@Bullet head I don't consider myself as a skinner but ...as most of the skinners, i'm afraid you'll have to learn the basics by yourself. Then skin the more you can, even if it sux... develop your own style and very soon, you'll be surprised to hear that your skins are ok. A very good place to start is the (extremely well done) <a href='http://www.inn.hypreed.com/~penguin/e_st/HOME.htm' target='_blank'>Enin's tutorials page</a>
<!--QuoteBegin-Meltdown+Nov 12 2004, 07:25 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Meltdown @ Nov 12 2004, 07:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <a href='http://www.inn.hypreed.com/~penguin/e_st/HOME.htm' target='_blank'>Enin's tutorials page</a> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Enin's site rules, thats where I learned to skin. I like Wannabe and Fox-Mike's tuts. Another good tut is a video that numb rider made. I had it on my hdd but formated. If you can manage to find it somewhere it'll be a great help.
Evil_IceJoin Date: 2004-07-09Member: 29827Members, Squad Five Blue
edited November 2004
Arg I feel like a freaking kindergarten teacher, Frosty, bad, no, you are arguing a moot point, you were wrong and insulting with your statement, instead of trying to ignorantly stand up for yourself, just apologize...
The rest of the class, back on topic <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
/offtopic: (how hypocritical huh?) <img src='http://ice.nsarmslab.com/HMGduals_sshot08.jpg' border='0' alt='user posted image' /> Finished animating tonight, skin touchups done by AxMan [edit: HP hand texture touchups by MeltDown <3 ] [... that seems insulting... it's like "MeltDown is less than 3!!!11!!"]
funushed animating but no release?!?!? u trying to kill us here dude? show us the godness. <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo-->
<!--QuoteBegin-Evil_Ice+Nov 13 2004, 04:34 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Evil_Ice @ Nov 13 2004, 04:34 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> [... that seems insulting... it's like "MeltDown is less than 3!!!11!!"] <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> There's nothing wrong with that :(
Evil_IceJoin Date: 2004-07-09Member: 29827Members, Squad Five Blue
edited November 2004
Ax... I'm sorry buddy but you really need to try the model in game before commenting....
Everything on the model is working perfectly, except for the casing ejections, the muzzleflashes were working before I even finished animating it heh...
anyway, I am going to withhold all new releases, Dual HMGs, HP models, etc etc, until my HP Marine is completed <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
[edit2: additional note: please ignore some of the obvious lacks in quality... this is due to my 16 bit color preferences, because otherwise my fps would be so drastically low I wouldn't be able to run it on my 16mb TNT2, the model looks much crisper, and cleaner on 32 bit color, and higher resolution]
I think the skinning needs a bit of tweaking. For example the mags just seem to merge with the gun as if they're not seperate.
*gets out spade*
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Regardless of how you meant it; it was a stupid and pointless. SPAM! So when ice b'tches at you dont act like you were in the right, because you werent. Most people just dont say anything about it.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
So you're preaching about keeping to forum rules while bypassing the swear filter, how high and mighty of you...
Ice, Frostymoose wasn't wrong to say that. It's a comment, you get that when you show people your creations. You need to stop taking everything to heart and have a bit more confidence in yourself and your abilities. At least you're one of the few round here who are prepared to texture something, and in doing so you're gonna improve.
Enjoy the air of confidence I've hopefully bestowed upon you, and try not to let the bubble burst when someone says something that could be perceived as negative, instead turn the other cheek.
I like how this thread went from texturing a Marine, to ambiko machine guns <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
things on it that i will do and maybe do: The spinny thing around the wrist The sight The grip (maybe cuz i suck at grips but his is pretty good to) EDIT2: the front of the barrel will change
Edit opps i forgot the picture: <img src='http://axman.nsarmslab.com/wierdgun%20ice(pic)2.PNG' border='0' alt='user posted image' />
Keep up the amazing work, you never seem to stop amazing me with your abilities. You should go work for Bungie and school them on their guns for Halo 2 (THE RIFLE SHOULDN"T BE SEMI-AUTOMATIC!!!!)
