Become A Member Of The Team

MintmanMintman Join Date: 2003-05-30 Member: 16866Members
In case any of you guys missed the announcement, they're looking for people to add to the team. Here's the chance for some of you modellers to make official models (least that's how it appears). I think it's about time we got some models of the quality that you see here for defaults!

<a href='http://www.unknownworlds.com/forums/index.php?showtopic=85477' target='_blank'>http://www.unknownworlds.com/forums/in...showtopic=85477</a>

Comments

  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    /me gets his entry ready
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    Chrono, that sounded so so wrong.
  • MetrotekMetrotek Join Date: 2003-12-24 Member: 24727Members
    man i would love to try out since i got some free time lately. but i got nothing to texture.
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    <!--QuoteBegin-Necrosis+Nov 16 2004, 12:52 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Necrosis @ Nov 16 2004, 12:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Chrono, that sounded so so wrong. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->


    if anyone can help me i got a couple questions about the 3d artist entry

    im doing the phase gate but i need to know does it have to look like the original?
  • SnappyCrunchSnappyCrunch Join Date: 2004-08-03 Member: 30328Members, Constellation
    It's an Infantry Portal, not a phase gate. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

    And it's just my opinion, but I think you'd have the best chance if you made something that has the style of a TSA structure, but I don't think it should look too much like the original.
  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Application task for 3D artists:
    *snip*
    Or:

    Modify the existing 'Heavy Armor' model so that the LMG is grasped in two hands as per the HA view model.
    <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Wouldn't this belong more into the animating department?

    Now if I wasn't an alcoholic I might apply, but so... meh <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
  • SpacerSpacer Invented dogs Join Date: 2003-05-02 Member: 16008Members
    My art skillz are lacking <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
    Otherwise I'd send something in for 2d artist..
  • funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
    I'm applying <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> Already started on the IP.
  • MetrotekMetrotek Join Date: 2003-12-24 Member: 24727Members
    well can i skin one of your ips for my entry?
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    metro tek if i finish up my IP ill try and get it UV mapped for you to skin <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

    and thanks for pointing out its a IP not a phase <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • frostymoosefrostymoose Join Date: 2003-09-12 Member: 20799Members
    I dunno...no matter how hard i try, chrono refuses to make a player model....a bit of a conflict of interests, nay?
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    if im on the ns dev team i think that would be a nice insentive to get me modeling players.... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
    The rules for the application state that it has to be an unskinned IP.
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    funbags im pretty sure frosty was talking about this..

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->* The ability to create high-quality models of gameplay elements as diverse as <b>players</b>, weapons, structures, view models, and generic ambient models, preferably both in low and high polycounts.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
  • The_Mad_HatterThe_Mad_Hatter Join Date: 2003-11-13 Member: 22784Members
    edited November 2004
    <!--QuoteBegin-Metro-tek+Nov 16 2004, 02:59 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Metro-tek @ Nov 16 2004, 02:59 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> man i would love to try out since i got some free time lately. but i got nothing to texture. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    I have an Custom Onos model that I made that very few people have seen. I did skin it, but I know it can be skinned better. It is yours to skin if you want to. This offer is extended to others.<!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

    I might not have the time to apply... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
  • REDDmonkeyREDDmonkey Join Date: 2004-03-10 Member: 27256Members
    wewt, i'll be entering my ip soon, hope it's not going to be too late.
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    You have <i>at least</i> another week if my memory serves me well. If you don't trust my memory (I know I don't) then check the Announcements forum because the cut-off date is clearly marked in the <i>NS jobs</i> thread.
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    i just beat hl2 so ill be getting started on this

    anyone know what kind of polycount they are looking for?
  • RestrikRestrik Join Date: 2003-08-10 Member: 19392Members, Constellation
    <!--QuoteBegin-Chrono+Nov 17 2004, 06:38 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Chrono @ Nov 17 2004, 06:38 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i just beat hl2 so ill be getting started on this

    anyone know what kind of polycount they are looking for? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    probably something low so they can actually use it. try for something around the three to four hundred range
  • MoquiaoMoquiao Join Date: 2003-05-09 Member: 16168Members
    i smell ns:S development <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • MrSocksMrSocks Join Date: 2004-07-16 Member: 29946Members
    <!--QuoteBegin-Moquiao+Nov 18 2004, 01:27 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Moquiao @ Nov 18 2004, 01:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i smell ns:S development <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    full sdk hasn't been released yet i don't think, they have said they will need to see the sdk and it's abilities before they commit to ns: s
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    <a href='http://www.thrill2kill.net/web/chrono/deploy%20test.avi' target='_blank'>My idea on the IP so far still very early WIP</a>
  • SnappyCrunchSnappyCrunch Join Date: 2004-08-03 Member: 30328Members, Constellation
    Chrono: What codec does that video use? I can't open it in MPC or WiMP.
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    i dunno i think its divx 3. somthing its built into the max renderer
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    Bah I can't access it either...

    @MrSocks: The sdk might not be out yet but it looks like they're starting the process early by getting a team together for its release date.
  • Evil_IceEvil_Ice Join Date: 2004-07-09 Member: 29827Members, Squad Five Blue
    @ chrono, no your animation clip is fine, although it looks alot like the original, which can be a good thing <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->

    although the animation idea is a bit weird, why a semi circle? I dunno just seems kinda... forced to me... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    it was the only thing i could come up with to take care of the problem of undeployed and deployed IPs looking exactly the same
  • RealmerRealmer Join Date: 2004-03-12 Member: 27296Members
    have the edges in 3 rines and have those move up when its built.
  • RestrikRestrik Join Date: 2003-08-10 Member: 19392Members, Constellation
    wow chrono, it looks really nice...
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