Just Another **** Off Nsplayer
KandyManAusns
Join Date: 2005-01-07 Member: 33226Members
<div class="IPBDescription">Res **** and game quality.</div> Ok I'm here to ask the question, no state that something needs to be done about the quality of people playing Natural Selection.
In 60 games as Aliens I have put hive up 46 times, 17 times its died, got RP’s 12 times and Onos'ed twice. (Alien games that have lasted long enough to be a game.)
I have seen the same people game after game fade and Onos without any thought of the quality of the game or the people playing, all they want to do kill a few people as fade get killed and lose game. I’m asking what possibly can be done about this before more people like me get fed up and leave NS, NS is dying and there may be stats and other stuff saying otherwise but take it from me NS is dying because the quality of games is getting worse and worse and I hate that idea. I have played NS from the VERY start and love the game to death but I can’t play any longer because it is just no fun and frustrating.
Sorry for this but I’m getting **** off.
In 60 games as Aliens I have put hive up 46 times, 17 times its died, got RP’s 12 times and Onos'ed twice. (Alien games that have lasted long enough to be a game.)
I have seen the same people game after game fade and Onos without any thought of the quality of the game or the people playing, all they want to do kill a few people as fade get killed and lose game. I’m asking what possibly can be done about this before more people like me get fed up and leave NS, NS is dying and there may be stats and other stuff saying otherwise but take it from me NS is dying because the quality of games is getting worse and worse and I hate that idea. I have played NS from the VERY start and love the game to death but I can’t play any longer because it is just no fun and frustrating.
Sorry for this but I’m getting **** off.
Comments
Secondly, you might want to take in wether their are new players playing, maybe if the game is not going the way it should be then maybe you could speak to them and try to encourage them to complete the objective. As for fades, fades are indeed needed, dying or not I'm pretty sure they are not doing this on purpose to lose the game. But all and all without fades and upgraded aliens the game is lost anyway. But it is a good thing you are putting up a hive as for alot of people don't, but someone has to fade regardless!
This is but one example of people only wanting to be l337 and not enjoy a game for what it is. In NS case this would be people neglecting the strategy side of this "FPRTS" or whatever. But I will be back in the regular pubbing/pugging side of things this weekend so hopefully things are not as bad as you say because I can remember how frustrating it can be in games such as the one you just described.
One of the things we struggle with daily is how to embrace new players without overwhelming them and to that end #nslearn (www.nslearn.org) on gamesurge's IRC Network is a good bind to have. Often after a round I'll catch that persons attention and talk with them for 5 minutes outlining objectives and then they tend to mature as players. We hope that we can count on many members of the general NS populace to help new players understand and with organizations like NSLEARN and NSGUIDES we have an excellent resource. Now some players you can't reach and what will simply happen is they will stop playing or play combat full-time.. BUT the majority of those players who want to make NS a long term investment will listen and learn.
I apologize if it seems this way but there will be inexperienced players everywhere you go and NS is no different, but hopefully with tools and assistance programs we can help those who are interested learn the game.
That will not help the majority of players who have never come to ns.com and will never come to ns.com.. They just play the game and don't realize that things are out there.
For someone to mention it in game is insulting, it's like telling someone to RTM.
So the best course is to take a moment of your time between rounds (or ask the person if they are new and if they would like some help) and take the time to help them..
i got a couple of my mates into ns, i got them playing ns_ maps first, i think they were much better of doing it in the long run
Zunni said it best.. " The quality of the game is directly related to the player experience and skill.."
But that's just my opinion. The first time I got involved with NS was when my brother was playing, BEFORE combat. I was like "wow, that's really cool". But I never got into it until then.
After a while, I've seen more people playing in CO maps than in NS maps. The places where I play NS maps are some of the Marine Trainers. As someone mentioned before, the learning curve of being Alien is more steeper than playing Marines, which is why I must ask this.
I know you guys have guides and manuals. But I feel that somehow, your guides are "under-advertised". I just want to let you guys know that since there are new people coming into this game, you have to let them understand the roots of this game, and what the quality of this game was originally intended for. Combat is fun, but please emphasize on the NS more, since people and first timers are going to Combat more often.
and the thing is, when they learn by playing combat, then they try out ns_ maps and their like "ahhh no i have to think! ahhh stratigy noooo!!!!!"
or something to that effect. so they go back to co.
There is too much dependance on <b>every</b> alien playing "right" for aliens to be able to have a decent win ratio on servers populated by "elite" players.
And i can tell you that in smallers games its difficult to accomplish something without teamwork so all players must work together.Also playing durning nighttime means other people behave nice because they now if they insult other players then someone will leave and that means less players on the server^^.
Lately i have experienced very good teamwork as aliens.Like all gorges support eachother at building oc walls in corridors or decide when to do rushes together and that sort of stuff.And teammates help eachother.I mean when you ask help at defending something people actually come <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> .Maybe 1 "lamer" sometimes joins who wont go gorge or dosent know how to play, i mean a new new player then i try to explain nicely and if he dosent respond then its good to watch the minimap and follow his movement and see where marines are, i myself use them as scouts=).But if there are 2 new players i dont know what to do:P, that would be hard to handel.
That will not help the majority of players who have never come to ns.com and will never come to ns.com.. They just play the game and don't realize that things are out there.
For someone to mention it in game is insulting, it's like telling someone to RTM.
So the best course is to take a moment of your time between rounds (or ask the person if they are new and if they would like some help) and take the time to help them.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I think you might have missed the point Zunni. It's not ment to be "OMFGz0r n00b. GO D/L TEH TRAINING MAP!"
