if we put half life 1 vs halo 1, half life stomps all over halo, in terms of gameplay, story and all, not to mention the mods
and because of that ppl will actually be looking forward for HL2 rather than a continuation of halo that is part 2
so i dont really understand whats all this hype with halo 2, considering halo 1 was only an "okay" game, nothing gorund breaking, if you compare it with half life 1
(votes look rigged, or maybe ppl were **** bout HL2's delay :D)
<!--QuoteBegin-rabbity+Nov 2 2004, 03:04 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (rabbity @ Nov 2 2004, 03:04 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> if we put half life 1 vs halo 1, half life stomps all over halo, in terms of gameplay, story and all, not to mention the mods <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> That's your opinion. I happen to believe the opposite, except about the mods.
<!--QuoteBegin-TommyVercetti+Nov 2 2004, 03:34 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TommyVercetti @ Nov 2 2004, 03:34 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-rabbity+Nov 2 2004, 03:04 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (rabbity @ Nov 2 2004, 03:04 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> if we put half life 1 vs halo 1, half life stomps all over halo, in terms of gameplay, story and all, not to mention the mods <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> That's your opinion. I happen to believe the opposite, except about the mods. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Seconded.
Zig...I am Captain Planet!Join Date: 2002-10-23Member: 1576Members
because we all know HL's story is so original.. who said it first? something about how the plot was cool when Doom did it like ten years ago... and then Quake...
Zig...I am Captain Planet!Join Date: 2002-10-23Member: 1576Members
another thing: <span style='font-size:17pt;line-height:100%'><b>HALF-LIFE 2 != HALF-LIFE 2 MODS</b></span>
they're f*ing separate.. is that so hard to understand?? <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad-fix.gif' border='0' style='vertical-align:middle' alt='mad-fix.gif' /><!--endemo-->
Dunno, Half Life sold somewhere around 10 million copies, Halo sold around 4 million. These results don't reflect that difference, so either nobody cares about HL2 or the fanboys from halo.bunige.org have invaded.
<!--QuoteBegin-Mantrid+Nov 2 2004, 12:00 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mantrid @ Nov 2 2004, 12:00 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Wooo! Halo 2! Well, I've finished the singleplayer, I guess I'll play multiplayer now. Wooo... multiplayer. The same multiplayer for the past few years...
Wooo! Half-Life 2! Well, I've finished the singleplayer, I guess I'll play multiplayer now. Wooo... multiplayer. This multiplayer is getting bo- oh, whats this? A new mod for Half-Life 2? And another? And my old favorites have been ported! Joy! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I find this amusing because in reality you've got it completely backwards. HL2 Multiplayer = CS:S. Same thing we have been playing for how many years now? With the same maps, only prettier? Halo2 Multiplayer = New weapons, new playmodes, new maps, new useage of the weapons (duel weilding) New vechicles.
<!--QuoteBegin-ANeM+Nov 2 2004, 04:13 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ANeM @ Nov 2 2004, 04:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Mantrid+Nov 2 2004, 12:00 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mantrid @ Nov 2 2004, 12:00 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Wooo! Halo 2! Well, I've finished the singleplayer, I guess I'll play multiplayer now. Wooo... multiplayer. The same multiplayer for the past few years...
Wooo! Half-Life 2! Well, I've finished the singleplayer, I guess I'll play multiplayer now. Wooo... multiplayer. This multiplayer is getting bo- oh, whats this? A new mod for Half-Life 2? And another? And my old favorites have been ported! Joy! <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> I find this amusing because in reality you've got it completely backwards. HL2 Multiplayer = CS:S. Same thing we have been playing for how many years now? With the same maps, only prettier? Halo2 Multiplayer = New weapons, new playmodes, new maps, new useage of the weapons (duel weilding) New vechicles. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> HL2 Multiplayer<b>s</b>: Tons of new <i>mods</i>. Mods are an entirely different game, while Halo Multiplayer will be the same, and it won't keep getting better, like HL2's will.
Can you make maps for Halo? No. Can you make maps for HL2? Yes. Can you make models for Halo? No. Can you make models for HL2? Yes. Can you make mods for Halo? No. Can you make mods for HL2? Yes. Can you make sounds for Halo? No. Can you make sounds for HL2? Yes. Can you make textures for Halo? No. Can you make textures for HL2? Yes. Can you make sprites for Halo? No. Can you make sprites for HL2? Yes.
