What Do You Look For In A Map?
murphyt4
Join Date: 2003-12-12 Member: 24297Members, Constellation
<div class="IPBDescription">What?</div> Every 1 has their favorite parts of NS maps. Id like people to post what their favorite type of aspect is. I know this sounds confusing but I think you'll understand. I think this could give mappers ideas for parts of their maps.
Anyways....
I like maps that have rooms that you cant get to. EX: ns_ayumi. Theres that corridor where you can look outside into space and snow and say "Thatd be so cool if you could have a base there!" Theres another co map (forgot name) that I like. It has a window into a little control room and another window looking out to space and some mining equipment.
GRR I WANT TO GO IN THOSE SECRET SPOTS!
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Anyways....
I like maps that have rooms that you cant get to. EX: ns_ayumi. Theres that corridor where you can look outside into space and snow and say "Thatd be so cool if you could have a base there!" Theres another co map (forgot name) that I like. It has a window into a little control room and another window looking out to space and some mining equipment.
GRR I WANT TO GO IN THOSE SECRET SPOTS!
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--><span style='color:green'> o o o o o </span><!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html//emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif' /><!--endemo-->
Comments
ns_bast, ns_agora (great texturing and so on) ns_hera
i allso like when the maps are folowing some of the guideline ideas greating tactical and intresting areas thath needs teamwork to be dealt with
like routs thath can be welded, but when they are not you need to use wallclib/jetpack/blink to get across, but welding gives acces to a "good" posstion
ambiencs allso play a big role, like dripping water, random steam bursts and so on
EDIT: That way you get the elite players on the map, not some n00b rushers. Tactics is my game, and i hate maps where it is easy to defeat the other guy without much planning or coop. (dont flame me for saying rushing is n00bish, i just dont like it because its an easy win)