What Error Is This?

DictatorDictator Join Date: 2004-02-02 Member: 26005Members
<div class="IPBDescription">point? infinity?</div> Here it is:

Warning: point (-2314.667 -1312.000 164.008) infinite v (-1.#IO 0.090 0.126)

This warning showed up many times at the end of the compile process.

EDIT: Ignore this thread, problem has been solved!

Comments

  • ReebdoogReebdoog Join Date: 2003-09-20 Member: 21035Members
    Sounds like a messed up brush, caused by crave maybe?
  • DictatorDictator Join Date: 2004-02-02 Member: 26005Members
    I only used carve twice, and for little things, but I guess thats enough to mess things up. How do I fix it? Just delete the brush or what?
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited February 2005
    Assuming you're using VHE, check for errors (ALT+P)

    If it will show an invalid brush click on it in the list and you will highlight it. This brush isn't valid somehow, try rebuilding it by hand and also make sure you're vertexes are on the grid.
  • DictatorDictator Join Date: 2004-02-02 Member: 26005Members
    The only problem is "Solid entity (func_wall) is empty".
  • GiGaBiTeGiGaBiTe Join Date: 2003-10-07 Member: 21489Members
    taken from the map troubleshooting thread by darkati

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Solid Entity "blankety blank" is empty

    A real annoying error. Hard to describe how it occurs, what causes it. Basically you have deleted the brush associated with an entity without deleting the entity assigned to it. You can find these through the error dialog. Simply open it up, click on Go to, close the dialog and hit the delete key once. You have successfully deleted this empty entity. If the dialog error isn't helping / working / doesn't show it. Then go to Map > Entity Report... and painstakingly Go To all of your entities. If any of them go to the exact center of your map without highlighting a brush then hit delete once and voila! This annoying error becomes a bad dream.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    <!--QuoteBegin-Dictator!+Feb 7 2005, 05:40 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dictator! @ Feb 7 2005, 05:40 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The only problem is "Solid entity (func_wall) is empty". <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    That means you have a func_wall which isnt built up out of brushed resulting in it being invisible. Do the same thing I posted earlier with a slighty modification.


    If it will show '<b>Solid entity (func_wall) is empty</b>' click on it in the list and you will highlight it. Now close the error checking and hit delete. Don't worry if you don't see anything highlit (spelling <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> ) that's normal since it is empty anyways. Then check for errors once more, the error should be gone now.
  • DictatorDictator Join Date: 2004-02-02 Member: 26005Members
    Ok, but does this have anything to do with the point infinite warning? When I run the map, all these weird colours flood through walls where no light or sky is supposed to be.
  • GiGaBiTeGiGaBiTe Join Date: 2003-10-07 Member: 21489Members
    post a screenshot?
  • ReebdoogReebdoog Join Date: 2003-09-20 Member: 21035Members
    Could be, try it. Every error we knock out helps narrow down the problem. If this doesn't work, try posting your full compile log with a cheque made out to NSMappinghelp for a nice sum <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • GiGaBiTeGiGaBiTe Join Date: 2003-10-07 Member: 21489Members
    i looked at your screenshots, its a wierd error indeed, yet the only thing i have seen that would be close to this, is when the hl engine bugs up when your in noclip mode and the null area has about 500 different light colors, so when you move around you change from red, to green, to pink, ect.
  • CarnaxusCarnaxus REIGN OF CHAOS&#33; co_sava (NS1) Join Date: 2004-10-01 Member: 32036Members
    what screenshots? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo--> or did he pm u?
  • DictatorDictator Join Date: 2004-02-02 Member: 26005Members
    Spawn of Chaos go to my ns_industry thread, and look at the latest screenshots.
  • DictatorDictator Join Date: 2004-02-02 Member: 26005Members
    edited February 2005
    Did anyone else have this problem before? or am I the first?

    Never mind, problem solved.
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