Weld Times.

SaganSagan Join Date: 2002-11-12 Member: 8346Members
<div class="IPBDescription">I weld slower than others.</div> When creating turrets and other buildings as a marine, I've noticed that other people weld things to completion alot quicker than I do.

For instance... lets say the commander drops two turrets to be made. I start on one and a second later a teammate starts on another. He finishes before I do.

I had thought this was due to armor levels... but even when we have equal full armor... same thing happens. Then i thought it was because of weapon selection before you start. But once again... equal weapons produces the same results.

Any help would be great. I'm pushing my use button once and holding it down continuously. So its not that.

Any thoughts?

Sagan

Comments

  • SaganSagan Join Date: 2002-11-12 Member: 8346Members
    no ones got any ideas?

    I'm not dreamin this. Its gimped. =\
  • EvintosEvintos Join Date: 2002-11-02 Member: 3981Members
    Wild Guess: you aint close enough to the building. He/she started building before you did. You have to point to a certain area of the building to make it build at its full speed.
  • TomtenTomten Join Date: 2002-11-10 Member: 8138Members
    You have a slow computer.

    It's crazy, but that's the way it is.

    In CS, a player with a slower comp (400mhz or something) has a slower firerate then a player with a fast computer... A friend still has a 400mhz comp, and when he plays NS, he repair and build stuff slower <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • natenate Join Date: 2002-11-12 Member: 8321Members
    lmao tomten, that is the most complete and utter crap i have ever heard in a long time. sagan i am interested in how and why u think u are welding slower than others? by the way, structures dont all take the same time to build, eg. machine guns take less time to build than say a phase gate.
  • Death_JesterDeath_Jester Join Date: 2002-11-01 Member: 3662Members
    I *think* I know why its happening.


    Lag.


    Next time you see this happen, ask the person (or persons) what connection they have. I'll bet you its faster than yours.

    In reality (or as close you can get to reality in a computer game), you both build at the same speed. But because your connection is slower, it registers the amount of building done.

    If you played on a L.A.N. im guessing it would be the same speed.
  • SaganSagan Join Date: 2002-11-12 Member: 8346Members
    Okay... well some good ideas.

    1. Distance to object building - Not the reason... been many distances and all with the same results.

    2. Pointing at wrong part of object - Build time remains fairly consistent no matter where i point my crosshairs at. Well consistent enough that it doesn't make a dent in the half time it takes me to build.

    3. He builds before I do - Nope, I've started building a turret and was a quarter way through when another turret was dropped by commander, which another person starts building and is done before me.

    4. Different buildings take different times - Same structure... starting from scratch, I build slower.

    5. Lag - Possibly... I'm in Vancouver here and I play on a private server in texas. I'll try the Vancouver servers and see if my build times are still slower. DSL here btw, and most of the people i play against are DSL as well.

    6. Slower Comp - Is this even possible? I'll check my welding repair times compared to others and see if there's a difference there as well.


    Anyone know if there's a cl_ setting for welding? Or better yet... whats a way to list cl_ settings?

    Sagan

    P.S. Heh... I like the slower comp thing thoe... mebbe that's why i stink in CS too. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
  • BitchSL4PBitchSL4P Join Date: 2002-08-04 Member: 1062Members, NS1 Playtester
    How much time are we talking here when you say the other marines finishes before you? 10 seconds? 5 seconds? 1 second?

    -Slappy
  • SaganSagan Join Date: 2002-11-12 Member: 8346Members
    I'd say when I'm 2/3 done they're DONE done.

    It's really significant... thats why i want to figure it out and get it fixed. If it wasn't this bad, i'd just deal with it.

    Sagan
  • ONE-ARMONE-ARM Join Date: 2002-07-03 Member: 872Members
    Maybe its cuz you are trying to 'weld' things to build them where you just have to hold use, but I doubt its that <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
  • RolkinRolkin Join Date: 2002-11-15 Member: 8666Members
    By welding do you mean building? If you are actually trying to use a weilder on it, maybe it's just slowly building it's self and the other guy is using the build/use button and completing his much quicker where as your is simply building it'self slowly

    I don't think weilders help you build anyquicker I thought they were to fix stuff?
  • BitchSL4PBitchSL4P Join Date: 2002-08-04 Member: 1062Members, NS1 Playtester
    Good point guys. You don't need a *welder* to build. That's to repair buildings. You have to +use the marine buildings to actually build them.

    -Slappy
  • SaganSagan Join Date: 2002-11-12 Member: 8346Members
    ya... i mean building not welding.

    Sagan
  • BitchSL4PBitchSL4P Join Date: 2002-08-04 Member: 1062Members, NS1 Playtester
    Sagan, catch me in IRC sometime and I'll setup a server where we can test this.

    Look for [NSGuide][FoR]BitchSLAP! or Slaptop in #NShelp on gamesnet.

    If you need an irc client go to www.mirc.com.

