Marines Need To Learn A Lesson From The Circus

AvengerXAvengerX Join Date: 2004-03-20 Member: 27459Banned
<div class="IPBDescription">use your abillitie to juggle.</div> alright what I call "Juggling" is when you drop your weapon to pick up another weapon then you drop that weapon to pick up the weapon you dropped first... thats the jist of it but heres why you do it.

from my expierence in the field and in the chair, I notice that marines in mid game don't seem to care enough about weapons lost in the field...if you drop a shottie thats 10 res... and while 10 res will come back soon enough with a decent amount of RTs its still 10 res and worth trying to save if it is possible. so heres what ya do

1- if you have a shottie, and your friend has a shottie , and he dies, and you kill whatever it was that killed him.. start to juggle your shottie and his and start heading towards marine start. tell him to head towards you to retrieve his weapon. and BAM ya saved yourself 10 res and your friend gets his shottie back.... its pretty simple but its a tactic that I find isn't done enough

2- when you die with an advance weapons like a shottie hmg or GL , even welder, tell your team where you died... (make sure to be somewhat specific and don't just say "its over there...." thats not gonna help...) so that if anyone is around they can either A- take it for themselves or B- juggle it and hold on to it till you can retrive it

its just a usefull tactic that often pays off
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Comments

  • AlienCowAlienCow Join Date: 2003-09-20 Member: 21040Members
    Option number 2 has always occurred to me, just seems common sense to tell your team when you've dropped any thing important.

    I've seen people 'juggling' as you say, waiting for teammates to come back to the area so they get a gun, but I can't say I've ever done it myself...too time consuming <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    I just tell 'em where the gun is and get the hell outta there <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    Very good advice ... I need to do this more.
  • im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
    Is it really worth it to juggle weapons? I realize it saves res, but it also takes some concentration, and you will be left unprepared when a skulk pops out and ambushes you. You can be guaranteed a loss of 10 res, or you can lose some time and lose either 0 or 20 res. I think losing 10 res is the better option. If you are next to a phase gate though, then drop one in base and grab the other one. That's what I think.
  • AvengerXAvengerX Join Date: 2004-03-20 Member: 27459Banned
    thast true this stradagy is a little risky, but if you have MT its quite simple to do. and if your juggling weapons, that means that no matter what your holding it'll be stronger then a LMG so you shouldn't have too much trouble taking done a skulk
  • TOmekkiTOmekki Join Date: 2003-11-25 Member: 23524Members
    <!--QuoteBegin-AvengerX+Feb 16 2005, 02:41 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (AvengerX @ Feb 16 2005, 02:41 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> thast true this stradagy is a little risky, but if you have MT its quite simple to do. and if your juggling weapons, that means that no matter what your holding it'll be stronger then a LMG so you shouldn't have too much trouble taking done a skulk <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    what if you dont have mt, and your armor has been stripped off already?
  • AvengerXAvengerX Join Date: 2004-03-20 Member: 27459Banned
    then learn to listen well, and hope that your buddy runs back fast to retake his weapon
  • ArmageddonArmageddon Join Date: 2005-01-07 Member: 33055Members
    the best part is when skulks camp the area where you left the weapon and wait until the hmg disappears or for you to become their next meal. FUN!!!
  • AvengerXAvengerX Join Date: 2004-03-20 Member: 27459Banned
    well I usually recomend using the buddy system when playing as a marine for that reason
  • AjurianAjurian Join Date: 2003-10-18 Member: 21753Members
    <!--QuoteBegin-AvengerX+Feb 16 2005, 10:07 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (AvengerX @ Feb 16 2005, 10:07 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> well I usually recomend using the buddy system when playing as a marine for that reason <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    yeah, then he watches you die, kills the alien (if he can) and runs off with your gun <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • AvengerXAvengerX Join Date: 2004-03-20 Member: 27459Banned
    <!--QuoteBegin-Ajurian+Feb 16 2005, 10:17 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ajurian @ Feb 16 2005, 10:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-AvengerX+Feb 16 2005, 10:07 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (AvengerX @ Feb 16 2005, 10:07 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> well I usually recomend using the buddy system when playing as a marine for that reason <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    yeah, then he watches you die, kills the alien (if he can) and runs off with your gun <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    but what if they both had HMGs or what have you! then thats when this owuld come in handY!!!!!!!!!!!!11
  • xesxes Join Date: 2003-07-09 Member: 18055Members
    doing this is pretty effective against higher lifeforms, since all you have to do is empty the first weapon into the fade or lerk and then just pick up the second one for an insta-reload.
  • j3stj3st Join Date: 2004-06-28 Member: 29602Members
    well normally i would just go 'juggle' it to wherever i'm heading and get the marine to come where i'm going. for example if i'm on my way to build an rt, then i juggle it to that position, and then occasionally drop my weapon for his and vice versa at time intervals.

