Sheena's Femail Marine

BulletHeadBulletHead Join Date: 2004-07-22 Member: 30049Members
<div class="IPBDescription">God I hope I got her name right</div> Well, I can't find it... and I was lovin following the progress on that thing <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> It was downright AWSOME!

Any help? And I only actually posted this here because I feel she deserves the respect of having a post on this forums, simply because it is SUCH a great work of art!
«13456

Comments

  • PRTePRTe Join Date: 2003-10-25 Member: 21919Members
    <a href='http://www.unknownworlds.com/forums/index.php?showtopic=85177' target='_blank'>http://www.unknownworlds.com/forums/index....showtopic=85177</a>

    it's sheena and you have to change topics displayed from "last 20 days" to something else like "90 days" to see older topics
  • MavericMaveric Join Date: 2002-08-07 Member: 1101Members
    The images are long since dead, however.
  • RadiusRadius Join Date: 2004-05-23 Member: 28860Members
    Nancy is sexyh <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
    <a href='http://65.75.137.180/yanai/index.php?PHPSESSID=3c2966a7bcc186b91a508aaeb98192c0&direction=0&order=&directory=nancy' target='_blank'>Nancy pics</a>
  • BulletHeadBulletHead Join Date: 2004-07-22 Member: 30049Members
    I'd hit that... but it'd hit me right back and 3x as hard 0o
  • panda_de_malheureuxpanda_de_malheureux Join Date: 2003-12-26 Member: 24775Members
    * Fap Fap Fap *

    Any way to get her in game (wearing as little as possible)?
  • Cereal_KillRCereal_KillR Join Date: 2002-10-31 Member: 1837Members
    Poor Nancy sharing locker rooms with Ramon and Bob?
  • Umbraed_MonkeyUmbraed_Monkey Join Date: 2002-11-25 Member: 9922Members
    edited January 2005
    <a href='http://65.75.137.180/yanai/getimg.php?image=3d/skulx.jpg&' target='_blank'>http://65.75.137.180/yanai/getimg.php?image=3d/skulx.jpg&</a>

    comm, drop me a box of tissue, stat!

    [edit] link is now: <a href='http://yanai.blackmage.org/3d/skulx.jpg' target='_blank'>http://yanai.blackmage.org/3d/skulx.jpg</a>
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-panda de malheureux+Jan 9 2005, 07:24 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (panda de malheureux @ Jan 9 2005, 07:24 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> * Fap Fap Fap *

    Any way to get her in game (wearing as little as possible)? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Not as the model is now. Sheena is using a method called NURBS which makes insanely detailed models; however, those models have incredibly high polycounts. Simply put, you would get 1 frame every few hours with the best of PCs.
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    <!--QuoteBegin-DragonMech+Jan 9 2005, 08:39 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DragonMech @ Jan 9 2005, 08:39 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-panda de malheureux+Jan 9 2005, 07:24 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (panda de malheureux @ Jan 9 2005, 07:24 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> * Fap Fap Fap *

    Any way to get her in game (wearing as little as possible)? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Not as the model is now. Sheena is using a method called NURBS which makes insanely detailed models; however, those models have incredibly high polycounts. Simply put, you would get 1 frame every few hours with the best of PCs. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    No, it would be much faster than a frame ever few hours. Maybe a frame every few seconds. Half-Life couldn't do it, though. Nor could any game engine in existance. They handle polys, not NURBS.
  • IBTIBT Join Date: 2003-10-22 Member: 21879Members
    <!--QuoteBegin-Umbraed Monkey+Jan 9 2005, 12:42 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Umbraed Monkey @ Jan 9 2005, 12:42 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <a href='http://65.75.137.180/yanai/getimg.php?image=3d/skulx.jpg&' target='_blank'>image</a>

    comm, drop me a box of tissue, stat! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    damn... i wish a woman would do that for me...
    just because im menacingly evil, it dosent mean i dont want a hug like that...
  • BulletHeadBulletHead Join Date: 2004-07-22 Member: 30049Members
    *hugs his woman like that smirking at everybody else*

    Actually... I think if your PC ran 4 hard lined Radeon x800 XT PCI-Express cards with dual 64 bit 939 pin AMD x62's at 3.8 ghz each, with 5 gig DDR 2 SDRam... you might manage to get 5 fps in HL2 with that model XD

    SHE MODLED THE NIPPLES EVEN! Fer crying out loud, the polycount of Nancy's boobs alone must be that of a standard NS model!
  • LegionnairedLegionnaired Join Date: 2002-04-30 Member: 552Members, Constellation
    Technically, that model has unlimited polycounts.