<!--QuoteBegin-eug3n+Nov 13 2004, 05:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (eug3n @ Nov 13 2004, 05:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> oh dang ice! youre the man! you make some kick buttocks models!! those akimbos literally rock my socks off!
cmon skinner dudes!!! make the marine happen! don't let those goodie goodie models go to waste. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> literally eh? i think if they could do that there would be alot more than just pictures of models.... some... supernatural forces....
<span style='font-size:14pt;line-height:100%'>EVIL ICE IS A WITCH!!!</span>
<!--QuoteBegin-Rat12321+Nov 13 2004, 07:23 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Rat12321 @ Nov 13 2004, 07:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <span style='font-size:14pt;line-height:100%'>EVIL ICE IS A WITCH!!!</span> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> You get the stake, I'll get the kerosene!
Awesome model ice, you should ask sheena to skin it, her female rine looks awesome.
<!--QuoteBegin-Meltdown+Nov 12 2004, 07:25 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Meltdown @ Nov 12 2004, 07:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> @Bullet head I don't consider myself as a skinner but ...as most of the skinners, i'm afraid you'll have to learn the basics by yourself. Then skin the more you can, even if it sux... develop your own style and very soon, you'll be surprised to hear that your skins are ok. A very good place to start is the (extremely well done) <a href='http://www.inn.hypreed.com/~penguin/e_st/HOME.htm' target='_blank'>Enin's tutorials page</a> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> erm... 1 question
What program is that for? My 3DSMAX trial just ran out <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> but I have a registered MS3D... then again, I don't even know if you can skin in those 0o'
Evil_IceJoin Date: 2004-07-09Member: 29827Members, Squad Five Blue
<!--QuoteBegin-BulletHead+Nov 13 2004, 09:53 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BulletHead @ Nov 13 2004, 09:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> What program is that for? My 3DSMAX trial just ran out <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> but I have a registered MS3D... then again, I don't even know if you can skin in those 0o' <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> the process of texturing is done in PaintShop Pro (as I do) or in Photo Shop (as most pro's do)
the process of UVW mapping (also incorrectly referred to as "meshing") is done through external applications or plugins, but CAN be done manually through modelling applications like 3dsm and ms3d using the UV (texture coordinate) options
Now please, I shall ask this kindly once, can you continue this conversation in a PM to MeltDown, or make your own thread in the request/help forums, this is, oddly enough, a little TOO far off topic for this thread, even though this thread has covered HP knives, hands, dual HMG guns, and a LITTLE bit of player model goodness...
After that, if you deny my request, I shall begin my harsh and evil bashing of your intelligence, belittling any iota of decency you once possessed, and ultimately consuming your very soul...
I am an angry person, with supernatural powers at that, you do not desire to anger me, have a nice day <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
You sir can NOT bash my IQ... cause I have none when it comes to modelling 0o'
Sorry bout going off topic BTW, just really desperate!
So... erm... what's the deal? If I learn how to actually do this I'd give it a shot... but is there a concept of what it should look like (like a hand drawn from front back left right front-left back right ect???) or is it just that one pictar?
<span style='font-size:14pt;line-height:100%'>EVIL ICE IS A WITCH!!!</span> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> hmmm... i'd say he is more like David Copperfield (the ugly version) <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<!--QuoteBegin-BulletHead+Nov 14 2004, 02:36 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BulletHead @ Nov 14 2004, 02:36 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You sir can NOT bash my IQ... cause I have none when it comes to modelling 0o'
Sorry bout going off topic BTW, just really desperate!
So... erm... what's the deal? If I learn how to actually do this I'd give it a shot... but is there a concept of what it should look like (like a hand drawn from front back left right front-left back right ect???) or is it just that one pictar? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Bullet, models are done without textures and then a 2D image is wrapped around them to give them all those cool things like colors and textures. Max and Milkshape only make the models and wrap the 2D images around them, you need an image editor to make the acctual images.
