Manual

SheepeSheepe Join Date: 2003-12-22 Member: 24650Members
<div class="IPBDescription">Will it ever be updated?</div> I'm just wondering, because it hasn't changed for almost a few years now and I'm bored...

I also like the old gren launcher more

-Sheepe

Comments

  • WitherWither A Bugged Life Join Date: 2002-12-24 Member: 11513Members, NS1 Playtester, Contributor, Constellation
    It's a work in progress that's nearing completion.
  • FiggyFiggy Join Date: 2003-12-01 Member: 23818Members
    It probably would if people actually read it.
  • typical_skeletontypical_skeleton Join Date: 2003-02-24 Member: 13944Members
    the old "manual" was a joke. good luck finding a straight answer in that thing. it did, however, talk about nanites a lot.
  • Swift_IdiotSwift_Idiot Join Date: 2003-01-05 Member: 11883Members
    There is a 3.0 manual, but some of it is outdated already. It's hidden in the NS main page. You have to do a lot of googling and forum searching to find a topic about it.
  • Thats_EnoughThats_Enough USA Join Date: 2004-03-04 Member: 27141Members, Constellation, Reinforced - Shadow
    A team is currently working on a new manual, and it is being updated.

    But honestly, chill. When NS goes 3.0 Final, it's manual *should* be bundled with it. I mean come on, when the game goes to the the official Steam support, you will NEED the manual to help out the many new players that DL the game.
  • AvengerXAvengerX Join Date: 2004-03-20 Member: 27459Banned
    I'd rather have all the aviable resources of the NS's teams time and effort go to getting B6 up and running and not worrying about more frivilous things such as the manual, and when its updated great, but until then thats ok... of course... the forum FAQ is another story
  • That_Annoying_KidThat_Annoying_Kid Sire of Titles Join Date: 2003-03-01 Member: 14175Members, Constellation
    thats great avenger, they aren't

    The NSGuides are working on it, esp nitewol <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo--> <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd-fix.gif' border='0' style='vertical-align:middle' alt='nerd-fix.gif' /><!--endemo-->
  • A_Boojum_SnarkA_Boojum_Snark Join Date: 2003-09-07 Member: 20628Members
    <a href='http://www.natural-selection.org/manual_version_2/Natural_Selection_Manual_Framed.html' target='_blank'><img src='http://www.unknownworlds.com/forums/style_images/TSA_Skin-975/icon13.gif' border='0' alt='user posted image' /></a>



    (click it)
  • c4tc4t Join Date: 2003-09-06 Member: 20619Members
    <!--QuoteBegin-That's [Enough]+Nov 19 2004, 11:56 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (That's [Enough] @ Nov 19 2004, 11:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> A team is currently working on a new manual, and it is being updated.

    But honestly, chill. When NS goes 3.0 Final, it's manual *should* be bundled with it. I mean come on, when the game goes to the the official Steam support, you will NEED the manual to help out the many new players that DL the game. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    they need to make it so that the first time you run ns it forces you to the new hazard course being made. i will not tolerate people being like. OMG WUT IS THAT THING IT GOES MEEOOOOOOWWWWMMMMMMMMMMM OMG IT KILD ME>
  • MrGunnerMrGunner Join Date: 2003-01-03 Member: 11757Members, Constellation
    The old grenade launcher model was awesome.
  • BlueNovemberBlueNovember hax Join Date: 2003-02-28 Member: 14137Members, Constellation
    <!--QuoteBegin-MrGunner+Nov 20 2004, 04:25 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MrGunner @ Nov 20 2004, 04:25 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The old grenade launcher model was awesome. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    So awesome in fact, that it resembled (and has indeed, been converted to,) an LMG model. :|

    The new one is far more realistic. Not to mention only having 4 nades in a clip. 1.04 35 res huge clip nade launchers...
    ---

    The old manual should be taken down and just linked to the "under construction" one, but that's nothign important. The b6 development is a far bigger prioirty. When was the last time you turned to the manual for a game you did not understand? Just play it and ask questions.
  • VampMasterVampMaster Join Date: 2003-03-16 Member: 14585Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->When was the last time you turned to the manual for a game you did not understand? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Something along the lines of yesterday <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    The B6 development is in no way hindered by the writing of the manual since they are different groups of peoples working on each other. The Dev are working on B6 while the NSGuides are working on the Manual.
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