    NURBS editors modify equations, control points, and lengths and strain on curves. Thus, it's possible to have a perfectly curved surfact with the equivalent of millions of polies.

    Polys can do something similar, but only with ugly smoothing groups.
  • TalesinTalesin Our own little well of hate Join Date: 2002-11-08 Member: 7710NS1 Playtester, Forum Moderators
    edited January 2005
    Exactly. NURBS aren't polycount based. They're <b>N</b>on-<b>U</b>niform <b>R</b>ational <b>B</b>-<b>S</b>plines. They work in curves and curved surfaces, rather than faces. Unfortunately there are no current game engines out there that support them, and they tend to be a bit of a pain to rig or animate, given that any hard edges can't be joined, so you'll occasionally get a seam pulling apart.

    From the look of that model, and assuming Maya, it'd be possible to run it through an animation loop in realtime on a Radeon 9000 Pro, with an AthXP 2000+.

    If she were using Sub-D surfaces, THEN you'd need a truly beefy machine to work with or animate it. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> But then, you'd also have modelled pores.
  • intensityrisingintensityrising Join Date: 2003-11-18 Member: 23148Members
    It looks very nice. A smooth textured model, I'm not suggesting anything but it would be nice to see different gender and race skins made by the team. Knowing that all kinds of people play <b>natural-selection</b>.
  • EvilGoHanXEvilGoHanX Join Date: 2003-06-19 Member: 17518Members
    holy sjit.. i want that model !!! 0__0 is it DL able?
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    fact time:

    3D Studio Max R6/7 was used in the creation, not maya...

    True, NURBS models don't have a polycount, but they can be converted into poly-based models, but it would take hours to do the calulations (even on her machine) and even then, you wouldn't be able to do anything with the model, it's beyond ANY game-engine's capabillities, and even past some model viewer cpabillities.

    all we get to see is some action poses, and some sexy renders... nothing shocking from her work, but still, it would be nice to see more of her.
  • TalesinTalesin Our own little well of hate Join Date: 2002-11-08 Member: 7710NS1 Playtester, Forum Moderators
    edited January 2005
    Er.. Dela? That all depends on how many faces you want to assign, and if they can be non-planar surfaces. Also, conversion from NURBS to polys doesn't take too long, and can be done on triangles or quads. Assuming even a 120K poly model (read: uselessly high on this model, no visible difference from the model as presented), it'd take no more than a minute to convert, and would still be manipulatable in realtime, assuming a decent 3D modelling rig (Ath64 3200+, a Radeon 9500 Pro, half a gig of RAM).

    Also, the suite used doesn't matter much, unless 3DS has inexcusably crappy NURBS handling.
  • BulletHeadBulletHead Join Date: 2004-07-22 Member: 30049Members
    If you could bring this bad **** girl down to say, 60,000 polys... we might be able to use it for those of us with super high end machines (which I now have... soon as I get my x800 I'm set, but the rest of my PC is good... cept the crappy like, 250 watt power supply XD )
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    The point is that by the time Nancy would make it ingame she wouldn't look as sexy as she does now since you can really only have so many polys and when you're naked you can't hid blockyness with clothes and clever vertex manipulation.
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    <!--QuoteBegin-Talesin+Jan 10 2005, 09:46 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Talesin @ Jan 10 2005, 09:46 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Er.. Dela? That all depends on how many faces you want to assign, and if they can be non-planar surfaces. Also, conversion from NURBS to polys doesn't take too long, and can be done on triangles or quads. Assuming even a 120K poly model (read: uselessly high on this model, no visible difference from the model as presented), it'd take no more than a minute to convert, and would still be manipulatable in realtime, assuming a decent 3D modelling rig (Ath64 3200+, a Radeon 9500 Pro, half a gig of RAM).

