Need Help With Scripts
Equilibrium
Join Date: 2004-11-08 Member: 32701Members
hello everyone
i am playing ns for quite long now, and i am average skilled player
but i never used scripts, i dont even know what they are
but i was told by my friend that they easy things out
so i thought mby u guys can help me out
my friend said that there is some kind of 3 jump script that will help bunyhop ?
i can bunyhop on my own, but my fingers get tired after that <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
anyone know it ? and how do i use it ?
any other helpfull scripts there are ? all help is very apritiated, thanks
i am playing ns for quite long now, and i am average skilled player
but i never used scripts, i dont even know what they are
but i was told by my friend that they easy things out
so i thought mby u guys can help me out
my friend said that there is some kind of 3 jump script that will help bunyhop ?
i can bunyhop on my own, but my fingers get tired after that <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
anyone know it ? and how do i use it ?
any other helpfull scripts there are ? all help is very apritiated, thanks
Comments
The 3jump script makes bunnyhopping a little easier, if you'd like to start using one I suggest you use the search function <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
/me wonders why that "someone" was not you
If you can bunny-hop on your own, do that. You have more control with manual bunny-hoping than you do with the script.
/me wounders why that "someone" was not you
If you can bunny-hop on your own, do that. You have more control with manual bunny-hoping than you do with the script. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Because I suck at scripting? I'd like some help too, thank you very much.
/me wounders why that "someone" was not you
If you can bunny-hop on your own, do that. You have more control with manual bunny-hoping than you do with the script. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Because I suck at scripting? I'd like some help too, thank you very much. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I agree.
I've thought hard about this, and I can't actually see that it's true in any way.
The script doesn't affect control at all.
My 4jump script is as follows:
bind "MOUSE2" "+jump; wait; -jump; wait; +jump; wait; -jump; wait; +jump; wait; -jump; wait; +jump; wait; -jump; -jump"
The extra -jump's at the end are to prevent ladder problems.
bind mwheelup "invprev; wait; +attack; wait; -attack"
bind mwheeldown "invnext; wait; +attack; wait; -attack"
BTW, I'm aware that "impulse 1" does the same thing as the mwheeldown but sadly it doesn't effect the lastinv function, which is something I use constantly when playing as an alien. Hopefully the devs would do something about that... *wink wink nudge nudge*
Try using hud_fastswitch 1, and just bind your key to lastinv. Hud_fastswitch removes the "fire" aspect of changing weapons.
This in autoexec.cfg :
alias juumpswitch 3juump_on
alias "+hoop" "+jump; wait; -jump; wait; +jump; wait; -jump; wait; +jump; wait; -jump; wait; +jump; wait; -jump"
Alias 3juump_on "bind space +hoop; alias juumpswitch 3juump_off; speak six"
alias 3juump_off "bind space +jump; alias juumpswitch 3juump_on; speak one"
This in config.cfg
bind "j" "juumpswitch"
I binded on j, but any other key will do.
Hey don't forget to have
exec autoexec.cfg
at the end of your config.cfg!
But a config changing script is good too. Even if you don't use it for this, I highly recommend having seperate marine and kharaa configs (since the impulse commands are different for similar commands).
3jump can affect your control a bit, as can any script that contains a bunch of waits. While that wait is executing, you can't give other input. Unless you have a +9jump or something, it rarely makes a noticable difference (particularly because bhopping is more useful for long distance travel than anything else).