i was just playing, and guess what? i xenoed 5 times, killed nothing, i was always near someone, they were in my face, and i killed noone, 5 times, is there a way to fix this annoying bug?
I have seen some bug. I had 100 hp and 45 armor in combat, some skulk came and xeno, I died. But not by xeno, I falled. Or at least is sounded like it. I didn't move but I died :D it was weird.
Xeno does 200 damage. To kill a marine with lvl1 armor you would need him to already be wounded. Now if they've higher than lvl1 armor chances are you won't get anyone killed unless they're already stripped off their armor.
the only way xeno kills in one hit is if the target is armor 0 (or less). If they have more then 100/25 and you explode, they will allways survive. This is, suprsingly enough, intended and not a bug.
<!--QuoteBegin-moskiitto+Oct 9 2004, 11:47 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (moskiitto @ Oct 9 2004, 11:47 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I have seen some bug. I had 100 hp and 45 armor in combat, some skulk came and xeno, I died. But not by xeno, I falled. Or at least is sounded like it. I didn't move but I died <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> it was weird. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> If you're near the outside edge of the explosion with low enough hp, you'll get thrown by the blast. I've always thought getting thrown into the wall at high speeds hurt the marines, cause I've seen "suicide" deaths after xenoing too.
Xeno bug, that's great <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->If you're near the outside edge of the explosion with low enough hp, you'll get thrown by the blast. I've always thought getting thrown into the wall at high speeds hurt the marines, cause I've seen "suicide" deaths after xenoing too.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Try xeno'ing on top of a marines head on a slanted surface. They will die by worldspawn. I've done it to heavys before in CO maps. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
I thing I've always wondered, how come sometimes when a skulk xenos a group of marines, and I'm near the outside group, I don't receive damage but I'm still thrown backwards. I thought you needed to be hit by the explosion to get knocked back... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
A couple of times I've survived xenocide, only to be thrown off a ledge or down a pit by the blast and dying anyway. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
In any case, Xeno is indeed a bit bugged. It passes through players, and doesn't pass thrugh structures. Yet it damages you when you're behind other players, and buildings stop the damage, but you're still sent flying. World brushes block every instance of it.
<!--QuoteBegin-StoatBringer+Oct 9 2004, 10:48 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (StoatBringer @ Oct 9 2004, 10:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> A couple of times I've survived xenocide, only to be thrown off a ledge or down a pit by the blast and dying anyway. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
*BOOM* Hurrah! I live! Aiiiiieeeeeeeee! *splat* <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Those are my 2nd favorite kills. My first favorite are the world kills mentioned above. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
i know this bug exists, because a few days ago, a skulk came up to my face, and exploded, onothing between us, i was thrown so far, i only stoped because of a wall, i took no single dmg, happens all the time
Comments
If you're near the outside edge of the explosion with low enough hp, you'll get thrown by the blast. I've always thought getting thrown into the wall at high speeds hurt the marines, cause I've seen "suicide" deaths after xenoing too.
Xeno bug, that's great <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
Stop making me want to start NS:Source topics.
Walls, tables and maybe other playerd?
*BOOM*
Hurrah! I live!
Aiiiiieeeeeeeee! *splat*
In any case, Xeno is indeed a bit bugged. It passes through players, and doesn't pass thrugh structures.
Yet it damages you when you're behind other players, and buildings stop the damage, but you're still sent flying. World brushes block every instance of it.
*BOOM*
Hurrah! I live!
Aiiiiieeeeeeeee! *splat* <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Those are my 2nd favorite kills. My first favorite are the world kills mentioned above. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->