youve moved a bone, this throws all the animations outta whack. you need to decompile the skeleton again and reassign all the vertices without moving any bones.
i was thinking the longjump thing but... thats bright orange and i dont feel too much like changing skins.. the only thing im going to do with this model is add another skin family
edit: clerifying = theres going to be a white and black marine.. i was thinking of changing the camo color too.. ideas?
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just need an idea for the jp...
i was thinking the longjump thing but... thats bright orange and i dont feel too much like changing skins.. the only thing im going to do with this model is add another skin family
edit: clerifying = theres going to be a white and black marine.. i was thinking of changing the camo color too.. ideas?
and im prolly gonna make the camo urban.. as in black and gray
will edit first post with pics when finished
check first post