Exploit: Players Preventing Aliens From Spawning

Saint_ThothSaint_Thoth Join Date: 2003-05-27 Member: 16767Members, Constellation
<div class="IPBDescription">Annoying - is there a fix for this?</div> We're getting some reports of players repeatedly going from the RR to Aliens to prevent Aliens from respawning. Are there any fixes for this? A server variable, or amx, or metamod plugin would be helpful. Can't guarantee the admins are always going to be around to catch 'em.
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<i> "And in the first day of the second thousand years, when the gates are golden and rich, on the first moment of that day shall the windows break, one-hundred years shall be lost, and chaos will pour forth upon the Earth." - Book of Bill 20:00</i>
Thothie

Comments

  • ToothyToothy ir-regard-less Join Date: 2003-02-12 Member: 13447Members, Constellation
    Search www.modns.org for a plugin that forces players to random teams 30 seconds after the map begins. This plugin also disables the 'readyroom' (or F4) command.
  • kabo0mkabo0m KT of Insomniacs Anonymous Gaming Community Join Date: 2004-08-06 Member: 30415Members
    ya I actually came across a server that disabled the f4 rr key. That would fix that problem <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
  • BobTheJanitorBobTheJanitor Join Date: 2003-12-10 Member: 24228Members, NS1 Playtester
    There also exist ready-room delay mods. If they can only go back to the RR every 10-15 seconds, it would make this a lot harder. Of course, I'm fond of the old fashioned admin_ban solution myself.
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