    -Slappy
  • CatgirlCatgirl Join Date: 2002-11-03 Member: 5741Members
    This really shouldn't make a difference as the "construction" is completely server-side and past the point of you hitting "use" and continuing to look at the building, nothing client-side should affect it at all. Especially not a "speed" issue. Since this would mean faster computers would build structures faster...and that's just out of whack.
  • CatgirlCatgirl Join Date: 2002-11-03 Member: 5741Members
    The only other thing I can think of is perhaps it's your cl_updaterate being lower than the other persons. (Not sure if that's the exact name of the variable, but it's the one that controls how many times per second you send updates on what you're doing to the server.)
  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
    I am going to go ahead and call this one as user misunderstanding right now. For example, if 2 guys are working on a turret, and you are working on a turret by yourself, they will build much faster. It's done to encourage teamwork. Is this the scenario? Before we go off on a wild goose chase to find some bug, I'd like to see some recorded demo's of this zipped and posted here, please.
  • natenate Join Date: 2002-11-12 Member: 8321Members
    exactly catgirl, is there was a cl_ switch... why? it's basically an invitation to cheat.
  • SaganSagan Join Date: 2002-11-12 Member: 8346Members
    Nope its not the case.

    And I'll get some demo's done soon as i can. =D

    Sagan
  • BitchSL4PBitchSL4P Join Date: 2002-08-04 Member: 1062Members, NS1 Playtester
    Thanks Sagan.

    -Slappy
  • SaganSagan Join Date: 2002-11-12 Member: 8346Members
    Okay... here's one demo. Pretty much shows what the problem is, and the severity of it.

    <a href='http://rwc.gameover.com/build.zip' target='_blank'>build.zip</a>

    Sagan
  • SaganSagan Join Date: 2002-11-12 Member: 8346Members
    Anyone seen it yet?

    Sagan
  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
    edited November 2002
    The fact that you're already having other glitches (like that visual one in the demo where you can't even see other players) points to you having some kind of general problem with your PC and NS. We had the same issue with Moleculor and his crap WinME PC, where he'd experience a million varied glitches and problems that 100 other NS playtesters (litterally) could never duplicate.

    Start by simply uninstalling and reinstalling NS. What is your OS and hardware setup? Provide as much detail as possible.
  • SaganSagan Join Date: 2002-11-12 Member: 8346Members
    Well I was running Windows 98... until I found a windows 2000 professional CD kicking around. So i just upgraded to that tonight. Still seem to be welding slow, but i'll do another test and find out.

    Also... I had problems upgrading to 2000 pro right from 98, (got stuck in a loop that made it keep reinstalling the same things all night long). So I did a clean install. So reloaded CS and NS, and as i said... same thing.

    As for hardware... well got plenty of ram and a geforce 2 32mb card. Im thinking it might be my proccessor thoe... only 366 mhz. Time for a new comp. =\

    If bugginess has happened before with someone else on a slow comp... well then thats probably what it is. Been meaning to build myself a new one anyways.

    Sagan
  • RokiyoRokiyo A.K.A. .::FeX::. Revenge Join Date: 2002-10-10 Member: 1471Members, Constellation
    edited November 2002
    Sorry to drag this topic from the grave, but I am having the exact same problem.

    I am running:
    1.6 Ghz P4
    512 Mb DDR RAM
    64 Mb Geforce 2 MX 400
    56k Modem
    Windows XP Home (came with computer)

    I play with these settings:
    800x600x16
    OpenGL
    2xFSAA
    Latest Detonator Drivers allowing me to correct for my dark monitor
    rate 4500
    cl_updaterate 30

    Last night I made a small test. There were two of us on a server. My ping averaged around 170, his was about 50. He placed down 4 turrets.

    We each were going to do 2 each and time the difference. Well we started at the same time and he completed his 2 as I was finishing my first.

    I thought that it could have been my keyboard or something, so we did this test again, except this time we both typed <b>+use</b> into the console and just walked into the turrets. Same results once again (if you discount the fact that it took the other guy slightly longer to walk to the next turret).

    I am not having any other glitches as far as I can tell.

    I would really like to get to the bottom of this as it is a weird sort of bug to have... Especially since it puts me at a slight disadvantage... (until I can fix this, I will make sure I'm always the guy on guard for incoming skulk...)

    I am going to trying reinstalling now, and I'll get back to you later on it's effects (if any).
  • RokiyoRokiyo A.K.A. .::FeX::. Revenge Join Date: 2002-10-10 Member: 1471Members, Constellation
    Okay, the reinstall SEEMS to have fixed it. Just by myself I think I am now building faster, but I've yet to find another player willing to make proper speed test with me (I just tested it out in a 1 vs 1 game with a n00b).

    I'll be back with results when I can.
  • BJayDBJayD Join Date: 2002-09-02 Member: 1263Members
    edited November 2002
    This also happens to me, but I never really formally tested it. When I play, I usually play with a friend who lives quite close to me, the differences is he's on a cable modem, im on 56k. Although his connection is faster, we both use the same ISP and we both play on a NS server provided by our ISP, so I would expect although I have a slightly higher ping, lag shouldnt really be an issue. (The ISP is blueyonder, my ping is usually ~150-175 which I believe to be pretty good for 56k, and his is around 30-50. His computer is also a hell of a lot better than mine. But I don't think this is what affects it either.

    Anyway, when a turret is dropped, I'd rush along and begin building and my friend would help me on that turret, then the comm drops another and he moves and starts that one. So you'd think since I began mine first, and also had 2 people building it for a short while, I'd finish first. Nope. He finished first and I was about 2 bars to go.
    All I can say is that I have noticed speed differences when I build things alone, by simply stopping building, moving/ducking or something, then continuing.
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