to finish a decent skin for it, so i had to mash some together, and it didn't turn out great.

    the model itself? well... I didn't start from scratch i hacked up my original hmg, So i know it's not the best, but i also just don't care much about it. I just wanted something other than that piece of **** i had. If i had more time, I would have tried harder. It's still kinda fun to use ingame, imho. but it's not spechal, i know.
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    edited March 2005
    Reviewing your own model is in bad tastes, especially giving it a high score <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    I like it, but to make it a bit more 'complete' you should fix the quick jump in the animation at the end of the box cover down part of the reload, and perhaps pay a bit of attention to the arm so it dosent seem so stiff. I've found that by moving the arm properly, you can create some very fluid animations easy.
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin-Drfuzzy+Mar 4 2005, 07:28 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Drfuzzy @ Mar 4 2005, 07:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Reviewing your own model is in bad tastes, especially giving it a high score <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    I like it, but to make it a bit more 'complete' you should fix the quick jump in the animation at the end of the box cover down part of the reload, and perhaps pay a bit of attention to the arm so it dosent seem so stiff. I've found that by moving the arm properly, you can create some very fluid animations easy. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    i'm too busy to fix it. And i asked someone else to give it a rating. it's not really a review but a description for me to give credits, since no one reads readmes and i dont like making them
  • axmanaxman Join Date: 2004-02-20 Member: 26724Members
    umm i allways readmes lol
    they can be helpful sometimes
  • KitkiKitki Join Date: 2004-04-04 Member: 27722Members
    This is a cool looking model, but the handle doesn't seem to fit it..
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin-Kitki+Mar 10 2005, 09:46 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kitki @ Mar 10 2005, 09:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> This is a cool looking model, but the handle doesn't seem to fit it.. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    nothing fits it. it's a crap model that came up with after massivly distorting my old hmg. i'll make better models for ns once caliber dies down, i promise guys
  • StarStarGrizzlyStarStarGrizzly Join Date: 2004-02-06 Member: 26139Members
    whooohooo <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
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