[packrel] Misc Sprite Upgrade V2

l0tusl0tus Join Date: 2004-09-07 Member: 31492Members
edited February 2005 in NS Customization
<div class="IPBDescription">a special FX sprite compilation</div> this is a compilation of several miscellaneous sprites used for special effects in NS. i've put a lot of time and effort into this, and i hope you enjoy it. the following legend will refer to the numbered screenshot (included) of each sprite, and give you the filename along with a short description. this gives you the option of choosing which individual sprites you would like to install, as opposed to merely <b>unzip</b>ping <b>this into your x:\program files\valve\steam\steamapps\your@email.com\half-life\ns\sprites directory</b>, which would install all of the main replacements listed. if there is an alternate (i.e. recolor) sprite available, the legend will refer you to a file of the same name packaged in the alternates.zip (included).

<img src='http://l0tus.nsarmslab.com/ss/pack00.jpg' border='0' alt='user posted image' />
<span style='color:red'>•</span><span style='font-size:8pt;line-height:100%'><span style='color:gray'>hosted <a href='http://l0tus.nsarmslab.com/l0tus-pack00.zip' target='_blank'>here</a> by <a href='http://www.nsarmslab.com' target='_blank'>NSArmslab.com</a>.</span></span>

NOTE: simply unzipping this file into your ns\sprites directory <i>will</i> install these correctly. you do not need to use this legend for anything other than manually installing individual sprites, or any of their alternates. also, the numbered screenshot and legend (readme) are packaged in the .zip

[##] spritename.spr - description

[01] bacteria.spr - gorge heal-spray sprite with green core.
[03] xspark1.spr - blue spark seen when welding.
[04] hack.spr - resupply\upgrade\level-up sprite.
[05] zerogxplode.spr - explosion sprite seen with GLs and mines.
[06] voiceicon.spr - red-orange icon over player when using voicechat.
[11] blink2.spr - red jetpack flame. *ALTERNATE: blue flame [07]
[08] bigspit.spr - pale-green gorge spit sprite. *ALTERNATE: red spit [09]
[10] weldsmoke.spr - smoke effect seen when welding.
[13] lightsmoke.spr - ambient smoke seen in several maps.
[15] webstrand.spr - web strand effect (pic taken w/hive sight "flashlight" on)
[16] spore.spr/spore2.spr - red lerk spores. *ALTERNATE: red umbra (umbra.spr/umbra2.spr)
[17] flare3.spr - blue (ice) resource nozzle effect. *ALTERNATE: green (vespen) gas [18]
[19] 640_pain.spr - slash-type directional pain sprites.
[21] bilebomb.spr - bile splash effect following bilebomb impact.
[22] muzzleflash2.spr - shotgun muzzleflash.
[14]+[02] muzzleflash1.spr - LMG\HMG muzzle flash.
[20]+[12]+[02] richo1.spr - ricochet effect seen when bullets impact walls\aliens.
[<i>not pictured</i>] flare6.spr - default HL teleport star in blue. *ALTERNATE: green
[<i>not pictured</i>] webprojectile.spr - light-grey version of gorge spit used for webs.
[<i>not pictured</i>] turretsmoke.spr - smoke seen coming off of damaged turrets.
[<i>not pictured</i>] blip4.spr - my original "hostile" type MT sprite, less opaque.
[<i>not pictured</i>] shockwave.spr - a scanlined red-to-yellow fading siege shockwave.
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Comments

  • PRTePRTe Join Date: 2003-10-25 Member: 21919Members
    really nice sprite pack. i'm already using half of those sprites in there. really beautiful work
  • l0tusl0tus Join Date: 2004-09-07 Member: 31492Members
    edited February 2005
    just a small note: if you do have older versions of some of these sprites installed, you should consider replacing them with the revisions in this pack. although they may seem similiar in the screenshot (i just cropped some old shots for a couple of those frames), i've done a lot of cleaning and recoloring to several of them as of late. anyway, i appreciate the compliments, as always. thnx-
  • tomestomes Join Date: 2003-04-15 Member: 15524Members
    WoW, good job l0tus. I was waiting for this moment.
  • coriscoris Join Date: 2003-07-08 Member: 18034Members, Constellation
    Does the resourzenozzle smoke pass consistency check? If so; i will use it.
  • slayerkl2slayerkl2 RUFCKINGKETAMINE?????? Join Date: 2004-10-17 Member: 32324Members
    wow nice using entire pack.
  • BadMouthBadMouth It ceases to be exclusive when you can have a custom member titl Join Date: 2004-05-21 Member: 28815Members
    i luv the spore, RT nozzle gas, bile bomb but my all time favourite is the webs. it is uber cool.
  • SnappyCrunchSnappyCrunch Join Date: 2004-08-03 Member: 30328Members, Constellation
    l0tus, I just want you to know - I love you.
  • PRTePRTe Join Date: 2003-10-25 Member: 21919Members
    the blue jp flame seems to be missing in the pack. but if there is no change of the blue jp flame then i'll just keep the old version i'm using now.
  • l0tusl0tus Join Date: 2004-09-07 Member: 31492Members
    edited February 2005
    my bad; thanks for pointing that out. and yeah, there is a small difference: i saturated the edges so that they are darker/more blue, and therefore blend into the background better (old version was a too bright around its edges, and looked a little jagged). the only sprites that haven't really changed since their inception are the 2 resource flares, and the explosion sprite. anyway, re·upping fixed pack now...
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> Cornmando I need clean p0nce stat!
  • DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
    awesome job, but I have a question. How come I dont seet the smoke comming off damaged turrets at all? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->

