[wip] Gl

PerditionPerdition Join Date: 2004-07-02 Member: 29692Members
edited November 2004 in NS Customization
<div class="IPBDescription">Also seeking people to help finish it.</div> Well, here it is. Based loosely on the China Lake grenade launcher, I thought it was a really cool design. I'm seeking people to do a few things for me, they are help me continue it, and give me C&C (both negative and positive welcome.)

*edit* 1050 polys

*edit2* Replaced crappy render with orthographic view.

Comments

  • MrSocksMrSocks Join Date: 2004-07-16 Member: 29946Members
    oOoOOooo
    i like what you've done with the back of it, the grip and shoulder thingy go well with the rest of the gun

    gj <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • PerditionPerdition Join Date: 2004-07-02 Member: 29692Members
    Expect a more complete update of the weapon tonight some time.
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    I really like it <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
    hope it will get finished <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
  • PerditionPerdition Join Date: 2004-07-02 Member: 29692Members
    Updated, final GL. Seriously, if anyone is interested in helping me work on this, please, PLEASE let me know.

    PC: 1134

    <img src='http://img128.exs.cx/img128/791/GrenadeLauncher.jpg' border='0' alt='user posted image' />
  • GneralasGneralas Join Date: 2004-01-20 Member: 25523Members
    That looks really cool but alas, i can't help you finish it.
  • StarStarGrizzlyStarStarGrizzly Join Date: 2004-02-06 Member: 26139Members
    If you get it meshed, ill skin it after ive finished skinning my gl <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • PerditionPerdition Join Date: 2004-07-02 Member: 29692Members
    edited November 2004
    <span style='font-size:21pt;line-height:100%'><b>YES</b></span>

    Someone mesh this for me.

    *edit*<i>Please.</i>
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    Nice render <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
    host it and I'll mesh it.
  • PerditionPerdition Join Date: 2004-07-02 Member: 29692Members
    edited November 2004
    O_O! I <3 YOU!

    I tried meshing, came out crappier than crap.

    *edit* That is .3ds format, if you want it in a different format, let me know.
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    I might animate it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • PerditionPerdition Join Date: 2004-07-02 Member: 29692Members
    My day just keeps getting better and better.

    I already had an idea for the pump animation, it would be like a south-african shotgun I saw once. Instead of pulling the pump back towards the butt of the gun and pushing it forward again to **** the gun, you push it forward and pull it back.
  • Revenant7Revenant7 Join Date: 2004-01-03 Member: 25010Members
    edited November 2004
    Definately not able to open that.. are you working in <5 version of max? It's easier if you export the mesh itself..

    *edit* yeah, i'm a **** at 1:30 AM.. It is an exported file. hahaha. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • PerditionPerdition Join Date: 2004-07-02 Member: 29692Members
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    If I animate it, it will MOSTLY be default shotgun animations, but with adjustments <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • PerditionPerdition Join Date: 2004-07-02 Member: 29692Members
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    <!--QuoteBegin-DR_FUZZY+Nov 9 2004, 05:54 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DR_FUZZY @ Nov 9 2004, 05:54 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> If I animate it, it will MOSTLY be default shotgun animations, but with adjustments <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    sounds okay <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • PerditionPerdition Join Date: 2004-07-02 Member: 29692Members
    Can I get some sort of update on the UVMaps? If they are even being worked on anymore.
  • PerditionPerdition Join Date: 2004-07-02 Member: 29692Members
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