Softimage is just one of the many choices. 3dsmax, Maya, and Milkshape are all good programs, in addition to Softimage. Just use whichever strikes you as the best.
Yeah I know, but doesn't HL2 use 4 vertex polys and nurbs? Milkshape can't do either of them. Plus, it's hard to make complex models with milkshape. Aside from that, I wanna know which program has the best support for Half-life 2. I thought it was softimage because Valve made a deal with them, but I'm not sure.
Oh and Softimage is free so that kinda makes it better than the others for specifically half-life 2.
So which one should I try and learn? I already know Milkshape but I don't know Maya, 3ds Max, or Softimage.
im shure in a month there are gona be a zillion plugins and such and new versions of all the programs gor good hl2 support. I am standing by milkshape. And you can make complex models with it. It is easier to work with boxs rtather than polies but ive seen some crasy stuff people have made. .....
im sorry to butt in but i have a free version of softimage, and been making models with it, but dont know how to make them mdl. format using it... how would you do that?
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Oh and Softimage is free so that kinda makes it better than the others for specifically half-life 2.
So which one should I try and learn? I already know Milkshape but I don't know Maya, 3ds Max, or Softimage.
Or do you mean Softimage|XSI v3.0?
but i have a free version of softimage, and been making models with it, but dont know how to make them mdl. format using it...
how would you do that?