Movement Chambers Not Acting As I Thought

ImmacolataImmacolata Join Date: 2002-11-01 Member: 2140Members, NS1 Playtester, Contributor
<div class="IPBDescription">Going between 2 hives only</div> I've tried setting up a movement chamber in 3 hives, and wanted to use them to get around to each hive with. But if I entered a movement chamber in hive #1, I'd end up in hive #3. And if I use the chamber here, I end up in hive #1. If I run to hive #2 and use chamber, I end up in hive #1 I think....

Have anyone tried this and can confirm it?

Comments

  • TyphonTyphon Join Date: 2002-11-01 Member: 1899Members
    edited November 2002
    The way movement chambers work right now is that they bring you to the movement location FURTHEST from you. So if hives 1, 2, and 3 are in a line like this:


    1---2------------------3

    and you use a movement chamber at hive 2, you will go to hive 3, because thats the furthest. If you then hit a movement chamber THERE, you will go to 1, becaues thats the furthest. And finally, if you hit one at 1, you go to 3 because thats the furthest.
  • MelancholiaDMelancholiaD Join Date: 2002-11-13 Member: 8412Members
    Movement chambers merely move you to the farthest away hive from whereever you are currently at, therefor it's different for every map. Still helpful all the same, esspecially when you put them at forward bases.
  • ImmacolataImmacolata Join Date: 2002-11-01 Member: 2140Members, NS1 Playtester, Contributor
    If I am in hive 1 and hive 2 is under attack, then I'd really wish that the chamber took me to hive 2, not 3. So I don't like the way the movement chambers work ATM. Should be possible to go to all hives via the chambers. It would not be as versatile as the marine's phase gate.
Sign In or Register to comment.