You can actually make your very own game with HL2, with Halo you're limited. "What you see is what you get."
Zig...I am Captain Planet!Join Date: 2002-10-23Member: 1576Members
<!--QuoteBegin-Invader Scoot+Nov 2 2004, 01:20 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Invader Scoot @ Nov 2 2004, 01:20 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-ANeM+Nov 2 2004, 04:13 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ANeM @ Nov 2 2004, 04:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Mantrid+Nov 2 2004, 12:00 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mantrid @ Nov 2 2004, 12:00 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Wooo! Halo 2! Well, I've finished the singleplayer, I guess I'll play multiplayer now. Wooo... multiplayer. The same multiplayer for the past few years...
Wooo! Half-Life 2! Well, I've finished the singleplayer, I guess I'll play multiplayer now. Wooo... multiplayer. This multiplayer is getting bo- oh, whats this? A new mod for Half-Life 2? And another? And my old favorites have been ported! Joy! <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> I find this amusing because in reality you've got it completely backwards. HL2 Multiplayer = CS:S. Same thing we have been playing for how many years now? With the same maps, only prettier? Halo2 Multiplayer = New weapons, new playmodes, new maps, new useage of the weapons (duel weilding) New vechicles. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> HL2 Multiplayer<b>s</b>: Tons of new <i>mods</i>. Mods are an entirely different game, while Halo Multiplayer will be the same, and it won't keep getting better, like HL2's will.
Can you make maps for Halo? No. Can you make maps for HL2? Yes. Can you make models for Halo? No. Can you make models for HL2? Yes. Can you make mods for Halo? No. Can you make mods for HL2? Yes. Can you make sounds for Halo? No. Can you make sounds for HL2? Yes. Can you make textures for Halo? No. Can you make textures for HL2? Yes. Can you make sprites for Halo? No. Can you make sprites for HL2? Yes.
You can actually make your very own game with HL2, with Halo you're limited. "What you see is what you get." <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> <span style='font-size:16pt;line-height:100%'>um.. those mods will not be Half-Life 2. they will be BUILT on Half-Life 2. Half-Life 2 alone is NOT EQUAL TO ITS MODS.</span>
<!--QuoteBegin-Zig+Nov 2 2004, 04:30 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zig @ Nov 2 2004, 04:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Invader Scoot+Nov 2 2004, 01:20 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Invader Scoot @ Nov 2 2004, 01:20 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-ANeM+Nov 2 2004, 04:13 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ANeM @ Nov 2 2004, 04:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Mantrid+Nov 2 2004, 12:00 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mantrid @ Nov 2 2004, 12:00 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Wooo! Halo 2! Well, I've finished the singleplayer, I guess I'll play multiplayer now. Wooo... multiplayer. The same multiplayer for the past few years...
Wooo! Half-Life 2! Well, I've finished the singleplayer, I guess I'll play multiplayer now. Wooo... multiplayer. This multiplayer is getting bo- oh, whats this? A new mod for Half-Life 2? And another? And my old favorites have been ported! Joy! <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> I find this amusing because in reality you've got it completely backwards. HL2 Multiplayer = CS:S. Same thing we have been playing for how many years now? With the same maps, only prettier? Halo2 Multiplayer = New weapons, new playmodes, new maps, new useage of the weapons (duel weilding) New vechicles. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> HL2 Multiplayer<b>s</b>: Tons of new <i>mods</i>. Mods are an entirely different game, while Halo Multiplayer will be the same, and it won't keep getting better, like HL2's will.
Can you make maps for Halo? No. Can you make maps for HL2? Yes. Can you make models for Halo? No. Can you make models for HL2? Yes. Can you make mods for Halo? No. Can you make mods for HL2? Yes. Can you make sounds for Halo? No. Can you make sounds for HL2? Yes. Can you make textures for Halo? No. Can you make textures for HL2? Yes. Can you make sprites for Halo? No. Can you make sprites for HL2? Yes.
