Can Anyone Build Us A Gnome Model?

DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
An interesting idea was suggested in <a href='http://www.unknownworlds.com/forums/index.php?showtopic=82296&st=0' target='_blank'>this topic</a> and Zamma and crew are going to pursue this BUT ... we need a gnome model to proceed. If anyone out there could create a gnome model it would contribute greatly to this project. Simply follow the size guiedlines in the original post.

Yes we've done an exhaustive search for one, but none exist. <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->

Comments

  • ClashenClashen Join Date: 2003-08-22 Member: 20087Members
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    <!--QuoteBegin-Clashen+Oct 9 2004, 10:11 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Clashen @ Oct 9 2004, 10:11 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> There's your gnome! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Cute, but where's his beard and pick?
  • MrSocksMrSocks Join Date: 2004-07-16 Member: 29946Members
    nanites stoelded them?
  • cortexcortex Join Date: 2003-11-28 Member: 23707Members
    rofl @ that pic.

    damn you nanites... DAMN YOU TO HELL :<
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    with all seriousness, why cant the knome be a smaller version of the marine? and like red or something?
  • SRT_RabbSRT_Rabb Join Date: 2004-01-31 Member: 25808Members
    anyone watch king of the hill? reminds me of hanks g'pa
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    edited October 2004
    <!--QuoteBegin-BAshh+Oct 9 2004, 12:37 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BAshh @ Oct 9 2004, 12:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> with all seriousness, why cant the knome be a smaller version of the marine? and like red or something? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    He can, we just want him to have a long white beard and a pick. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin-kwikloader+Oct 9 2004, 11:50 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (kwikloader @ Oct 9 2004, 11:50 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-BAshh+Oct 9 2004, 12:37 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BAshh @ Oct 9 2004, 12:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> with all seriousness, why cant the knome be a smaller version of the marine? and like red or something? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    He can, we just want him to have a long white beard and a pick. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    do that later, just make a mini-rine first so we can have the code done, THEN we can have custom gnome models <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    <!--QuoteBegin-BAshh+Oct 9 2004, 12:56 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BAshh @ Oct 9 2004, 12:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin-kwikloader+Oct 9 2004, 11:50 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (kwikloader @ Oct 9 2004, 11:50 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-BAshh+Oct 9 2004, 12:37 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BAshh @ Oct 9 2004, 12:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> with all seriousness, why cant the knome be a smaller version of the marine? and like red or something? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    He can, we just want him to have a long white beard and a pick. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    do that later, just make a mini-rine first so we can have the code done, THEN we can have custom gnome models <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Again, what we are looking for is a "dwarf of folklore". This will be a mini-marine so to speak, but he's going to look like a gnome, about half the size of a standard marine, oldish looking with a scraggly white beard, and wielding a pick as a primary weapon with a pistol as his secondary. His primary functions will be to build and repair. If you need a better idea of what we're in need of here read the original topic by Yumosis. <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
  • MintmanMintman Join Date: 2003-05-30 Member: 16866Members
    What BAshh is trying to say (I think) is that if you get a working gnome sized marine model then it's much easier to reskin and add bits to it than to build a full gnome model from scratch.
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    <!--QuoteBegin-Mintman+Oct 9 2004, 04:00 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mintman @ Oct 9 2004, 04:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> What BAshh is trying to say (I think) is that if you get a working gnome sized marine model then it's much easier to reskin and add bits to it than to build a full gnome model from scratch. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Well put. I am not a modeler but simply coordinating this project.
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    edited October 2004
    This is take 1 of the infamous gnome model. I want to test this on my server tomorrow and will need someone to help (preferably 2 plus me). He is 50% as tall as a standard soldier and looks best at this width imho (90%). Of course, there is some skin work to do (less helmet covering face, older looking face, scraggly white beard, and of course a pick as primary weapon).
  • NEO_PhyteNEO_Phyte We need shirtgons&#33; Join Date: 2003-12-16 Member: 24453Members, Constellation
    edited October 2004
    he seems a bit.... bulky

    :edit: and it looks like his leg is unnaturally bent
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    <!--QuoteBegin-NEO_Phyte+Oct 10 2004, 01:28 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NEO_Phyte @ Oct 10 2004, 01:28 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> he seems a bit.... bulky

    :edit: and it looks like his leg is unnaturally bent <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    He looked much better walking and running. Today we will demo him in game to get abetter perspective.

    Still searching for a good skinner to do the face work, and someone to make the pick. Credit will be given in the plugin.
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    Ok the modeling noob needs help here: we tested the gnome ingame and found the hitboxes to be normal. However, he walked about a foot off the ground (crouch was normal).

    Is there a workaround for this? It's really the only glitch so far.
  • slayerklslayerkl Join Date: 2004-10-08 Member: 32159Awaiting Authorization
    that picture just looks like you fatboyed it.
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    <!--QuoteBegin-slayerkl+Oct 10 2004, 09:45 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (slayerkl @ Oct 10 2004, 09:45 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> that picture just looks like you fatboyed it. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    It doesn't look as bad ingame as the picture depicts. The problem lies with scaling him down. I think he's shrunk from the top and bottom towards the center, and the center is the same distance from the ground as the original model, hence he's a foot or so off the ground.
  • HellspawnUKHellspawnUK Join Date: 2004-08-07 Member: 30437Members
    im guessing u need to reconfigue the origins
  • ZammaZamma Join Date: 2004-05-04 Member: 28458Members, Constellation
    considering im making the pluggin I agree the credit of the skinner will be in the code <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • YumosisYumosis Join Date: 2003-01-12 Member: 12222Banned
    Glad to see someone took my idea seriously. Good luck on it.
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    <!--QuoteBegin-Yumosis+Oct 10 2004, 02:23 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Yumosis @ Oct 10 2004, 02:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Glad to see someone took my idea seriously. Good luck on it. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    No problem, you will be mentioned in the plugin credits.
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    hahaha gl on the gnome
  • coriscoris Join Date: 2003-07-08 Member: 18034Members, Constellation
    GIVE ME GNOME NOW PLZ <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd-fix.gif' border='0' style='vertical-align:middle' alt='nerd-fix.gif' /><!--endemo-->
  • ZavaroZavaro Tucson, Arizona Join Date: 2005-02-14 Member: 41174Members, Super Administrators, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Playtester, NS2 Community Developer, Pistachionauts
  • ZaggyZaggy NullPointerException The Netherlands Join Date: 2003-12-10 Member: 24214Forum Moderators, NS2 Playtester, Reinforced - Onos, Subnautica Playtester
    edited May 2005
    <img src='http://images5.theimagehosting.com/dwarfmarine.JPG' border='0' alt='user posted image' />

    "Small or not, I'll still kick your butt!"
  • coriscoris Join Date: 2003-07-08 Member: 18034Members, Constellation
    OMG GNOME OF DEATH :E
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