Combat Hypothetical Scenario

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Comments

  • BerettaBeretta Join Date: 2003-08-16 Member: 19794Members
    edited September 2004
    Marines win **** easy with teamwork, 6HA HMG/SG sit outside hive with 2gl'ers gling over their heads at an angle which damages hive, gg aliens.

    OR

    If the marines rush, they will either kill some fades or damage the hive severly.

    so lets say they get hive to 60% and kill 2 fades, 2 dead fades re evolve to gorge, HAs respawn and weld the CC back to full, hive would be on lets say, 80% by now with 2 of the fades as gorge, HA rush hive again kill 3 fades this time and the 2 gorges hive to 20%. HA respawn, 3 gorges 5 fades, HA rush again, GG aliens! Teamwork hax FTW

    Sorry didnt notice this wasnot a competition to kill the hive:) But im still right <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • taboofirestaboofires Join Date: 2002-11-24 Member: 9853Members
    <!--QuoteBegin-NGE+Sep 26 2004, 07:23 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NGE @ Sep 26 2004, 07:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Actually, even with a3 you die in 2 focus swipes regardless of meds.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Dang, I think you're right. 2 swipes with a medpack between them leaves the marine at a whopping -1 (+/- 1) hp. It will save you from a focus fade swipe then a focus bite, or two focus bites, however.
  • RadagastRadagast Join Date: 2003-06-29 Member: 17776Members, Constellation
    <!--QuoteBegin-Sarisel+Sep 27 2004, 12:49 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sarisel @ Sep 27 2004, 12:49 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> And you're another elitist trying to sound almighty. The fades don't have to attack one by one. The fades don't have to fight until they die. Marines don't have aimbots. You would have picked all of this up if you just read the topic. If only you would have thought about it for longer than the minute or so it took for you to coin a useless reply.

    Often, there is much more complexity to something that you'd so easily write off as being stupid.

    But hey, you felt smart right? Even if only for a moment. Live and learn. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    just cause you cant handle a few aliens due to some "reasons" that i probably dont wanna say to offend you, no reason to attack me. Fades are so easy to kill in combat its just not funny. Smart fades on the other hand are impossible to kill.
    There is not chance that all 8 fades will be smart, unless its a clan stacked server with 10+ icons or so playing.

    Learn to aim, i did and it reduced my bitching by 90%.
  • SariselSarisel .::&#39; ( O ) &#39;;:-. .-.:;&#39; ( O ) &#39;::. Join Date: 2003-07-30 Member: 18557Members, Constellation
    edited September 2004
    <!--QuoteBegin-Radagast+Sep 27 2004, 11:54 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Radagast @ Sep 27 2004, 11:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> just cause you cant handle a few aliens due to some "reasons" that i probably dont wanna say to offend you, no reason to attack me. Fades are so easy to kill in combat its just not funny. Smart fades on the other hand are impossible to kill.
    There is not chance that all 8 fades will be smart, unless its a clan stacked server with 10+ icons or so playing.

    Learn to aim, i did and it reduced my bitching by 90%. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    You're still ignorant. You still can't read. Try again.

    Oh, and good job telling me to learn how to aim. Guess that's what happens when you play in your handful of servers on the other side of the world.
  • cortexcortex Join Date: 2003-11-28 Member: 23707Members
    radagast, given that he is a PT and you are a constie id think that he'd have the upper hand in skill and knowledge of the game. why are you trying to base your argument on something that is obviously not true for those that can put two and two together. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->

    QUOTE] Marines win **** easy with teamwork, 6HA HMG/SG sit outside hive with 2gl'ers gling over their heads at an angle which damages hive, gg aliens. [/QUOTE]

    but what if 2 fades tag-team the glers from behind? itll slow down the glers since they will obviously waste ammo on the fades trying to kill them which means they damage themselves, waste time reloading and welding. by the time the "cc under attack" warning plays the marines will have to decide to either stay or save their cc's from the fades.

    if they stay they fades will most likely demolish the cc before you can say "**** we lost." since they will most likely have adren/meta. But if the fades have focus its a different story <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
  • pSyk0mAnpSyk0mAn Nerdish by Nature Germany Join Date: 2003-08-07 Member: 19166Members, NS2 Playtester, Squad Five Silver, NS2 Community Developer
    <!--QuoteBegin-cortex+Sep 28 2004, 01:53 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (cortex @ Sep 28 2004, 01:53 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> radagast, given that he is a PT and you are a constie id think that he'd have the upper hand in skill and knowledge of the game. why are you trying to base your argument on something that is obviously not true for those that can put two and two together. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
    <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    hm...i can't put two and two together for some reason...maybe because i know that litte pt/constie/whatever icons don't increase ur skill, it's just a matter of attention, imagination and practice how good you can play or think about the game/special scenarios.
    Well, don't want to defend radagast at all, because his answer doesn't relate to the topic.

    I think the fades are going to win this, especially in large combat maps.
    As forlorn said, cc-bashing while HAs are on their way to the hive.
    If the rines will split into defenders and attackers, 8 fades can successively attack both groups because of their high mobility.
    Maybe you should check (include) the case small co-map vs. big co-map (in this scenario) if it matter.
  • taboofirestaboofires Join Date: 2002-11-24 Member: 9853Members
    The person making an arguement has no bearing on the truth of the statement. That's just a lawyerism, the Genetic Fallacy.

