What A Brilliant Mod
BL1NXx
Join Date: 2004-10-31 Member: 32549Members
I've just started playing this game in the last week after hearing many good things about it. May I just say it's absolutely excellent; although of course I'm finding it hard to keep a positive kill-death ratio, but hopefully that'll change...maybe, lol.
Just a question though, will this mod be ported over to the Source engine?
Just a question though, will this mod be ported over to the Source engine?
Comments
I agree with you this is a really good mod..
Also, it is extremely likely that NS will be ported to the Source engine. If the SDK is as good as Valve says it is, and as easy to port over from HL1, then I'd say it is 99% likely, that NS will go Source.
Also, it is extremely likely that NS will be ported to the Source engine. If the SDK is as good as Valve says it is, and as easy to port over from HL1, then I'd say it is 99% likely, that NS will go Source. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Agreed trying to comm people with scores of 20-2 in the first 5 mins, etc who think they are to pr0 to follow orders are just plain annoying. It's a shame that most of the people that do this are NS vets (or what ever they are called now, the ones with the yellow icons), I would of thought these people would play for the team more.
Anyhow the only reason deaths matter in ns is the RFK (Res for kills), which basically means every time someone dies the killer (if alien) gains 1-3 res, or if the killer is rine, his team will gain 1-3 res.
It's true NS is a very team orientated game, but, bear in mind that K:D does matter to an extent. Constant suicide rushing can help your opposition get that next upgrade or lifeform just that crucial little bit faster than you.
JayK
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Granted they can be useful, but when they just run around the map randomly killing, rather than putting presure on a specific area, thats when it gets annoying.
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Granted they can be useful, but when they just run around the map randomly killing, rather than putting presure on a specific area, thats when it gets annoying. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
That in itself is less annoying (imo) than the fact that you can't shout at them for it. They are not directly damaging the team.
"OMG you n00b, stop killing the enemy"
(Exception being when you're sneaking into hive rooms, etc. )
I'd prefer to have a team of rambos than mindless builders really. Still, the ideal team has one UBER marine, and then a bunch of Joes. That way they learn, you have teamwork, and they are easy to co-ordinate.
And yes, NS is brilliant. Welcome to the forums. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
NS:S ... search. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
WooT! Welcome aboard m8. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> Too bad you missed out on 1.0 and 2.0 as they were also fun versions.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->May I just say it's absolutely excellent; although of course I'm finding it hard to keep a positive kill-death ratio, but hopefully that'll change...maybe, lol.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Interestingly even though I'm always leading the squads I don't have a terrific score. Futhermore a score it totally irrelevant in NS, to the point where I am lobbying to get it permanently removed from the mod. Every thing in NS is for the teamwork. You live for your team, you die for you team. There is no such thing as a one man army in NS.
My suggestion is completely ignore your K:D ratios and just work on killing and not dying from something stupid. Also don't be afraid to die. Take one for the team, it's really annoying to loose a game because most of the people on your team aren't brave enough / paranoid that they will be killed. Play agressive, follow orders, teamwork. Just work on getting better at killing but FFS don't worry what the numbers are. Anyone who tell you otherwise is an idiot and a n00b. Have no fear newbie and be open-minded to learn and have fun.
Best rule, applies in everything really:
<!--QuoteBegin-my dad+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (my dad)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->have fun and do your best<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Just a question though, will this mod be ported over to the Source engine?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Use this forum's search function. We cannot answer that until we get the SDK from Valve. Don't look at us, ask them. lol!
I know what i'm doing and how to play but i just cant get a huge amount of kills, i'm more of a sneak/support/ninja/annoying player <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
I find it fun too when i sneak in to a hive and ninja a phase for the team. <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo-->