[wp]starcraft Bunker

slayerklslayerkl Join Date: 2004-10-08 Member: 32159Awaiting Authorization
well i made one in 20 mins out of noramls. I dont know what it can be used for. IT needs a skin unless you want to keep the one it has (lol). Any ideas of what it can be used for?
lol.jpg 14.3K

Comments

  • slayerklslayerkl Join Date: 2004-10-08 Member: 32159Awaiting Authorization
    heres the compiled model with a stupid skin
  • DeathKnightDeathKnight Join Date: 2004-05-11 Member: 28607Members
    This is the type of thing that might work in a map. Not sure how else I can help you out with this one.
  • CarnaxusCarnaxus REIGN OF CHAOS! co_sava (NS1) Join Date: 2004-10-01 Member: 32036Members
    Try the same skin, only like this:
  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
    edited October 2004
    Clipping everywhere, horrible (even WORSE than horrible...) smoothing, poly wastage...

    You should delete the "model" and read some of the tutorials before just putting together such a ... thing.
    At the moment it just consists of some primitive primitives arranged in a horrible pattern + some vertex moving.
  • slayerklslayerkl Join Date: 2004-10-08 Member: 32159Awaiting Authorization
    i spent 5 mins on it. I just made it cause i was reading through some old topics about how many people wanted a bunker. And it is a wip i just compiled it so people who dont have ms3d can see what it looks like in 3d.
  • HellspawnUKHellspawnUK Join Date: 2004-08-07 Member: 30437Members
    that was an official put down, I looked at this in Half Life Model Viewer and it is rather, well not too nice. Could be nice with a little extra elbow grease going into it. Keep working and u'll eventually start to model some nice stuff.

    *goes off to try to make soming nice*
  • Wolf_KahlerWolf_Kahler Join Date: 2002-11-29 Member: 10252Members
    Hey, there's a thought for a new NS feature... Bunkers. Marines get wasted so easily, they could use a little pick-me-up.
  • slayerklslayerkl Join Date: 2004-10-08 Member: 32159Awaiting Authorization
    put that in suggestions...
  • Wolf_KahlerWolf_Kahler Join Date: 2002-11-29 Member: 10252Members
    Nah, I'll let someone else do that.
  • RadagastRadagast Join Date: 2003-06-29 Member: 17776Members, Constellation
    you guys are dumb or cant read or both. He said he spent like 20 minutes on it, of course its going to suck. The general shape of it is nice, keep up teh good work <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
  • HellspawnUKHellspawnUK Join Date: 2004-08-07 Member: 30437Members
    that comment is totaly uncalled for, because quite frankly i've seen a lot of modellers here make soming similar to this is 5 minutes
  • slayerklslayerkl Join Date: 2004-10-08 Member: 32159Awaiting Authorization
    nah i really didnt put any work into THIS version. Have no fear i am making 1 out of no normals. After i finsish the rt.
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    but what should that be used for? seriously? thie simple building is nothing that cannot becreated as part of a map. although I doubt there will be any decent map hat could have use for it. mappers would do it in 15 minutes. but fully textured and with functional doors <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
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