Old game engines like HL don't light the objects properly, so your 2D images have to simulate all the lighting you want on the object for it to look good as well as the colors and texures. Some of the newer engines solve this problem, at least to some varying degree, depending what game you are talking about. You really need to know what you are going to be useing the model for before you texture it.
hm... I was reading through the thread but I did not find any comments on the reload animations. If someone else already talked about it in here - sorry, I just missed it. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
If not:
How do you reload the HMG? <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
EDIT2: here is the texture it self <a href='http://axman.nsarmslab.com/wierdgun%20ice.bmp' target='_blank'>http://axman.nsarmslab.com/wierdgun%20ice.bmp</a>
Evil_IceJoin Date: 2004-07-09Member: 29827Members, Squad Five Blue
Panaka: yes that question was asked twice, and answered twice <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Other questions: you are neglected, so you will have to wait until some stuff is released to find out <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
what else on the agenda... oh yes: <img src='http://ice.nsarmslab.com/LongColt_sshot01.jpg' border='0' alt='user posted image' /> Converting my LongColt for the pistol, on HP hands
<!--QuoteBegin-Evil_Ice+Nov 14 2004, 06:04 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Evil_Ice @ Nov 14 2004, 06:04 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Panaka: yes that question was asked twice, and answered twice <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Other questions: you are neglected, so you will have to wait until some stuff is released to find out <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
what else on the agenda... oh yes: <img src='http://ice.nsarmslab.com/LongColt_sshot01.jpg' border='0' alt='user posted image' /> Converting my LongColt for the pistol, on HP hands <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> GL?
Comments
I don't consider myself as a skinner but ...as most of the skinners, i'm afraid you'll have to learn the basics by yourself. Then skin the more you can, even if it sux... develop your own style and very soon, you'll be surprised to hear that your skins are ok. A very good place to start is the (extremely well done) <a href='http://www.inn.hypreed.com/~penguin/e_st/HOME.htm' target='_blank'>Enin's tutorials page</a>
Enin's site rules, thats where I learned to skin. I like Wannabe and Fox-Mike's tuts. Another good tut is a video that numb rider made. I had it on my hdd but formated. If you can manage to find it somewhere it'll be a great help.
The rest of the class, back on topic <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
/offtopic: (how hypocritical huh?)
<img src='http://ice.nsarmslab.com/HMGduals_sshot08.jpg' border='0' alt='user posted image' />
Finished animating tonight, skin touchups done by AxMan
[edit: HP hand texture touchups by MeltDown <3 ]
[... that seems insulting... it's like "MeltDown is less than 3!!!11!!"]
u trying to kill us here dude?
show us the godness.
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo-->
gimme gimme gimme gimme..
There's nothing wrong with that :(
Everything on the model is working perfectly, except for the casing ejections, the muzzleflashes were working before I even finished animating it heh...
anyway, I am going to withhold all new releases, Dual HMGs, HP models, etc etc, until my HP Marine is completed <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
[edit: but I still shower you with nekkid piks]
<img src='http://ice.nsarmslab.com/ns_nothing0000.jpg' border='0' alt='user posted image' />
[edit2: additional note: please ignore some of the obvious lacks in quality... this is due to my 16 bit color preferences, because otherwise my fps would be so drastically low I wouldn't be able to run it on my 16mb TNT2, the model looks much crisper, and cleaner on 32 bit color, and higher resolution]
*gets out spade*
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Regardless of how you meant it; it was a stupid and pointless. SPAM! So when ice b'tches at you dont act like you were in the right, because you werent. Most people just dont say anything about it.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
So you're preaching about keeping to forum rules while bypassing the swear filter, how high and mighty of you...
Ice, Frostymoose wasn't wrong to say that. It's a comment, you get that when you show people your creations. You need to stop taking everything to heart and have a bit more confidence in yourself and your abilities. At least you're one of the few round here who are prepared to texture something, and in doing so you're gonna improve.
Enjoy the air of confidence I've hopefully bestowed upon you, and try not to let the bubble burst when someone says something that could be perceived as negative, instead turn the other cheek.
things on it that i will do and maybe do:
The spinny thing around the wrist
The sight
The grip (maybe cuz i suck at grips but his is pretty good to)
EDIT2: the front of the barrel will change
Edit opps i forgot the picture:
<img src='http://axman.nsarmslab.com/wierdgun%20ice(pic)2.PNG' border='0' alt='user posted image' />
youre the man!
you make some kick buttocks models!!
those akimbos literally rock my socks off!
cmon skinner dudes!!!
make the marine happen!
don't let those goodie goodie models go to waste.
