List Of Consistency Blocked Stuff

Cereal_KillRCereal_KillR Join Date: 2002-10-31 Member: 1837Members
<div class="IPBDescription">help make a list...</div> So, what customs are enforced by concistency, and which ones aren't? This is especially for sprites, because apparently some are blocked and some aren't

Models:
-All are blocked.

Sounds:
-I think they're blocked, but I'm not sure.


Sprites:

-Crosshairs: not blocked
-HUD: not blocked.
-Motion Tracking & Hive Sight: Not blocked.
-RT nanosludge sprite: Not blocked

-Siege blast sprite: Blocked.
-Muzzleflash: blocked.




That's all I have for now, it should be about right so far, but there's lots of sprites missing, notable explosions, bullet sparks, blood, etc. I have no idea here.
Help me keep the list correct

Comments

  • l0tusl0tus Join Date: 2004-09-07 Member: 31492Members
    ...i don't think v_models are blocked, just p_models and w_models...though i could be wrong.
  • JaegerJaeger Join Date: 2002-11-28 Member: 10202Members
    All models and sounds are blocked.

    Explosions (and their effects) and muzzleflashes are blocked, I believe. All other sprites should be unblocked.
  • Malibu_StaceyMalibu_Stacey Join Date: 2003-04-06 Member: 15243Members
    Devour sprite is blocked, gestate might be blocked but I haven't checked.
    Any sound which is a .wav is blocked.
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-l0tus+Jan 23 2005, 11:26 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (l0tus @ Jan 23 2005, 11:26 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ...i don't think v_models are blocked, just p_models and w_models...though i could be wrong. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    The v_ models are. (Skulk's teeth, anyone?)
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