    even when they have yellow / red/ 0 bars left
  • CarnaxusCarnaxus REIGN OF CHAOS&#33; co_sava (NS1) Join Date: 2004-10-01 Member: 32036Members
    because it wasn't correctly coded and it is actually used as the smoke coming out when a turret fires. I think...

    l0tus could u plese verify that for me? and point me to ur model pack?!
  • l0tusl0tus Join Date: 2004-09-07 Member: 31492Members
    no, the effect is just very rare. i have no bearing on how often you see it, just what it looks like. you'll have to talk to the NS team about that...
  • TykjenTykjen Join Date: 2003-01-21 Member: 12552Members, Reinforced - Shadow
    my sprite collection was all scattered before this pack came along <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

    nice job l0tus, as always!
  • LockNLoadedLockNLoaded Join Date: 2002-09-05 Member: 1282Members
    The mother-of-all fx sprite pack is here, now.

    Thanks for making it all complete!
  • PRTePRTe Join Date: 2003-10-25 Member: 21919Members
    edited February 2005
    somehow i like the old blue res sprite better than the new one. it used to feel smokish now it feels more... starry

    edit:
    btw i love the new jp sprite. totally pwns <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • xxReconzxxxxReconzxx Join Date: 2005-02-13 Member: 40952Members
    i want that muzzle flash for the welder, but i can't find any on nsarmslab?
  • Dark_SoulDark_Soul Hive King Join Date: 2003-11-11 Member: 22527Members
    very nice work, you're a great spriter <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • l0tusl0tus Join Date: 2004-09-07 Member: 31492Members
    edited February 2005
    @paras!te: that was probably a different flare. if you inadvertantly replaced yours, i can probably find the older one.

    @recon: it's in the pack. the link is directly under the screenshot.

    <b>edit</b>: found the old flare i think you're talking about. i've attached blue/green variants to this post. just rename either sprite to "flare3.spr," and you're good to go.
  • TommyVercettiTommyVercetti Join Date: 2003-02-10 Member: 13390Members, Constellation, Reinforced - Shadow
    Great pack, but the LMG muzzleflash is just huge, bigger than the default.
  • l0tusl0tus Join Date: 2004-09-07 Member: 31492Members
    it's not supposed to be the same size...
  • AnarkiThreeXSixAnarkiThreeXSix x_x Join Date: 2003-12-31 Member: 24894Members
    BEST. SPRITEPACK. EVER.

    recently reinstalled ns and its re-customization time <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • CarnaxusCarnaxus REIGN OF CHAOS&#33; co_sava (NS1) Join Date: 2004-10-01 Member: 32036Members
    same here...

    hey l0tus I think I asked after your model pack too...
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    ...my p0nce!! <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
  • l0tusl0tus Join Date: 2004-09-07 Member: 31492Members
    @spawn: <a href='http://www.nsarmslab.com/flash/fileinfo.php?id=413' target='_blank'>this</a> model pack...?

    @everyone else: thanx for the compliments, guys. they're appreciated, as always.
  • PRTePRTe Join Date: 2003-10-25 Member: 21919Members
    thanks l0tus but i already had the old version in my downloads folder <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> . sorry to trouble ya
  • coriscoris Join Date: 2003-07-08 Member: 18034Members, Constellation
    <!--QuoteBegin-coris+Feb 12 2005, 02:28 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (coris @ Feb 12 2005, 02:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Does the resourzenozzle smoke pass consistency check? If so; i will use it. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Can someone answer? :[
  • TykjenTykjen Join Date: 2003-01-21 Member: 12552Members, Reinforced - Shadow
    of course it does. now use
  • coriscoris Join Date: 2003-07-08 Member: 18034Members, Constellation
    <!--QuoteBegin-Tykjen+Feb 14 2005, 08:52 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Tykjen @ Feb 14 2005, 08:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> of course it does. now use <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Thank you. I will!
  • bobsmobbobsmob Join Date: 2004-07-23 Member: 30062Members
    Gw - luv ur brilliant concepts and artwork <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo-->
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