Keep up the amazing work, you never seem to stop amazing me with your abilities. You should go work for Bungie and school them on their guns for Halo 2 (THE RIFLE SHOULDN"T BE SEMI-AUTOMATIC!!!!)
youre the man!
you make some kick buttocks models!!
those akimbos literally rock my socks off!
cmon skinner dudes!!!
make the marine happen!
don't let those goodie goodie models go to waste. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
literally eh? i think if they could do that there would be alot more than just pictures of models.... some... supernatural forces....
<span style='font-size:14pt;line-height:100%'>EVIL ICE IS A WITCH!!!</span>
You get the stake, I'll get the kerosene!
Awesome model ice, you should ask sheena to skin it, her female rine looks awesome.
I don't consider myself as a skinner but ...as most of the skinners, i'm afraid you'll have to learn the basics by yourself. Then skin the more you can, even if it sux... develop your own style and very soon, you'll be surprised to hear that your skins are ok. A very good place to start is the (extremely well done) <a href='http://www.inn.hypreed.com/~penguin/e_st/HOME.htm' target='_blank'>Enin's tutorials page</a> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
erm... 1 question
What program is that for? My 3DSMAX trial just ran out <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> but I have a registered MS3D... then again, I don't even know if you can skin in those 0o'
the process of texturing is done in PaintShop Pro (as I do) or in Photo Shop (as most pro's do)
the process of UVW mapping (also incorrectly referred to as "meshing") is done through external applications or plugins, but CAN be done manually through modelling applications like 3dsm and ms3d using the UV (texture coordinate) options
Now please, I shall ask this kindly once, can you continue this conversation in a PM to MeltDown, or make your own thread in the request/help forums, this is, oddly enough, a little TOO far off topic for this thread, even though this thread has covered HP knives, hands, dual HMG guns, and a LITTLE bit of player model goodness...
After that, if you deny my request, I shall begin my harsh and evil bashing of your intelligence, belittling any iota of decency you once possessed, and ultimately consuming your very soul...
I am an angry person, with supernatural powers at that, you do not desire to anger me, have a nice day <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
Sorry bout going off topic BTW, just really desperate!
So... erm... what's the deal? If I learn how to actually do this I'd give it a shot... but is there a concept of what it should look like (like a hand drawn from front back left right front-left back right ect???) or is it just that one pictar?
<span style='font-size:14pt;line-height:100%'>EVIL ICE IS A WITCH!!!</span> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
hmmm... i'd say he is more like David Copperfield (the ugly version) <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Sorry bout going off topic BTW, just really desperate!
So... erm... what's the deal? If I learn how to actually do this I'd give it a shot... but is there a concept of what it should look like (like a hand drawn from front back left right front-left back right ect???) or is it just that one pictar? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Bullet, models are done without textures and then a 2D image is wrapped around them to give them all those cool things like colors and textures. Max and Milkshape only make the models and wrap the 2D images around them, you need an image editor to make the acctual images.
Old game engines like HL don't light the objects properly, so your 2D images have to simulate all the lighting you want on the object for it to look good as well as the colors and texures. Some of the newer engines solve this problem, at least to some varying degree, depending what game you are talking about. You really need to know what you are going to be useing the model for before you texture it.
If not:
How do you reload the HMG? <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
He also has the other animations done aswell, and they are quite good too.
EDIT: Didnt want to double post
Im done skinning the gun here is the final version i change almost everything but the grip part
<img src='http://axman.nsarmslab.com/wierdgun%20ice(pic)5.jpg' border='0' alt='user posted image' />
EDIT2: here is the texture it self
<a href='http://axman.nsarmslab.com/wierdgun%20ice.bmp' target='_blank'>http://axman.nsarmslab.com/wierdgun%20ice.bmp</a>
Other questions: you are neglected, so you will have to wait until some stuff is released to find out <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
what else on the agenda... oh yes:
<img src='http://ice.nsarmslab.com/LongColt_sshot01.jpg' border='0' alt='user posted image' />
Converting my LongColt for the pistol, on HP hands
Other questions: you are neglected, so you will have to wait until some stuff is released to find out <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
what else on the agenda... oh yes:
<img src='http://ice.nsarmslab.com/LongColt_sshot01.jpg' border='0' alt='user posted image' />
Converting my LongColt for the pistol, on HP hands <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
GL?