Alien Armour Question(s)

GneralasGneralas Join Date: 2004-01-20 Member: 25523Members
When you play an ns_ map and have 2 or 3 hives, you armour increases in strength right? How about when you are playing a co_ map and you unlock next ability does that make the armour stronger?

Comments

  • SkySky Join Date: 2004-04-23 Member: 28131Members
    No. You're stuck with one hive armor absorbption.
  • Jmmsbnd007Jmmsbnd007 Join Date: 2002-11-24 Member: 9793Banned, Constellation
    <!--QuoteBegin-5kyh16h91+Oct 22 2004, 09:57 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (5kyh16h91 @ Oct 22 2004, 09:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> No. You're stuck with one hive armor absorbption. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I believe it's 2 hive armor absorption actually.
  • ByekaByeka Name changed from Freak83 Toronto Join Date: 2003-03-13 Member: 14484Members, Constellation
  • Gerald_R_FordGerald_R_Ford Join Date: 2003-11-11 Member: 22544Members
    <!--QuoteBegin-Jmmsbnd007+Oct 22 2004, 11:49 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jmmsbnd007 @ Oct 22 2004, 11:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-5kyh16h91+Oct 22 2004, 09:57 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (5kyh16h91 @ Oct 22 2004, 09:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> No. You're stuck with one hive armor absorbption. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    I believe it's 2 hive armor absorption actually. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    BRRWIOEWOAJIFW what?
  • HellabeanHellabean Join Date: 2004-06-30 Member: 29644Members
    2 hive i believe as well
  • sawcesawce Join Date: 2002-12-14 Member: 10787Members
  • BreakfastSausagesBreakfastSausages Join Date: 2002-12-19 Member: 11148Members
    1 hive armor in combat regardless of level or hive abilities. Personally tested it with a friend shortly after beta 5 came out.
  • AcidophilusAcidophilus Join Date: 2004-10-17 Member: 32307Members
    Oh wow.. really..

    I always thought it was all level3..

    I mean, carapace gives you 30 armor as skulk.
    Silence = total silence
    Focus = full strength?

    I know level1 silence = 33%, lv2 = 66% and lv3 = 100% silence.

    And you look at the upgrade icon, there are three stacked on each of them...

    I know "unlock ability" just gives you the extra abilities associated with hives. So for skulk, unlock ability 1 wil just give you Leap, and unlock ability 2 will allow for xenocide.
  • Gerald_R_FordGerald_R_Ford Join Date: 2003-11-11 Member: 22544Members
    <!--QuoteBegin-Acidophilus+Oct 23 2004, 01:29 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Acidophilus @ Oct 23 2004, 01:29 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Oh wow.. really..

    I always thought it was all level3..

    I mean, carapace gives you 30 armor as skulk.
    Silence = total silence
    Focus = full strength?

    I know level1 silence = 33%, lv2 = 66% and lv3 = 100% silence.

    And you look at the upgrade icon, there are three stacked on each of them...

    I know "unlock ability" just gives you the extra abilities associated with hives. So for skulk, unlock ability 1 wil just give you Leap, and unlock ability 2 will allow for xenocide. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    you're thinking of something else.
  • laggerlagger Join Date: 2002-10-31 Member: 1805Members
    <!--QuoteBegin-Acidophilus+Oct 23 2004, 06:29 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Acidophilus @ Oct 23 2004, 06:29 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Oh wow.. really..

    I always thought it was all level3..

    I mean, carapace gives you 30 armor as skulk.
    Silence = total silence
    Focus = full strength?

    I know level1 silence = 33%, lv2 = 66% and lv3 = 100% silence.

    And you look at the upgrade icon, there are three stacked on each of them...

    I know "unlock ability" just gives you the extra abilities associated with hives. So for skulk, unlock ability 1 wil just give you Leap, and unlock ability 2 will allow for xenocide. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    They are refering to armor level from the hive. You are thinking of upgrade chamber levels. The upgrade chamber level IS 3, but the hive absorbtion is 1.
  • DrummerDrummer Join Date: 2004-02-18 Member: 26654Members
    <!--QuoteBegin-lagger+Oct 23 2004, 03:16 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (lagger @ Oct 23 2004, 03:16 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Acidophilus+Oct 23 2004, 06:29 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Acidophilus @ Oct 23 2004, 06:29 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Oh wow.. really..

    I always thought it was all level3..

    I mean, carapace gives you 30 armor as skulk.
    Silence = total silence
    Focus = full strength?

    I know level1 silence = 33%, lv2 = 66% and lv3 = 100% silence.

    And you look at the upgrade icon, there are three stacked on each of them...

    I know "unlock ability" just gives you the extra abilities associated with hives.  So for skulk, unlock ability 1 wil just give you Leap, and unlock ability 2 will allow for xenocide. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    They are refering to armor level from the hive. You are thinking of upgrade chamber levels. The upgrade chamber level IS 3, but the hive absorbtion is 1. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    that seems kinda weird, why would they keep the better chamber upgrades, and not the better armor?
  • sawcesawce Join Date: 2002-12-14 Member: 10787Members
    The armor level is like that to keep aliens weaker in combat during the late game.

    Otherwise if they had the exact same armor level in co as they did the entire time in classic mode either aliens would dominate combat more so than they do now, or marines would dominate classic more so than they do now.
  • im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
    It also satisfied the demand from people that aliens get more health with each hive they put up.
  • ReD1ReD1 Join Date: 2004-03-18 Member: 27406Members, Constellation
    This topic is already in the forums somewhere...and it was said to be absorbtion 2 there... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
  • TheAdjTheAdj He demanded a cool forum title of some type. Join Date: 2004-05-03 Member: 28436Members, NS1 Playtester, Constellation
    <a href='http://www.unknownworlds.com/forums/index.php?showtopic=83087' target='_blank'>http://www.unknownworlds.com/forums/in...showtopic=83087</a>
  • im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
    Except that that topic is wrong. When playing combat games, I will frequently see my health drop to 64/3. This is in the opening minute of the game, when marines can't have weapon upgrades. If it was hive2 absorption, then I just went from 95 hp (equivalent) to 71.5 hp. That just isn't possible. With hive1 absorption, I just went from 90 hp to 70 hp. That's 20 damage, or 2 lmg bullets. So, combat has hive1 armor absorption.
  • Blue_MaryBlue_Mary Join Date: 2004-08-26 Member: 30921Members
    Combat has hive 1 absorbtion, but I have seen too manyt imes here that people keep saying it's hive 2, so I went to test.

    I had a friend who was a marine shoot me with a single lmg bullet every second, as I was a skulk. It took 9 level 0 damage LMG bullets, 90 damage, to kill me as a skulk.

    Aliens only have hive 1 armor in combat.
  • SkySky Join Date: 2004-04-23 Member: 28131Members
    I win, weee! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
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