well i made one in 20 mins out of noramls. I dont know what it can be used for. IT needs a skin unless you want to keep the one it has (lol). Any ideas of what it can be used for?
Clipping everywhere, horrible (even WORSE than horrible...) smoothing, poly wastage...
You should delete the "model" and read some of the tutorials before just putting together such a ... thing. At the moment it just consists of some primitive primitives arranged in a horrible pattern + some vertex moving.
i spent 5 mins on it. I just made it cause i was reading through some old topics about how many people wanted a bunker. And it is a wip i just compiled it so people who dont have ms3d can see what it looks like in 3d.
that was an official put down, I looked at this in Half Life Model Viewer and it is rather, well not too nice. Could be nice with a little extra elbow grease going into it. Keep working and u'll eventually start to model some nice stuff.
you guys are dumb or cant read or both. He said he spent like 20 minutes on it, of course its going to suck. The general shape of it is nice, keep up teh good work <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
but what should that be used for? seriously? thie simple building is nothing that cannot becreated as part of a map. although I doubt there will be any decent map hat could have use for it. mappers would do it in 15 minutes. but fully textured and with functional doors <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
Comments
You should delete the "model" and read some of the tutorials before just putting together such a ... thing.
At the moment it just consists of some primitive primitives arranged in a horrible pattern + some vertex moving.
*goes off to try to make soming nice*