Ok Guys, It's Time To Hurt You Eyes

ShirohShiroh Join Date: 2003-01-27 Member: 12852Members
<div class="IPBDescription">But I need some help first...</div> Well I've been trying to make a reskin of
DR_FUZZY's Doom Shotgun....

Here're the texs
<a href='http://tinypic.com/clu2p' target='_blank'>http://tinypic.com/clu2p</a>
<a href='http://tinypic.com/clu2v' target='_blank'>http://tinypic.com/clu2v</a>
<a href='http://tinypic.com/clu36' target='_blank'>http://tinypic.com/clu36</a>
<a href='http://tinypic.com/clu3d' target='_blank'>http://tinypic.com/clu3d</a>
<a href='http://tinypic.com/clu6q' target='_blank'>http://tinypic.com/clu6q</a>

BUT when I compiled and try it in-game...
*bump*
<a href='http://tinypic.com/clu7q' target='_blank'>http://tinypic.com/clu7q</a>

What's wrong with the model now <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->

Comments

  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
    1) Make blue (or whatever you want see-throughable) the LAST position in the bmp's palette.
    2) Be sure to use $texrendermode "texturename.bmp" "masked" in the .qc for all the transparent files.
  • ShirohShiroh Join Date: 2003-01-27 Member: 12852Members
    <!--QuoteBegin-Obst & Gemuese+Oct 14 2004, 10:50 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Obst & Gemuese @ Oct 14 2004, 10:50 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 1) Make blue (or whatever you want see-throughable) the LAST position in the bmp's palette.
    2) Be sure to use $texrendermode "texturename.bmp" "masked" in the .qc for all the transparent files. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Thx....
    But now there's another problem...

    seems the model's origin is wrong now....= =|||
    can you help out?

    <a href='http://www.freewebs.com/otacon2801/v_sg.mdl' target='_blank'>http://www.freewebs.com/otacon2801/v_sg.mdl</a>
  • Mr_HeadcrabMr_Headcrab Squee&#33;~ Join Date: 2002-11-20 Member: 9392Members, Constellation
    edited October 2004
    add $origin 0 10 0 to your qc then recompile

    and make the last color on the bitmap pasllet that acursed blue
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