    Also, the suite used doesn't matter much, <b>unless 3DS has inexcusably crappy NURBS handling.</b><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    bingo <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> from my experiences maya has much better nurbs handling compared to 3dsmax
  • BlackMageBlackMage [citation needed] Join Date: 2003-06-18 Member: 17474Members, Constellation
    <a href='http://yanai.blackmage.org/nancy/' target='_blank'>new link: <a href='http://yanai.blackmage.org/nancy/' target='_blank'>http://yanai.blackmage.org/nancy/</a></a>
  • Lt.RealnessLt.Realness Join Date: 2004-03-17 Member: 27379Members
    we need this or a similar model for ns source!! dear devs. hear our praying <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
    include female models in ns source <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
  • Fire_EelFire_Eel Join Date: 2003-08-19 Member: 19950Members
    Holy cow! If I saw that nancy model in the game, and I was a skulk. I wouldn't bite her, instead I would jump at her chest!

    Anyway, u guys like Nancy so much, you guys should play Dead or Alive Extreme Beach Volleyball. Kasumi looks like Nancy, with longer hair and wearing nothing but bikinis!!! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-Fire Eel+Jan 12 2005, 10:58 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Fire Eel @ Jan 12 2005, 10:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Holy cow! If I saw that nancy model in the game, and I was a skulk. I wouldn't bite her, instead I would jump at her chest!

    Anyway, u guys like Nancy so much, you guys should play Dead or Alive Extreme Beach Volleyball. Kasumi looks like Nancy, with longer hair and wearing nothing but bikinis!!! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Actually, Nancy is a mix between two DOA characters IIRC.
  • BulletHeadBulletHead Join Date: 2004-07-22 Member: 30049Members
    uiam Nancy is based off what Sheena looks like / thinks she'd look like wearing TSA armour


    *drool* damn sheena is hot <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
  • CondizzleCondizzle Join Date: 2004-10-05 Member: 32107Members
    Half the polies are hidden by clothes (And it is partially polies), but even with that gone and the nurbs converted, it would be far too high for any game or computer within the next (at least) 10 years. I would like to see some female models for NS Source, but no skimpy stuff, the pubs would have less teamwork than normal because everyone would be too busy staring at the girls. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • BulletHeadBulletHead Join Date: 2004-07-22 Member: 30049Members
    yeah, DoA Beach Vollyball meets NS XD
  • Lt.RealnessLt.Realness Join Date: 2004-03-17 Member: 27379Members
    edited January 2005
    *coughes* back to topic please <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
    by the way, where is Sheea?? Give us some nu shots <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
    Nancy in action maybe! That'd be cool. Or nancy in the lockerrooms, dropping her armor 'n stuff into the locker after a hard mission, with some other guys in the background doing the same =) they should all have a stressed look on their faces!
  • panda_de_malheureuxpanda_de_malheureux Join Date: 2003-12-26 Member: 24775Members
    edited January 2005
    And then Nancy walks over to one of the guys, let's call him Bruce. She comments on how hard the mission was and Bruce says "yeah, well I've got something harder ...

    Sorry got carried away for a moment there. Nancy ingame would rock. Sheea is hot.

    e: carried not taken :/
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    <!--QuoteBegin-DragonMech+Jan 13 2005, 12:34 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DragonMech @ Jan 13 2005, 12:34 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Fire Eel+Jan 12 2005, 10:58 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Fire Eel @ Jan 12 2005, 10:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Holy cow! If I saw that nancy model in the game, and I was a skulk. I wouldn't bite her, instead I would jump at her chest!

    Anyway, u guys like Nancy so much, you guys should play Dead or Alive Extreme Beach Volleyball. Kasumi looks like Nancy, with longer hair and wearing nothing but bikinis!!!  <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Actually, Nancy is a mix between two DOA characters IIRC. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <img src='http://www.unknownworlds.com/forums/uploads/post-7-1100387991.jpg' border='0' alt='user posted image' />

    oh well.. the irony....


    at this point i have to tell you that nancy is a bastard between kasumi and ayane...
    i was heavily inspired by doa?s kasumi when doing her face... but i got no sideshot of her face..thats why ive taken ayane...
    but seeing nancy in her tsa outfit in doa would be funny
Sign In or Register to comment.