Nethack.

SLizerSLizer Join Date: 2003-11-07 Member: 22363Members, Constellation
<div class="IPBDescription">do you play it?</div> I`m playing it now and foruming same time and I jsut wondered if anyone here plays this classic?

Comments

  • SuitePeeSuitePee Join Date: 2004-11-18 Member: 32857Members
  • MonstretMonstret Join Date: 2005-01-07 Member: 33062Members
    Of course i do, it's probably one of the best games ever, although i'm not very good at it <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->

    The game can be found <a href='http://www.nethack.org/' target='_blank'>here</a>
  • SLizerSLizer Join Date: 2003-11-07 Member: 22363Members, Constellation
    Ive recently got hang of it and once got to the quest nemesis level! then i got dissolved by lava...
  • RandomEngyRandomEngy Join Date: 2002-11-03 Member: 6146Members, Reinforced - Shadow
    All 3 of my roomates are playing it now. One of them has beaten it once. I'm playing Knights of the Old Republic 2. I think I'm better for it.
  • SoulSkorpionSoulSkorpion Join Date: 2002-04-12 Member: 423Members
    Damn right I play NetHack! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • SLizerSLizer Join Date: 2003-11-07 Member: 22363Members, Constellation
    You can play it online in www.pp.fishpool.fi\~nethack
  • SLizerSLizer Join Date: 2003-11-07 Member: 22363Members, Constellation
    <!--QuoteBegin-RandomEngy+Mar 1 2005, 11:26 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (RandomEngy @ Mar 1 2005, 11:26 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> All 3 of my roomates are playing it now. One of them has beaten it once. I'm playing Knights of the Old Republic 2. I think I'm better for it. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    whoa where are you?
  • theclamtheclam Join Date: 2004-08-01 Member: 30290Members
    I've played it a bit, but the learning curve is really high and I haven't found a good newbie's guide.
  • PulsePulse To create, to create and escape. Join Date: 2002-08-29 Member: 1248Members, Constellation
    edited March 2005
    Try <a href='http://www.hut.fi/~jtpelto2/nethack.html' target='_blank'>Falcon's Eye</a>. It adds a mouse driven interface and pretty tile based graphics to Nethack. It makes the learning curve much less steep, since you don't have to memorize what all of the characters are and 100 different unbindable keys.
  • SuitePeeSuitePee Join Date: 2004-11-18 Member: 32857Members
    Saw the graphics. (I think)
    Is it really a bunch of black and white symbols?
    Reminds me of the old MUD crap they used to play.
    I'll play in a while cos it looks so weird that it might be good. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • theclamtheclam Join Date: 2004-08-01 Member: 30290Members
    <!--QuoteBegin-SuitePee+Mar 1 2005, 03:13 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SuitePee @ Mar 1 2005, 03:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Saw the graphics. (I think)
    Is it really a bunch of black and white symbols?
    Reminds me of the old MUD crap they used to play.
    I'll play in a while cos it looks so weird that it might be good. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yeah, it's completely text based.

    It's probably the most insanely detailed game I've ever played. You can completely kill off an entire species of monster, you can finish the game without touching meat, giving yourself the vegetarian award. You can eat a magical trinket in order to absorb it's abilities, you can permanently transform yourself into a cockatrice and petrify everything you can see, etc.
  • PulsePulse To create, to create and escape. Join Date: 2002-08-29 Member: 1248Members, Constellation
    edited March 2005
    Since it's been in development for so long, the developers really did think of <i>everything</i>.

    They thought of too much, actually; there are far too many instances of "You see a small pebble, you trip over the pebble and break your neck, you have died." style situations for comfort. What makes this especially bad is the fact that in a "real" game, if a character dies, it's gone forever. It's like playing a D&D module that requires you to make a saving throw against spontaneous combustion for every step your character takes.
  • SoulSkorpionSoulSkorpion Join Date: 2002-04-12 Member: 423Members
    <!--QuoteBegin-Pulse+Mar 2 2005, 04:21 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Pulse @ Mar 2 2005, 04:21 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Since it's been in development for so long, the developers really did think of <i>everything</i>.

    They thought of too much, actually; there are far too many instances of "You see a small pebble, you trip over the pebble and break your neck, you have died." style situations for comfort. What makes this especially bad is the fact that in a "real" game, if a character dies, it's gone forever. It's like playing a D&D module that requires you to make a saving throw against spontaneous combustion for every step your character takes. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    That's the point. It's of the school of thought where one plays games not necessarily to win them but to beat their best score.

    There's also the fact that Nethack's learning curve isn't so much a curve as a plataeu (unless you cheat and look up spoiler sites). It's simultaneously fun and frustrating that there are a hojillion things to learn about the game; at first making it simply playable (eg, not eating rotten meat, not attacking floating eyes), but ultimately necessary to get far into the game.
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