You can actually make your very own game with HL2, with Halo you're limited. "What you see is what you get." <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> <span style='font-size:16pt;line-height:100%'>um.. those mods will not be Half-Life 2. they will be BUILT on Half-Life 2. Half-Life 2 alone is NOT EQUAL TO ITS MODS.</span> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Doesn't change the fact that for my $50 I'll be getting those mods, even if you don't consider them to be a part of HL2.
And Halo had horrible moddability to whoever asked. MS decided to wait almost a year before releasing a functional and practical SDK, and even then Gearbox screwed up the engine when making the port which made modding or even mapping a very frustrating thing.
Zig...I am Captain Planet!Join Date: 2002-10-23Member: 1576Members
right: but when anyone says that Half-Life2 replayability will be like 7 years... rephrase, and say that <b>Half-Life 2's replayability THROUGH SEPARATE MODIFICATIONS OUTSIDE THE ORIGINAL GAME</b> will have that replayability.. honestly i loved HL mods for the longest time.. but i only played the original (and frankly unremarkable) HL for like 4 days.
Halo 2 wins by far when it comes to shipped multiplayer. Hell, even the original Halo with X-Box Live would be better than Counter-Strike: Source IMHO. I think people expecting to have loads of fun with HL2's multiplayer are going to be disappointed until the SDK has been out for a couple months; CS:S doesn't even do anything terribly interesting with the Source engine.
<!--QuoteBegin-Crono5788+Nov 2 2004, 05:43 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Crono5788 @ Nov 2 2004, 05:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> But what about that tire? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> That's emphasised more in the single player. To climb walls, Gordon needs to pile up tires; to neutralise enemies, he throws tires over their heads until they're immobilised. There's a huge section where you ride on a tire on a really, really long rope above and over the atlantic, fighting off enemies.
1. The poll is rigged. 2. People, let's not get into flame wars! <span style='font-size:4pt;line-height:100%'>We all know HL2 will be better.</span> 3. I don't see why people say that HL2 multiplayer will be the same as CS. What happened to mods? They'll keep popping up, and we'll have a new game to play (keep in mind, for those $50 - endless stream of mods) every few months. That's decent. Ok, so some of those mods will be just like CS. Nobody's making you play those mods! Get the other ones. Different ones.
PS No I am not biased towards HL2 in any way. <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd-fix.gif' border='0' style='vertical-align:middle' alt='nerd-fix.gif' /><!--endemo-->
Ummm, welcome to the New World of gaming, stolen and expanded upon to no end by Valve. Who gives a crap what the shipping multiplayer is? Seriously? If you bothered to check around you'd know that there is a HL2 DeathMatch being created by a 3rd party mod team.
Also, CS:S is a port of the <i>most popular online game ever made</i>. No one cares if you don't like it because guess what? Millions of people really dig CS, and most, if not more, will dig CS:S. Add in the fact that there are hundreds of third party mods already listed for HL2, and you get a quite interesting situation that results in the problem of "shipping multiplayer" being null and void. Halo 2 won't have a playerbase in 2 years. Half Life 2 will have single player expansion packs, at least 25 multiplayer mods, and several single player mods.
And through all of it, it's all still Half Life 2's playerbase. Half Life based games have a certain feel to them that other games lack. Go check out the other (pathetically small) modding communities for other games. You'll notice that they all retain a certain feel of the game that they were designed around. Half Life mods have this, and so will Half Life 2 mods.
And for the record, CS:S isn't too bad. I wish you could use the physics engine more.
Zig...I am Captain Planet!Join Date: 2002-10-23Member: 1576Members
when you pay for HL2 you pay for HL2 and ONLY HL2. you do NOT pay for OR RECEIVE all those 3rd party mods. THEY ARE NOT A PART OF HL2. they are FREE, but this is not to be confused with any sort of assumption that they are PART OF HL2. is this so hard to understand? <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad-fix.gif' border='0' style='vertical-align:middle' alt='mad-fix.gif' /><!--endemo-->
QuaunautThe longest seven days in history...Join Date: 2003-03-21Member: 14759Members, Constellation, Reinforced - Shadow
Goes like this:
Out of the box, It'll be close. Half-Life 2 has been regarded as the "Best Game Ever" by PCGamer, a company who said HL1 was the best ever, that I agreed with. But, I *love* Halo's story(I've read all the books, mmk), so this will be great too.
