"press Your Jump Key To Go To The Alert"

MemranMemran Join Date: 2003-05-17 Member: 16406Members, Constellation
<div class="IPBDescription">^^ in that **** voice :D</div> Well, it doesn't seem to work for me. Parhaps its because my jump key is mouse3?

Suggestions please <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->

Comments

  • sawcesawce Join Date: 2002-12-14 Member: 10787Members
    edited November 2004
    Binds on the mouse do not work in commander mode. Bind it to a keyboard key, and not one of the ones used for commander shortucts (cl_commandhotkeys or whatever the cvar is).
  • MemranMemran Join Date: 2003-05-17 Member: 16406Members, Constellation
    Well I guess that explains it ;(
    Thanks

    Is that a bug or a 'feature' ?
  • sawcesawce Join Date: 2002-12-14 Member: 10787Members
    It's probably listed in the bug tracker, but tbh it seems like its not really easy to work around
  • ToothyToothy ir-regard-less Join Date: 2003-02-12 Member: 13447Members, Constellation
    It's done on purpose <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

    Also, people were supposed to use a seperate jump key on their keyboard, because there was a time when you had to use a mouse button to use the popupmenu (usually mouse2).
  • typical_skeletontypical_skeleton Join Date: 2003-02-24 Member: 13944Members
    that feature never works for me.

    it'll snap me to some random location, every time. it's very obnoxious.
  • WinterWinter Join Date: 2003-08-21 Member: 20042Members
    I'm sure that's because at times, so much is happening at once. RT in West Access is under attack, while you're securing Cargo Bay and spamming meds to three HA's in Fusion, all the while trying to maintain double. By the time you press you jump key (yes, even if it's a split second later), the original warning has been overwritten by half a dozen others.
  • a_civiliana_civilian Likes seeing numbers Join Date: 2003-01-08 Member: 12041Members, NS1 Playtester, Playtest Lead
    edited November 2004
    Whenever you have a mouse cursor, all mouse binds are ignored. This means it not only happens while commanding, but also while spectating (by the spectator team or by the death camera).

    Logically it should also occur when the popup menu is opened, but I haven't tested it.
    Edit: Tested it, and it holds true in this case as well.
  • DakillaDakilla Join Date: 2004-08-31 Member: 31063Members
    jump key on mouse 3?
    what is your problem?
  • TOmekkiTOmekki Join Date: 2003-11-25 Member: 23524Members
    <!--QuoteBegin-[ADEMA] Winter+Nov 3 2004, 11:45 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ([ADEMA] Winter @ Nov 3 2004, 11:45 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'm sure that's because at times, so much is happening at once. RT in West Access is under attack, while you're securing Cargo Bay and spamming meds to three HA's in Fusion, all the while trying to maintain double. By the time you press you jump key (yes, even if it's a split second later), the original warning has been overwritten by half a dozen others. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    in those situations u need to prioritise... for example the 3 ha's are propably a bit more important than the rt.
  • Cereal_KillRCereal_KillR Join Date: 2002-10-31 Member: 1837Members
    <!--QuoteBegin-a civilian+Nov 4 2004, 08:09 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (a civilian @ Nov 4 2004, 08:09 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Whenever you have a mouse cursor, all mouse binds are ignored. This means it not only happens while commanding, but also while spectating (by the spectator team or by the death camera).

    Logically it should also occur when the popup menu is opened, but I haven't tested it.
    Edit: Tested it, and it holds true in this case as well. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    not only they are ignored, but are kept in their state. For example, if you have voicecomm on mouse4, and if you're talking while going in the CC or getting the menu out, then you are left talking (I think. The icon is still there)
  • MemranMemran Join Date: 2003-05-17 Member: 16406Members, Constellation
    <!--QuoteBegin-Dakilla+Nov 4 2004, 10:52 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dakilla @ Nov 4 2004, 10:52 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> jump key on mouse 3?
    what is your problem? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Where would you put your jump key if you have no left thumb?


    Thanks for explanation guys, I will bind extra jump key just for commanding <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
Sign In or Register to comment.