Why Is Ns Not On Steam Yet?
Plasma
Join Date: 2003-04-26 Member: 15855Members, Constellation, Squad Five Blue
Why is NS not on steam yet?
Can you finally shift NS to steam instead of wasting time <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
You can patch the game when needed via steam and it will help bring players to the community.
The next release being on Steam would be a wise decision I imagine, please consider it.
Thanks
Can you finally shift NS to steam instead of wasting time <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
You can patch the game when needed via steam and it will help bring players to the community.
The next release being on Steam would be a wise decision I imagine, please consider it.
Thanks
This discussion has been closed.
Comments
Valve is a 'little' busy at the moment..
Valve is a 'little' busy at the moment.. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
PR-Man to the rescue!!!
a few days ago a guy got on a server im a reg on, he was completely new, first time playing. didnt know how to get ammo, as he stood next to the armory. i tried to help him learn the game, but he just kept insisting on how he could "pwn me in cs" he then proceeded to play more horirbly than anyone i couldve imagined, even for their first time playing. youd think that they were an amputee or something trying to use a mouse with their nub.
Sarcastic? Valve is probably INCREDIBLY busy with the release of HL2 coming up in a very short amount of time. But also, I definitely think that adding ns to the my games menu would be very awesome, and we'll have our training map by that time... <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
swear edits <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
(I still play though! :\)
The problem is that it requires a lot of cooperation with VALVe. As you can imagine, with HL2 on the horizon they have not really had time to work on this with us (nor have we had time or inclination to press them - we know the pressures they are under coming up to release.)
It is not simply a matter of "putting NS on steam". We send VALVe a build, they build the game cache and put it on STEAM but then whenever we wish to update we have to send them any patches and wait for them to again distrubute it.
As you can imagine, handing control over our release schedule to a third party is not simply not acceptable to us.
We are waiting for them to provide us with the means to publish these things (at least updates, even if they themselves do the initial cache build) over STEAM ourselves (something I believe should be in there anyway if they want STEAM to be a broad "distribution" technology as they claim).
Without the ability to publish our own updates to STEAM, in fact it makes more sense for us to continue to distribute our work as an installer/zip because we then control the release schedule and are not subject to a third parties' availability.
joev.
[and since it looks like this is just skewing way off topic anyway, I'm closing this thread here - We really need an updated FAQ. Volunteers? Contact Zunni!]