I wasn't insulted by the "Hazard Course" in HL or the "Boot Camp" in OP4. I admin over at a marine training server and the rine side is much easier to teach to casual players. Getting good at alien involves a lot of trail and error. The problem I come across most is E-thugs.
<img src='http://img21.exs.cx/img21/9490/domesticthug4mw.jpg' border='0' alt='user posted image' />
This problem is on the rise due to the ease of use of teh interweb. The fact that any idiot can have his mom buy him a $700 dell so he can just question peoples sexual orientation, cheat, and use racial slurs has hurt the internet. NS is just getting an influx of these types. Fortunately I play on servers with good admins so I rarely see them and only have to deal with them myself every so often.
I think I had a point somewhere in my rambling. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
Secondly, you might want to take in wether their are new players playing, maybe if the game is not going the way it should be then maybe you could speak to them and try to encourage them to complete the objective. As for fades, fades are indeed needed, dying or not I'm pretty sure they are not doing this on purpose to lose the game. But all and all without fades and upgraded aliens the game is lost anyway. But it is a good thing you are putting up a hive as for alot of people don't, but someone has to fade regardless! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
NS is absolutely not dying, and will not die from information that I have received in the past 24 hours. Check this post in a few hours for more information.
But recently, i think there's been a big trend in the amount of help and kindness these clanners are giving to newbies, offering advice on what to do as an alien or marine. It's great. Long live the NS community and hopefully more people will come in and play <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
I have read the change log and am looking forward to more balanced games,the sensory upgrade looks like a good option before any other .Still 25 res for one resource tower is alot and the fact the gorges are so usless when alone is a huge problem.The point i think im trying to make is that its ok for mariens to be powerful they should just be made to really fight for the space they want to hold.Aliens should be far more mobile with higher skulk respawn rates,skulks should maybebe a bit smaller with less armour,lerks need more armour.Grenades for marines should be cheaper to upgrade and they should get two.
I know thats alot and rather far fetched.The game for me is tons of fun and now after playing it for some time i enjoy aliens.Kahaara dont win ofter but when they do its great fun.If there are too many new aliens the game can go south very fast,we need something to counter the commander.Along with a way to make it easier for newer players to take part in the process of holding back that huge amount of fire power marines have.
PS: Before I get anymore flak, the "AusNS" part of my username is not associated with the community of AusNS, just KandyMan was taken as a username and I live in Australia and play NS... simple.
25 res for a RT?! O_o
Frylock, you got a good point, and with that said, anyone new to the net here, i suggest you prepare first by going to your local chess club, and handing out <i>crystal meth</i> and <b>Guns<i>!</i></b> (sorry, had to repeat that joke) But sereously real good point, people need to learn not to be a "E-Thug"
if a NS tuturial map IS included, i think the installer should say
"Natural-Selection is a very complex game, it is greatly reccomended that you start the game and load the tuturial map now."
i had a few more things to say, but considering that im not awake, its no wonder i forgot them in a span of 8 seconds
But that's just my opinion. The first time I got involved with NS was when my brother was playing, BEFORE combat. I was like "wow, that's really cool". But I never got into it until then.
After a while, I've seen more people playing in CO maps than in NS maps. The places where I play NS maps are some of the Marine Trainers. As someone mentioned before, the learning curve of being Alien is more steeper than playing Marines, which is why I must ask this.
I know you guys have guides and manuals. But I feel that somehow, your guides are "under-advertised". I just want to let you guys know that since there are new people coming into this game, you have to let them understand the roots of this game, and what the quality of this game was originally intended for. Combat is fun, but please emphasize on the NS more, since people and first timers are going to Combat more often. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I could have sworn people like you didn't even exist. The whole point of CO mode was to act as a training ground for NS which has been the story focus and the meat and patatoes of NS since the begining. Alot of the time it just seems as if all the new players would rather have combat as the only gameplay mode and that has created a huge rift between the established comunity who would rather take the game down altogether than give up NS mode, and the ever growing new faction of the comunity who seems hell bent on turning us into CS.
Glad to hear combat worked out properly for at least one person, because no one EVER tells that story.
There must be a line drawn somewhere between having fun and destroying the NS game play.
And the reality is, at least on the marine side (which is at least easier to understand than the alien teamwork), is that you just get people that will not listen to the commander. They do not seem to understand the importance of timely action and communication: that "phase NOW!" means go do it, not go hump the armory for three clicks and then saunter into the phase (of course, I've seen people hump the armory right after spawning in COMBAT, so there's probably no helping some people). If they aren't going to listen, then they aren't going to learn. This is something all public team games just have to learn to live with: not everyone is going to play seriously or even bother to learn the game before jumping into it.
I think NS, being SO teamwork dependant suffers more because of this than other team games where you can have fun soloing and the basics of gameplay don't chance much even if your team is losing (i.e. TFC, CS, etc.). But the depth and fun of those games that DO work (actually manage to have two teams in the same game that work reasonably well together), even though they are usualy less than 50% of the time, are so awesome as to make up for it. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
NS is expanding everyday and we get more and more players as a result. You cannot expect all of them to be the best people in the world. I'm sure some of their behavior stems from their inability to play the game as well as others. So, they either hurt the team on purpose or as collateral damage while trying to become a better fade. You can't have a great team every game.
The important thing to do is to make the most of the players that you do have. Try to rally them together and inspire them to act as a team. Putting the hive up is a great way to do that actually. Get them to think that the game will be over if it doesn't go up and you'll be surprised how many people will jump at the chance to make a difference in the game's outcome.
I hope you don't leave the game because of a few bad experiences. We've all had ones similar to yours. However, we've also all had those great, epic games that remind us why we started playing NS and while we still do, many of us everday. I hope this gives you and the rest of the community some perspective.