    or if i'm harrassing the hive and threatening a lockdown of a nearby location by staying at that place i just wait for him to come instead of juggling back to ms.
  • SLizerSLizer Join Date: 2003-11-07 Member: 22363Members, Constellation
    I first thought about onos knife pwning when I looked this in the list <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif' /><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif' /><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif' /><!--endemo-->
  • AvengerXAvengerX Join Date: 2004-03-20 Member: 27459Banned
    as cool as throwing a knife into an onos would be.... thats not what this post is about
  • EggmanEggman Join Date: 2004-09-05 Member: 31423Members
    I thought SLizer meant more along the lines of getting underneath an Onos and knifing it into the air, essentially juggling it. Which is quite funny...
  • GrendelGrendel All that is fear... Join Date: 2002-07-19 Member: 970Members, NS1 Playtester, Contributor, NS2 Playtester
    Doing this gets me killed a lot in pubs, but it usually means that about half a dozen weapons per game get saved.
  • SLizerSLizer Join Date: 2003-11-07 Member: 22363Members, Constellation
    And to the topic. Yes I allways make it even as risk of dying. Saving those guns is dramatically important, one thing I hate more is comms dropping 291301 guns and then no one picks them up and they all disappear....
  • minimanminiman Join Date: 2004-01-14 Member: 25304Members
    Good tatic I use it alot, although i have been caught juggaling 4 shotties before it gets more complicated when you have alot of things <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    @SLizer if the comm drop 846325749215 and 1/4 guns and no-one picked them up the guns would not dissapear. Equipment freshly dropped from comm doesn't disappear.
  • j3stj3st Join Date: 2004-06-28 Member: 29602Members
    @ SLizer if the comm has enough money to drop 9823562392626924628 guns then he probably would have the money to drop another 10 or so for the whole team again anyway <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • Swift_IdiotSwift_Idiot Join Date: 2003-01-05 Member: 11883Members
    You can throw guns farther if you look up at an angle. In fact you can throw them across small gaps pretty easily.
  • AvengerXAvengerX Join Date: 2004-03-20 Member: 27459Banned
    for the highly skilled jugglers, you can actaully use a HMG to pown anything that attacks you. and still pack a GL along for the ride just in case you run into a OC fort or what have you
  • j3stj3st Join Date: 2004-06-28 Member: 29602Members
    not worth the effort and risk to do that i say. what if a skulk hears u juggling and comes along while u r still juggling. that 1.5 seconds it takes for the hmg to fire after u pick it up will have u dead.
  • LordyLordy Join Date: 2003-10-12 Member: 21627Banned
    I yell at my clan when they dont save my guns
  • Swift_IdiotSwift_Idiot Join Date: 2003-01-05 Member: 11883Members
    Why would anyone not save the guns? Dude they are worth MONEY. That's like the first lesson I learned in 1.04. Save the stuff that costs money. Don't get baited by it, but ffs that gun is MONEY. And it evaporates in like under 30 seconds if you don't pick it up NOW.

