Nice...man everyone maps soo much better than me. I don't get it either, I don't know why everyone does. I mean can't do everything that I should but I mean everyones lay out is SO much better and darker! SOB! Well anyway very nice has a true suspense scene to it.
looks <u>much</u> better now! you did exactly what I suggested <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
but the window still bothers me, I think you should remove it.
<!--QuoteBegin--Hatred+Nov 15 2002, 04:51 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Hatred @ Nov 15 2002, 04:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Nice...man everyone maps soo much better than me. I don't get it either, I don't know why everyone does. I mean can't do everything that I should but I mean everyones lay out is SO much better and darker! SOB! Well anyway very nice has a true suspense scene to it.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> It's just down to learning how to do good lighting, really. It's amazing what a difference that makes to a map.
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Nice improvements by the way, though I liked the red outsede the window in the old version.
Thanks. I am working on the marine command center right now. I didn't do much else with the ready room because I don't see a _huge_ need to make it look 'awesome' since most of the game play will not be taken there. But I'll post up pictures as I create more work. Thanks, again.
I don't know bout the combat parts, But i'm telling you one thing, YOUR READY ROOM IS THE MOST IMPORTANT PART OF YOUR Level! They have to use it to get to their teams, AND its the FIRST thing they see, first impressions say ALOT about your map and gameplay and will affect the play of your map.
it lacks of details and there isn't a particular lightning...try to add some grates on the floor and some calbes from the ceiling, some steam... then work on the lightning, don't forget the infestation in the alien area of the RR <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' valign='absmiddle' alt='tiny.gif'><!--endemo-->
Comments
<a href='http://www.geocities.com/teh_hames/ns_complex0000.jpg' target='_blank'>http://www.geocities.com/teh_hames/ns_complex0000.jpg</a>
you aren't alone. i'm waiting for input until i conitune.
Are you gonna keep working on it?
but the window still bothers me, I think you should remove it.
It's just down to learning how to do good lighting, really. It's amazing what a difference that makes to a map.
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Nice improvements by the way, though I liked the red outsede the window in the old version.
But I'll post up pictures as I create more work.
Thanks, again.
I like the old window better. At least try a larger, more interesting shape.