<!--QuoteBegin-<[POOP+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (<[POOP)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->> Akira,Nov 2 2004, 04:49 PM] Too many "OH EM GEE HALO @ IS LIEK WIL GIT OLD FAHST!!@`3?!!???"...
There is downloadeble content and that will keep it going for a long time... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> A few new maps won't keep it going nearly as long as a couple hundred new maps along with new models, weapons, and other goodies
Well I know many people, and have many friends and we still get together to this day with Halo system link and its some of the best times i've ever had.
<!--QuoteBegin-illuminex+Nov 2 2004, 07:41 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (illuminex @ Nov 2 2004, 07:41 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Ummm, welcome to the New World of gaming, stolen and expanded upon to no end by Valve. Who gives a crap what the shipping multiplayer is? Seriously? If you bothered to check around you'd know that there is a HL2 DeathMatch being created by a 3rd party mod team. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> The Source engine sure is great, but it's not really fair to credit these to Half-Life 2 as a multiplayer component. HL2's mod community promises to deliver, but HL2 itself has no original multiplayer.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Also, CS:S is a port of the <i>most popular online game ever made</i>. No one cares if you don't like it because guess what? Millions of people really dig CS, and most, if not more, will dig CS:S. Add in the fact that there are hundreds of third party mods already listed for HL2, and you get a quite interesting situation that results in the problem of "shipping multiplayer" being null and void.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> CS:S is just that; a port. Everybody who loves it has already played it. I might think differently if they had made big changes to really take advantage of their own engine, but in the end they just settled for a port with physics. It's disappointing that Valve isn't doing anything really good with their own engine.
I voted for Half-Life 2 for singleplayer alone, but Halo 2 is the multiplayer winner if you just look at the games that are being shipped in the boxes. When you're directly comparing two games that haven't even been released yet, you can't bring future mods into the picture. We don't even know how many of the planned ones are going to see the light of day. The question was Halo 2 vs. Half-Life 2, not Halo 2 vs. HL2 and all the mods its community will produce in the next couple of years.
Both games are going to be great and I'm buying both anyways. In fact, I've already pre-ordered Half-Life 2 Silver and Halo 2 Collector's Edition. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Thats a true sport right there.
I don't see why it matters what comes in the box. I mean: we'll get HL2. Good, but not enough - that does <i>not</i> make the game bad! If there are GBs and GBs of content to download (which I'm sure there will be), I am going to forget about what was originally in the box, and I'll only remember all those GBs of additional content that I downloaded. If the Internet and gaming communities didn't exist at all, Halo 2 might be better.
Comments
half life 1 vs halo 1,
half life stomps all over halo, in terms of gameplay, story and all, not to mention the mods
and because of that ppl will actually be looking forward for HL2 rather than a continuation of halo that is part 2
so i dont really understand whats all this hype with halo 2, considering halo 1 was only an "okay" game, nothing gorund breaking, if you compare it with half life 1
(votes look rigged, or maybe ppl were **** bout HL2's delay :D)
half life 1 vs halo 1,
half life stomps all over halo, in terms of gameplay, story and all, not to mention the mods <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
That's your opinion. I happen to believe the opposite, except about the mods.
half life 1 vs halo 1,
half life stomps all over halo, in terms of gameplay, story and all, not to mention the mods <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
That's your opinion. I happen to believe the opposite, except about the mods. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Seconded.
they're f*ing separate.. is that so hard to understand?? <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad-fix.gif' border='0' style='vertical-align:middle' alt='mad-fix.gif' /><!--endemo-->
Half-life 2 will still be around in another five years, Halo 2 wont.
</Hl2fanboyism>
Wooo! Half-Life 2! Well, I've finished the singleplayer, I guess I'll play multiplayer now. Wooo... multiplayer. This multiplayer is getting bo- oh, whats this? A new mod for Half-Life 2? And another? And my old favorites have been ported! Joy! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I find this amusing because in reality you've got it completely backwards.
HL2 Multiplayer = CS:S. Same thing we have been playing for how many years now? With the same maps, only prettier?