    I would yell too.
  • SaltzBadSaltzBad Join Date: 2004-02-23 Member: 26833Members
    <!--QuoteBegin-Armageddon+Feb 16 2005, 09:44 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Armageddon @ Feb 16 2005, 09:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> the best part is when skulks camp the area where you left the weapon and wait until the hmg disappears or for you to become their next meal. FUN!!! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Omg killing skulks with an LMG how would anyone ever manage <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
  • AvengerXAvengerX Join Date: 2004-03-20 Member: 27459Banned
    yeah. but seriously, I've played games where marines only won by saving their guns
  • SDJasonSDJason Join Date: 2003-05-29 Member: 16841Members
    Stuff i like to do??

    If ur in a battle with a bunch of people, or holding a room (double) and somone dies, reload thier gun and leave it on the ground, taht way you can shoot and haev a gun to grab... in case you need it....

    also if you are in a group of people and the guy next to you bites it and ur running out of ammo, pistol is empty, run over and pick up his gun, chances are there are 13 rounds left which can kill a skulk.. I cant tell you how many times this has saved me as opposed to knifing it out with 2 remaining skulks, but it requires quick thinking...


    Also two things ive done recently along these lines


    1. I juggled 2 hmg's and a welder over to hera entrance on a 12v12server with one guy wtih me.... HE died while i was welding but i manege to kill the skulk....

    Next i tossed an hmg in the corner and started shooting bursts out the door... 7 skulks formed up (we had mt so i could see) and i just kept firing in burst, hitting some but not killing, inching my way to my "hidden" hmg....

    They knew i was alone, so when my gun was empty i exemplified the clicking by firing a few times....I immediately then dropepd the weapon (skulks heard my pistol noise as i drew it and stepped on the full hmg..... Pwnzored 7 skulks with my new hmg.........
    Had to explain to them waht i did cuz they thought i was "reload hacking" or some **** like that... but got a good laugh out of em....


    ANother thing i did once was on caged.... we were outside of ventilation in shipping tunnels with a pg... well.. some of us were... i dunno where the rest of the team was, but they rushed us and me and one other guy were left, i had an hmg which was mostly full on ammo, and i saw a gl on the ground... so i picked it up and reloaded it.... and by the time it was done (frickin takes forever) i saw a bunch of aliens grouped up on mt in ventilation... and no one was phasing... so it was me and this guy alone..... So i got within plain view of the elevator (and hive room) with my gl and fired a gl spread towards the aliens... they scattered, and when the blast subsided, rushed me... i whipped out the hmg and i managed to take two of em before dying... buddy got 2 more, but pg went down..... Diddnt work perfect, but not my fault... i had a dumb team....

    The point is... there is no reason why you cant juggle around 6 lmg's and just keep reloading them... most people never think about this, but ive been in situations in double where firing 50 lmg rounds absentmindedly, clicking my gun a few times then pwnzoring the skulk with my 2nd lmg, whipping out a 3rd for the skulk behind me will get responses of OMG HAXX... but in reality, its just me going hmmm NS doesent allow akimbo guns, so whats the next best thing???

    Next time u see a gun... take it iwth u... it could save your life


    ~Jason
  • TrakenTraken Join Date: 2004-11-14 Member: 32797Members
    I've never thought about it that way. I'm going to try that next time we play NS (its mainly a CO server).

    Another thing I'd like to add: If someone right next to you with the same gun died...pick up the ammo. Don't call for ammo costing 2+ res, pick up the ammo on the ground. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • TheMunch8TheMunch8 Join Date: 2004-03-03 Member: 27080Members, Constellation
    What i hate is when you die, and you run straight back to where you lost the weapon, and when you are 2 feet from it, it disappears. $*(@$(**#)@#
  • SDJasonSDJason Join Date: 2003-05-29 Member: 16841Members
    <!--QuoteBegin-TheMunch8+Feb 21 2005, 05:00 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TheMunch8 @ Feb 21 2005, 05:00 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> What i hate is when you die, and you run straight back to where you lost the weapon, and when you are 2 feet from it, it disappears. $*(@$(**#)@# <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    So true
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