High Poly Models

oem42oem42 Join Date: 2002-11-02 Member: 4321Members
<div class="IPBDescription">(for the dev team)</div> Heyas, i was wondering what the chances were for getting a Hi-Poly model pack for NS were. HL is now 4 years old and unless you have been slack and are still running the HL min req's most people have computers that are WAY above spec for HL (personally i have a 1.4 athlon and a GF2mx and i get about 90FPS).

Since the HL engine has outlived it planned life by heaps i think its time people started making much higer poly models that computers nowadays can handle pretty easliy (just look at some of the hi-poly packs for CS)

Comments

  • SovKhanSovKhan Join Date: 2002-11-05 Member: 7099Members
    1.4 gig and a gf2 and u only get 90 fps?

    i get 100 never less with a 1ghz gf2 64mb...

    and timerefresh in .3 seconds i get 350....
  • NecroNecro &lt;insert non-birthday-related title here&gt; Join Date: 2002-08-09 Member: 1118Members
    HL has a fps cap at 99.9. i get it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
  • oem42oem42 Join Date: 2002-11-02 Member: 4321Members
    well...im just saying id be happy with 1/2 the framerate and better models <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • MausMaus Join Date: 2002-11-03 Member: 5599Members
    But... the weapon models rock as they are, pretty much.
  • ZeroSaberZeroSaber Join Date: 2002-10-18 Member: 1537Members
    HL does not have a 99.9 f/s limit. I've seen over 100 fps in screenshots from some friends.

    And, "if you've been slack and are still running the min. req..."

    **obscenity**. Not all of us have the money to upgrade. Some of us have to work for it. Not everybody has mommy and daddy wrapped around their finger. (just 20$ more and I can get that Gf2... that's all i need...just that, and i'll be fine <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> )
  • Soulja-RagsSoulja-Rags Join Date: 2002-11-03 Member: 5809Members
    Yeah..High-Poly models would be great.
  • MausMaus Join Date: 2002-11-03 Member: 5599Members
    edited November 2002
    <!--QuoteBegin--ZeroSaber+Nov 12 2002, 01:51 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ZeroSaber @ Nov 12 2002, 01:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->(just 20$ more and I can get that Gf2... that's all i need...just that, and i'll be fine  <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> )<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    [ot]

    NS finally made me upgrade my video card, and I picked up a 64Mb GF2 for ?37. I'm sure with a little shopping around you could find a similarly-priced one in the US (if you mean US$, natch). Little upgrades like that are <i>cheap</i> now.

    [/ot]
  • UnitUnit Join Date: 2002-08-26 Member: 1230Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Posted on Nov 12 2002, 11:59 AM
    --------------------------------------------------------------------------------
    1.4 gig and a gf2 and u only get 90 fps?

    i get 100 never less with a 1ghz gf2 64mb...

    and timerefresh in .3 seconds i get 350....
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Um...hm...do you guys know something that I don't?? I have a 1.5 Pentium, GeForce2MX, 300-ish ram, I run NS in 1024x768 and I get around 70-ish fps by myself, and 40~60-ish playing with 6v6. Seems like my system specs are ALMOST the same as yours, how are you getting 99 constant fps!? Do u know something I don't?

    and yes I have the newest drivers.
  • Soulja-RagsSoulja-Rags Join Date: 2002-11-03 Member: 5809Members
    I'm running 1.3 Athlon, GeForce3 Ti 200..513 RAM and I only get like 60-80 FPS. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
  • BronskiBronski Join Date: 2002-10-29 Member: 1702Members
    Just wait around, i think some people are making a high poly pack.
  • NecroNecro &lt;insert non-birthday-related title here&gt; Join Date: 2002-08-09 Member: 1118Members
    the dev team will NOT do these models, they never do, infact its the community that does it...if someone can gimme a ref or a concept image of what the ns team used, i can give it a shot
  • SidewinderSidewinder Join Date: 2002-11-09 Member: 7842Members
    <!--QuoteBegin--SovKhan+Nov 12 2002, 06:59 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SovKhan @ Nov 12 2002, 06:59 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->1.4 gig and a gf2 and u only get 90 fps?

    i get 100 never less with a 1ghz gf2 64mb...

    and timerefresh in .3 seconds i get 350....<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    What the #$^@?