Halo2 Multiplayer = New weapons, new playmodes, new maps, new useage of the weapons (duel weilding) New vechicles.
Wooo! Half-Life 2! Well, I've finished the singleplayer, I guess I'll play multiplayer now. Wooo... multiplayer. This multiplayer is getting bo- oh, whats this? A new mod for Half-Life 2? And another? And my old favorites have been ported! Joy! <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I find this amusing because in reality you've got it completely backwards.
HL2 Multiplayer = CS:S. Same thing we have been playing for how many years now? With the same maps, only prettier?
Halo2 Multiplayer = New weapons, new playmodes, new maps, new useage of the weapons (duel weilding) New vechicles. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
HL2 Multiplayer<b>s</b>: Tons of new <i>mods</i>. Mods are an entirely different game, while Halo Multiplayer will be the same, and it won't keep getting better, like HL2's will.
Can you make maps for Halo? No. Can you make maps for HL2? Yes.
Can you make models for Halo? No. Can you make models for HL2? Yes.
Can you make mods for Halo? No. Can you make mods for HL2? Yes.
Can you make sounds for Halo? No. Can you make sounds for HL2? Yes.
Can you make textures for Halo? No. Can you make textures for HL2? Yes.
Can you make sprites for Halo? No. Can you make sprites for HL2? Yes.
You can actually make your very own game with HL2, with Halo you're limited. "What you see is what you get."
Wooo! Half-Life 2! Well, I've finished the singleplayer, I guess I'll play multiplayer now. Wooo... multiplayer. This multiplayer is getting bo- oh, whats this? A new mod for Half-Life 2? And another? And my old favorites have been ported! Joy! <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I find this amusing because in reality you've got it completely backwards.
HL2 Multiplayer = CS:S. Same thing we have been playing for how many years now? With the same maps, only prettier?
Halo2 Multiplayer = New weapons, new playmodes, new maps, new useage of the weapons (duel weilding) New vechicles. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
HL2 Multiplayer<b>s</b>: Tons of new <i>mods</i>. Mods are an entirely different game, while Halo Multiplayer will be the same, and it won't keep getting better, like HL2's will.
Can you make maps for Halo? No. Can you make maps for HL2? Yes.
Can you make models for Halo? No. Can you make models for HL2? Yes.
Can you make mods for Halo? No. Can you make mods for HL2? Yes.
Can you make sounds for Halo? No. Can you make sounds for HL2? Yes.
Can you make textures for Halo? No. Can you make textures for HL2? Yes.
Can you make sprites for Halo? No. Can you make sprites for HL2? Yes.
You can actually make your very own game with HL2, with Halo you're limited. "What you see is what you get." <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
<span style='font-size:16pt;line-height:100%'>um.. those mods will not be Half-Life 2. they will be BUILT on Half-Life 2. Half-Life 2 alone is NOT EQUAL TO ITS MODS.</span>
Wooo! Half-Life 2! Well, I've finished the singleplayer, I guess I'll play multiplayer now. Wooo... multiplayer. This multiplayer is getting bo- oh, whats this? A new mod for Half-Life 2? And another? And my old favorites have been ported! Joy! <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I find this amusing because in reality you've got it completely backwards.
HL2 Multiplayer = CS:S. Same thing we have been playing for how many years now? With the same maps, only prettier?
Halo2 Multiplayer = New weapons, new playmodes, new maps, new useage of the weapons (duel weilding) New vechicles. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
HL2 Multiplayer<b>s</b>: Tons of new <i>mods</i>. Mods are an entirely different game, while Halo Multiplayer will be the same, and it won't keep getting better, like HL2's will.
Can you make maps for Halo? No. Can you make maps for HL2? Yes.
Can you make models for Halo? No. Can you make models for HL2? Yes.
Can you make mods for Halo? No. Can you make mods for HL2? Yes.
Can you make sounds for Halo? No. Can you make sounds for HL2? Yes.
Can you make textures for Halo? No. Can you make textures for HL2? Yes.
Can you make sprites for Halo? No. Can you make sprites for HL2? Yes.
