[mrel] Hl2 Turret
SnappyCrunch
Join Date: 2004-08-03 Member: 30328Members, Constellation
<div class="IPBDescription">Illegal? What's that mean?</div> It's the Combine turret shoved onto the NS animations, so it retains all that nifty target tracking built into NS.
There are a few differences between this turret and the HL2 turret. First is that this is the same height as the NS turret, which means it's shorter than it is in HL2. Also, I had to shorten the back leg so that the turret didn't clip when it rotated around backwards.
I mostly did this as an exercise in converting things from HL2 to HL1, and the result is not very polished. The turret doesn't rotate properly around the axis (That is, it's not centered properly), and the smoke puffs that NS generates are only vaugely in the vicinity of the barrel. I don't plan on fixing those problems, as this is mostly a novelty.
And yes, this is probably illegal. Valve can sue me all they want; I'm not worth anything.
Grrr. The forum won't let me upload .rar files, and a .zip is too big. So what's the solution? A .rar inside a .zip! ::sigh::
<span style='color:red'>Download Remnoved by Forum Staff</span>
There are a few differences between this turret and the HL2 turret. First is that this is the same height as the NS turret, which means it's shorter than it is in HL2. Also, I had to shorten the back leg so that the turret didn't clip when it rotated around backwards.
I mostly did this as an exercise in converting things from HL2 to HL1, and the result is not very polished. The turret doesn't rotate properly around the axis (That is, it's not centered properly), and the smoke puffs that NS generates are only vaugely in the vicinity of the barrel. I don't plan on fixing those problems, as this is mostly a novelty.
And yes, this is probably illegal. Valve can sue me all they want; I'm not worth anything.
Grrr. The forum won't let me upload .rar files, and a .zip is too big. So what's the solution? A .rar inside a .zip! ::sigh::
<span style='color:red'>Download Remnoved by Forum Staff</span>
This discussion has been closed.
Comments
I think that if you say that the original is Valve's and that you're not making money off of it (and you don't make money off of it) then Valve can't sue you. I could be wrong though....
[edit] Valve probably doesn't have a "team of lawyers", but Vivendi Universal does. Same principle, though. [/edit]
I think that if you say that the original is Valve's and that you're not making money off of it (and you don't make money off of it) then Valve can't sue you. I could be wrong though.... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
it's pretty contriversal. but something like this, just porting hl2 **** to a HALF LIFE mod shouldn't poke any interest to valve, except maybe joy that people like it enough to use in other mods. Some say they could sue, stolen intelectual property, others (and the law) say unless you're getting monetary gain then it's not stolen, nor hurting the said company (valve). But laywers can twist laws... so there's always a possibility. But i wouldn't worry with something like this.
Also, very ncie job, i might use it.
Sorry, had to. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
Very cool idea and neat that it worked at all.
Sorry, had to. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
Very cool idea and neat that it worked at all. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I would love to see one of those huge servers, where the comm drops 10 turrets, everyone picks one up, and they walk into a hive (with Armor upgrades and medspam, of course). It would be even better with sieges.
Thanks though.
He converted it
...
Jesus
Thanks though. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
thanks for reading the thread!
[edit] Valve probably doesn't have a "team of lawyers", but Vivendi Universal does. Same principle, though. [/edit] <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
go... die
[edit] Valve probably doesn't have a "team of lawyers", but Vivendi Universal does. Same principle, though. [/edit] <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
go... die <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
<img src='http://www.forumpics.mattr0x.com/albums/userpics/10002/Mariowned.jpg' border='0' alt='user posted image' /> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I would love to see one of those huge servers, where the comm drops 10 turrets, everyone picks one up, and they walk into a hive (with Armor upgrades and medspam, of course). It would be even better with sieges.
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
rofl! must do! *tries and turret malfunctions turning me into swiss cheese*.....goddamn **** got me killed!
[edit] Valve probably doesn't have a "team of lawyers", but Vivendi Universal does. Same principle, though. [/edit] <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
go... die<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> All in good fun, Owen
And the lerk can carry a turret off :DDD
And the lerk can carry a turret off :DDD <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
And the gorge can convert the turret to the alien side with it's crazy gorge magic.
And the lerk can carry a turret off :DDD <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
And the gorge can convert the turret to the alien side with it's crazy gorge magic. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Oh, those crazy gorges. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Good idea but I dont think it looks that good out of hl2.
Thatamos, I don't know what your problem is with the NS turret. Maybe it's just 'cause it's a bit old now? I actually really like the default turret. Like most of the stuff in NS, it's very well done,
Thanks though. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
god these forums need a *muted button
if you've got any questions feel free to confront me on them