    I've got a Pentium IV 1.4Ghz system with 512MB RDRAM and a GeForce 3 Ti500, but when I play Natural Selection with 15 bots it lags so badly its disgraceful. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo--> What tweaks are you using dood?

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->HL does not have a 99.9 f/s limit. I've seen over 100 fps in screenshots from some friends.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Haha silleh persun. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo--> It does have a limit of 100fps, unfortunately, and it has been proven (somewhere) so it's likely your friend's ingame screenshots were edited, which was what I used to do when I first got Counter-Strike and I pretended that I had some bad-**obscenity** rig that could churn 200 fps. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • SidewinderSidewinder Join Date: 2002-11-09 Member: 7842Members
    I forgot to add that I think that you just asking for a hi-poly pack from the Dev Team has insulted them! Have they not put enough work into their superbly detailed models already? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • FinaFina Join Date: 2002-11-01 Member: 3267Members
    I have a AthlonXP 1600, 256 DDR, Geforce4 Ti4400. I've capped the frame rate at 85 since that's my monitor's refresh rate at 1024x768. I run it in 32-bit, 2xFSAA, 8xAnistropy, and constantly run at 85fps. (Actually 84fps. HL seems to max-out one frame under your cap.) If I cap it at 13456 fps, I get 100 constantly.

    Tip :

    <b>cl_showfps</b> (1 - 0) - When enabled, this will display your FPS in the left corner of the screen.
    <b>fps_max</b> (#) - This line will set your max framerate. Ex : "fps_max 60" will set a max framerate of 60.
  • BathroomMonkeyBathroomMonkey Feces-hurling Monkey Boy Join Date: 2002-01-25 Member: 78Members, Retired Developer, NS1 Playtester, Contributor
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->asking for a hi-poly pack from the Dev Team has insulted them<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    We're not insulted (if I may speak for the rest)! . . . there was a case where someone mentioned that they were going to create high poly models, but they announced it <i>in</i> an incredibly insulting way . . . on the whole, though, if someone wants to crank out some higher poly versions, more power to 'em.

    Though, who knows-- I'm not sure where Flayra will want to put his resources, but I imagine that when (or, if) CZ ever comes out, there may be some official enhancements made based on the modified engine.

    That's all STC, of course, so don't take it as gospel . . . .
  • DRHUGODRHUGO Join Date: 2002-06-03 Member: 723Members, NS1 Playtester, Contributor
    models like this:
    <a href='http://sites.uol.com.br/drhugo/gallery.htm' target='_blank'>http://sites.uol.com.br/drhugo/gallery.htm</a>
    check LVL5 LVL4 Hmarine and LVL3 <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • SovKhanSovKhan Join Date: 2002-11-05 Member: 7099Members
    so u just want someone to take models into max and smooth them with 1 or 2 literations? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> sorry but thats basicly all ya did.
  • MavericMaveric Join Date: 2002-08-07 Member: 1101Members
    though the limits of the computer are boundless, the ENGINE has limits!

    if the ENGINE was only made to take a 1000 poly model MAX, why would you make a 10000 poly model and all that time gone to waste?

    but hey, i would like to see higher-definition too. even with a 500mhz computer, my 1337 GeForce 2 can take it!!! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • blue2kblue2k Join Date: 2002-11-02 Member: 4025Members
    youd be surprised what the hl engine can handle on a nice system, the old hl modelling sdk states that the max viewable polys on screen at any one time was 3500, but this was tested on a very old low spec system like a p2 with 16 meg of ram and a 16 bit graphics card. its probably a number closer to 15000 now, maybe even double that.
  • MerkabaMerkaba Digital Harmony Join Date: 2002-01-24 Member: 22Members, Retired Developer, NS1 Playtester
    As far as I'm concerned the NS models are ALREADY high-detailed. Consider how many models are on the screen at any one time, especially in hive rooms and marine bases.

    HL can only handle so much. It's the HL engine which is the true bottle-neck, and not the system specs.
  • DRHUGODRHUGO Join Date: 2002-06-03 Member: 723Members, NS1 Playtester, Contributor
    the problem is not what HL can handle....... the problem is what the COMPILER can handle...
    ive already tryed to compile Highpoly models but then or i would get an "TOO MANY POLYS" or the compiler would just freeze forever
  • BiTMAPBiTMAP Join Date: 2002-11-08 Member: 7685Members
    Hey Hugo <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo--> would it be possible to get the max files for these buggers??
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