Ns And Source

TenrehTenreh Join Date: 2005-02-19 Member: 41702Members
I guess the obvious question is.. why the hell is the NS team still developing updates for the obsolete HL1 engine when they should have dropped everythign and started NS 2 for source as soon as the Source Developer's Kit came out?
Seriously.. Get with with the program.
I'm sure there will be tons of flame and opposition to this comment from cheap bastards who wont pay the $30 for HL2 or cheap bastards who cant dish out a couple hundred to keep their PC up to date, but the point stands... The possibilities for visual effects and gameplay on the source engine would make NS THE hit game of the year.. I think NS:SOURCE would be to the HL2 engine what Counter-strike was for the original HL engine. So get on it before I have to make my own port for source called Satural-Nelection. (gg copyrights)

Comments

  • napinapi Join Date: 2003-03-01 Member: 14172Members, Constellation
    They have already said why... the 'search' button is your friend.

    But to help you out, i'll list some of the reasons;

    1. A significantly large portion of the player-base are not capable of running HL2. It's all very well saying 'cheap bastards who can't dish out a couple of hundred' but you said it yourself: some people simply can't afford it. It raises a question about you if I may ask: how old are you?

    2. Flayra said quite early on that they wanted to get v3 finalised (ie with beta6) before moving to a new engine. A move to source would involve a significant amount of work. If you want to pay the dev's bills, go for it.

    3. Search... seriously... it's there for a good reason.

    4. What makes you think work hasn't already started? (Note: I'm NOT saying it has... I have no idea) - but it wouldn't suprise me to know that many of the coders on the dev team have already looked at the source SDK and started working out what work will have to be done. Maybe they just want to see if the port would be reasonable and not worth starting from scratch in a sense? (remember that NS really does push the bounderies of the HL1 engine - .. it has been mentioned many times that Flayra had to use some extremely 'hacky' code to get some of the features into this mod - eg commander mode...) HL2 is still built as a FPS ... some thing to remember.

    5. this has been discussed numerous times before. search
  • InFlamesInFlames Join Date: 2004-10-22 Member: 32396Members, Constellation
    Now then.....how proffesional would it look to leave NS in beta? Dont get me wrong or anything but the guys need a finished and polished item to continue on with the next installment...whatever that may be <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> and im prepared to wait, and wait and wait hearing nothing more than slight whispers everynow and then as what you wait for WILL be godamn outstanding im sure
  • TenrehTenreh Join Date: 2005-02-19 Member: 41702Members
    There is no 'dev bills' modding is a not-for-profit endeavour, you're just "modifying" the source code of someone elses work, and if you're not willing to do it without getting paid, pass the torch on to someone who is, and I assure you there are plenty who are. Since you asked, I'm 20. And as for people who cant run source, they have their HL1 engine version. Its a really lame excuse to say, "well some of the current fan base wont be able to run it, so we wont bother" when they could be attracting a whole new source fan base cause NS source will blow CS source out of the water. As for your response to 'why' they havent started on, the official word is that they were waiting for the SDK, which has been out for months now.
    And for your numerous references to 'search,' im not actually looking for any kind of answers, I'm saying get off your **** and code the game already so I can give you my friggin money. (which will no doubt be the case seeing as we're expecting to pay for DOD, which is just cs with uglier weapons and a "stamina" bar.)
  • napinapi Join Date: 2003-03-01 Member: 14172Members, Constellation
    err ok.

    There is a 'dev bill' in the sense that they are commiting their free time to this project. You, me, or any one else here, is in NO position to tell them to do any thing. 'Dev bills' was referring to the idea that if you expect it to be done, why don't you employ them to do it.

    Pass the torch? Yer I don't really see that happening. They are willing to do it as it has already been said... these things don't appear over night - a port to source would be a major piece of work - a couple of months at an absolute minimum is the impression I've been given by comments from them. (Note: NS has now been around in the public eye for more than 2 years now... it's fairly obvious they are prepared to do the work)

    It isn't a lame excuse at all - and the important factor is that it's not just 'some', it's a significant number...

    You wouldn't have to pay for it - Flayra has often made it quite clear he has no intentions of selling the game to VALVe (If those intentions have changed, then apologies for the mistake. I'm open to correction on that but that is my understanding of it)

    If you're 20, it is likely you are either in higher education (university/college or some thing similar) or full time employment. Either one, you of all people (being at that age and stage in life) should be aware how difficult a "few hundred" can be to get
    (Apologies if this generalisation offends any one - none intended)
  • Lt.RealnessLt.Realness Join Date: 2004-03-17 Member: 27379Members
    gee our daily "ns source" topic ....
    please use the search function!

    if you want to hear a statement by flayra and the dev. team, download this audiointerview

    <a href='ftp://games.surftown.dk/ns/pr/NSinterview.mp3' target='_blank'>ftp://games.surftown.dk/ns/pr/NSinterview.mp3</a>
  • napinapi Join Date: 2003-03-01 Member: 14172Members, Constellation
    - forgot to mention: it doesn't matter if you're looking for answers or not - the point is this has been discussed to death with the same outcome already.
  • moofreemoofree Join Date: 2005-01-10 Member: 34622Members, Constellation, Reinforced - Silver
    NS still knocks the pants off of any of the source games gameplay-wise.
  • Travis_DaneTravis_Dane Join Date: 2003-04-06 Member: 15249Members
    <!--QuoteBegin-Tenreh+Feb 19 2005, 04:53 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Tenreh @ Feb 19 2005, 04:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->As for your response to 'why' they havent started on, the official word is that they were waiting for the SDK, which has been out for months now.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    The HL2:DM source was released last thursday, which I believe was what the developers were waiting for. But otherwise I agree with your post. The HL1 engine is done deal, hitbox and registration issues appear impossible to be fixed on the HL1 engine, so it's in the best interest of most people to just drop it. They could release a 'final' before doing so however.

    People whom can't run HL2, have to be stuck on some really ancient hardware. And in my opinion, you can't go around keeping a new NS version from the other players just for this minority.
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    edited February 2005
    Here Tenreh, you wanna play with the big boys with your trash talking, lets first get a few things straight:

    Flayra at the moment's job, is, in fact, development of NS. Cagey has recently joined him in this. There <b>are</b> dev bills to pay. And they are finding everyone way they can to keep going just on what were doing.

    Second off, I can already tell you've never made a mod. Its hell to make a mod- most that try, even experienced coders, find themselves overwhelmed in the environment VERY quickly.

    Flayra has stated many times that he wants to finish 3.0, and get it out of beta mode. The dev team will start on the next game when they damn well decide to- they aren't staying back because their lazy, they aren't staying back because their fanbase is poor- they agree with you that that is a terrible excuse. The reason they're staying back is because they haven't fully decided to go to Source yet(as it has MANY glaring bugs SDK wise), and they just barely released some relevent MP code <b>TWO DAYS AGO</b>.

    Believe me when I say they'd move now if they could, but they'd rather finish what they had started. If you want to help, learn how to code and click that button on the homepage saying "Want to work on NS?". Otherwise, don't come in here and tell the devs how to do their job, unless you damn well know what you're talking about.

    And for anyone reading this, sorry about my hostilities, but some people set the mood grim.
  • Marik_SteeleMarik_Steele To rule in hell... Join Date: 2002-11-20 Member: 9466Members
    It's enough that we get topics like this too often because people don't search, but somehow this one turned more agressive than usual. Tenreh's question has been answered. Locked.
This discussion has been closed.