Useful Edits To Clear Up Screen Noise?

killswitchkillswitch Join Date: 2003-02-05 Member: 13141Members, Constellation
<div class="IPBDescription">Got any?</div> When I play my screen often gets cluttered up with text messages, alien-sprites+ppl's names, and server messages.

I would LOVE some scripts that would move the text messages to the top, eliminate "lifeform under attack" messages, prevent all server messages, and remove aliens sprites completly from the HUD.

Got any?

Thanks,

Comments

  • EndEnd Join Date: 2003-11-11 Member: 22566Members, Constellation, Reinforced - Shadow
    Only a MetaMod can do what you ask for and there is not MetaMod with that
    And you can not make a script to move the messages text
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    play at a higher resolution.
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    hud_saytexttime 0

    no more text talking! no mroe clutter... all you'll get now is server talk and voting...

    voice_scale 0

    no more voice chatter either!
  • killswitchkillswitch Join Date: 2003-02-05 Member: 13141Members, Constellation
    What about deleting HUD sprites and alien player names? Must be some way to do that, right?
  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
    edited January 2005
    You could replace the sprites with "emtpy" ones, but deleting them either causes NS to crash when they are caleld or to auto-DL them.
    For the player names you would have to replace the font with an "empty" one <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->

    Higher resolution ftw, though.
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    edited January 2005
    <!--QuoteBegin-killswitch+Jan 8 2005, 08:52 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (killswitch @ Jan 8 2005, 08:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> What about deleting HUD sprites and alien player names? Must be some way to do that, right? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    [EDIT] Beaten by obst. >.>

    As for the script, I have one in my <a href='http://www.unknownworlds.com/forums/index.php?showtopic=85961' target='_blank'>Script Pack</a> that toggles on-screen chat on and off. [/pimpage] <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->


    [EDIT2] Here are the 4 alien blips (alien, alien under attack, gorge, gorge under attack), all replaced with a blank sprite. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • killswitchkillswitch Join Date: 2003-02-05 Member: 13141Members, Constellation
    <!--QuoteBegin-DragonMech+Jan 9 2005, 05:03 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DragonMech @ Jan 9 2005, 05:03 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-killswitch+Jan 8 2005, 08:52 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (killswitch @ Jan 8 2005, 08:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> What about deleting HUD sprites and alien player names? Must be some way to do that, right? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    [EDIT] Beaten by obst. >.>

    As for the script, I have one in my <a href='http://www.unknownworlds.com/forums/index.php?showtopic=85961' target='_blank'>Script Pack</a> that toggles on-screen chat on and off. [/pimpage] <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->


    [EDIT2] Here are the 4 alien blips (alien, alien under attack, gorge, gorge under attack), all replaced with a blank sprite. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Thanks Dragon, I made some blank alien HUD messages so they don't interfere when listening for marines. I've included 4 of the most common/annoying messages. Enjoy.
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