You can actually make your very own game with HL2, with Halo you're limited. "What you see is what you get." <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
<span style='font-size:16pt;line-height:100%'>um.. those mods will not be Half-Life 2. they will be BUILT on Half-Life 2. Half-Life 2 alone is NOT EQUAL TO ITS MODS.</span> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Doesn't change the fact that for my $50 I'll be getting those mods, even if you don't consider them to be a part of HL2.
And Halo had horrible moddability to whoever asked. MS decided to wait almost a year before releasing a functional and practical SDK, and even then Gearbox screwed up the engine when making the port which made modding or even mapping a very frustrating thing.
No, I guess not.
That's emphasised more in the single player. To climb walls, Gordon needs to pile up tires; to neutralise enemies, he throws tires over their heads until they're immobilised. There's a huge section where you ride on a tire on a really, really long rope above and over the atlantic, fighting off enemies.
2. People, let's not get into flame wars!
<span style='font-size:4pt;line-height:100%'>We all know HL2 will be better.</span>
3. I don't see why people say that HL2 multiplayer will be the same as CS. What happened to mods? They'll keep popping up, and we'll have a new game to play (keep in mind, for those $50 - endless stream of mods) every few months. That's decent. Ok, so some of those mods will be just like CS. Nobody's making you play those mods! Get the other ones. Different ones.
PS No I am not biased towards HL2 in any way. <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd-fix.gif' border='0' style='vertical-align:middle' alt='nerd-fix.gif' /><!--endemo-->
Also, CS:S is a port of the <i>most popular online game ever made</i>. No one cares if you don't like it because guess what? Millions of people really dig CS, and most, if not more, will dig CS:S. Add in the fact that there are hundreds of third party mods already listed for HL2, and you get a quite interesting situation that results in the problem of "shipping multiplayer" being null and void. Halo 2 won't have a playerbase in 2 years. Half Life 2 will have single player expansion packs, at least 25 multiplayer mods, and several single player mods.
And through all of it, it's all still Half Life 2's playerbase. Half Life based games have a certain feel to them that other games lack. Go check out the other (pathetically small) modding communities for other games. You'll notice that they all retain a certain feel of the game that they were designed around. Half Life mods have this, and so will Half Life 2 mods.
And for the record, CS:S isn't too bad. I wish you could use the physics engine more.
Voted for Half Life 2 <i>only once</i>.
Out of the box, It'll be close. Half-Life 2 has been regarded as the "Best Game Ever" by PCGamer, a company who said HL1 was the best ever, that I agreed with. But, I *love* Halo's story(I've read all the books, mmk), so this will be great too.
Later? HL2 = pwn
There is downloadeble content and that will keep it going for a long time...
There is downloadeble content and that will keep it going for a long time... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
A few new maps won't keep it going nearly as long as a couple hundred new maps along with new models, weapons, and other goodies
The Source engine sure is great, but it's not really fair to credit these to Half-Life 2 as a multiplayer component. HL2's mod community promises to deliver, but HL2 itself has no original multiplayer.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Also, CS:S is a port of the <i>most popular online game ever made</i>. No one cares if you don't like it because guess what? Millions of people really dig CS, and most, if not more, will dig CS:S. Add in the fact that there are hundreds of third party mods already listed for HL2, and you get a quite interesting situation that results in the problem of "shipping multiplayer" being null and void.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
CS:S is just that; a port. Everybody who loves it has already played it. I might think differently if they had made big changes to really take advantage of their own engine, but in the end they just settled for a port with physics. It's disappointing that Valve isn't doing anything really good with their own engine.
I voted for Half-Life 2 for singleplayer alone, but Halo 2 is the multiplayer winner if you just look at the games that are being shipped in the boxes. When you're directly comparing two games that haven't even been released yet, you can't bring future mods into the picture. We don't even know how many of the planned ones are going to see the light of day. The question was Halo 2 vs. Half-Life 2, not Halo 2 vs. HL2 and all the mods its community will produce in the next couple of years.
Both games are going to be great and I'm buying both anyways. In fact, I've already pre-ordered Half-Life 2 Silver and Halo 2 Collector's Edition.
Both games are going to be great and I'm buying both anyways. In fact, I've already pre-ordered Half-Life 2 Silver and Halo 2 Collector's Edition. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Thats a true sport right there.
If the Internet and gaming communities didn't exist at all, Halo 2 might be better.