    But belligerance isn't going to get anyone straight answers.
  • BerettaBeretta Join Date: 2003-08-16 Member: 19794Members
    edited September 2004
    Cortex if lets say 4 fades go through to attack the CC HA rush the hive, 4 fades vs8 HA

    AlsoHMG + GLS +SGS kill hive MUCH MUCH MUCH fasterthan 4 fades.

    About the GLs The thing is, if the marine team can work as a team they will win, in a clan match the HA should win this scenario, however in a pub, not a chance.
    Also if the GLsare clever they will run to the other HAs whilst still shooting at the hive


    In a straigt fight 6 HA vs 6Fades the Fades should win 100% of the time.

    This is why:

    A HA train is near invincible vs fades, fades have no REAL destructive power, they are too weak to hold out against the HA train, the power the HA train is is the ability to get to the hive relatively unhurt and then annihilate it.

    HOWEVER the fades are better combat fighters,

    The problem for them is the HA can hold them off almost indefinately, theHA mustmarch on to the hive.

    If the HA stop its over for the marines, If the HA continue pushing the aliens will either lose or have a severly damaged hive <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->


    ------

    And to whoever said that radagast was worse than the other person because he was a constie and the other person ws a vet/playtester, you sir, are a fool.
  • OtsOts Join Date: 2003-07-30 Member: 18577Members, Constellation
    Fades are hardly as powerfull as people think they are. If only people would learn to shoot the fades before their behind the corner, there wouldnt be a constant complaining about them.

    If i wouldnt be as tired as i am now, i'd write a longer claim for all ya people. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
  • Diablo_fxDiablo_fx Join Date: 2003-02-21 Member: 13793Members
    Fades are actully incredibly overpowered in combat, esp. if you get focus. (not so good vs ha, but normaly it's crazy)

    I'm a person who can't take inbalace(from my point of view) so i never get focus in combat. Tho i still manage the you know 25+/1 scores. It's so damn easy, also it's not because i don't play vs "skilled" players. I play vs. top danish player and top UK players. Btw don't get this into "omgz u sux!"

    {: _peace_ :}
  • ZERGZERG Join Date: 2003-02-04 Member: 13132Members, Constellation
    Fades easily. All they have to do is blinkslash once and they all cycle through to not give marines a chance to weld imbetween waves. Since this is combat, I would assume carapace, regen, and meta. And then there is hive healing so you have incredibly low down time. But in a tight area it would be marines since fades would have a harder time cycling & maneauvering. A single good focus fade would not ever die at all. Now 8 good focus fades? /gg
  • NewblikeNewblike Join Date: 2004-09-28 Member: 31979Members
    edited September 2004
    <!--QuoteBegin-Sarisel+Sep 26 2004, 01:07 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sarisel @ Sep 26 2004, 01:07 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> So far, the only guarantee of the marines having a chance against 8 fades is heavy armor.  Otherwise they will die to 2 focus shots, regardless of welding or not.  Without heavy armor, the marines will get picked off over and over. 

    Heavy armor would have to be worn by at least half of the marines in order for them to even hold ground, let alone make any progress. 

    In addition, the marines would have to stay in minimum groups of 3 in order to not get slaughtered by any 2 fades working together.  The marines would have to have 6 players in order not to get slaughtered by any 4 fades working together.  Even with 8 marines together, it would be difficult to get shots off with such a shortage of space and fades could simply cycle through going in and going out to pick them off. 

    HA is the only notable counter to the fade and only so if the majority of the marine team wears it. 

    All of this is assuming that both marines and aliens can play reasonably well.  However, in the average game, this is not the case.  The marines and the aliens are spread out evenly throughout the map.  This means more room for the fades to move in and less average firepower for the marines.  Focus fades dominate both in the average and advanced levels of combat games. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->



    I think it depends on the map and the skill of the players. If all of the marines are really accurate and good at working together (like in clanwars), then I think the marines will win. Yet, if you have a broad range in skill level (like in most public servers), I think the fades will win, because the marines would be a lot less coordinated. (On many public co_ servers, I normally see at least one extremely talented fade terrorizing the entire marine team (at high level upgrades like HA/JP and HMG), but I think the only reason why that happens is because most public marine players (myself included) are neither coordinated nor accurate enough to take down a celerity/carapace/regen/metabolize/focus fade that is making half a second hit and run attacks. Normally, when I fade and die, I almost always know it was a mistake on my part. For example, every now and then, while retreating, I'll blink into a corner or something and a marine will kill me. <!--emo&:p--><img src='http://www.natural-selection.org/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->)

    Clan level players = <!--emo&::asrifle::--><img src='http://www.natural-selection.org/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> > <!--emo&::fade::--><img src='http://www.natural-selection.org/forums/html//emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif' /><!--endemo-->
    Regular public server with broad range of skill = opposite

    BTW: This is my first post, and I haven't been playing NS that long (only about a year) so don't flame me!
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