Props To The Manual-writing Team

MercenaryForHireMercenaryForHire Join Date: 2002-10-03 Member: 1410Members
edited November 2002 in NS General Discussion
<div class="IPBDescription">even though most n00bs don't read it ...</div> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->

Just some long-overdue good cheer at the manual-writing team.
Even though the n00bs never RTFM. Sigh.

Excellent work. And some funny stuff too.

<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->A Lerk with celerity is like trying to whack a hummingbird with a baseball bat.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

<img src='http://www.unknownworlds.com/forums/style_images/1/icon6.gif' border='0' alt='user posted image'><img src='http://www.unknownworlds.com/forums/style_images/1/icon6.gif' border='0' alt='user posted image'><img src='http://www.unknownworlds.com/forums/style_images/1/icon6.gif' border='0' alt='user posted image'>

- M4H

Comments

  • CloseyClosey Join Date: 2002-11-06 Member: 7286Members, Constellation
    Yeah I agree completely with that. The manual was great. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->

    I especially like the fact that it contained the backstory and the eye witness reports and so on. That greatly enhanced the overall mood of it all. And it looks nice too. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->

    Yet another detail that makes this mod not feel like a mod at all, but rather a full game by itself. It actually feels more professional than a lot of commercial games out there.
  • BridgerBridger Join Date: 2002-10-30 Member: 1761Members
    indeed, lets send money to that writer!

    /me opens wallet
    /me watches the moths fly out

    well that ends that idea.
  • StormehStormeh Join Date: 2002-11-01 Member: 3541Members
    The NS manual is great <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->

    Easy to navigate and it looks proffesional.
  • AhnteisAhnteis teh Bob Join Date: 2002-10-02 Member: 1405Members, NS1 Playtester, Constellation
    Fam wrote the manual. Give him cookies when you see him. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • IdenIden Join Date: 2002-10-16 Member: 1513Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    The first TSA encounter with the aliens occurred aboard the Mongol's Sanjii mining facility. The tattered voice comm logs they extracted from the command network had one word that stood out, used again and again – "Kharaa!" "Kharaa!" Later, it was understood that this means "Watch out!" in Mongolian. By then, it had stuck.
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    KHARA! <!--emo&:D--><img src='http://www.natural-selection.org/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    <!--QuoteBegin--Ahnteis+Nov 11 2002, 03:24 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ahnteis @ Nov 11 2002, 03:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Fam wrote the manual. Give him cookies when you see him. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Fam designed the visual aspects of the manual. It was <b>written</b> by Natural Selection's head writer, Jeff Paris. Several people were involved in editing it as well, including Grendel and his housemate. The full list of credits can be found <a href='http://www.natural-selection.org/manual/notes.html' target='_blank'>here</a>.
  • AhnteisAhnteis teh Bob Join Date: 2002-10-02 Member: 1405Members, NS1 Playtester, Constellation
    /me stands corrected and hands out cookies to all involved.
  • Bicycle_Repair_ManBicycle_Repair_Man Join Date: 2002-11-09 Member: 7926Members
    Hye i'll give this manual a read some time today then. I don't ever read manuals for even games you buy, i know i should but oh well.....

    After reading the quote by Iden i will give the manual a nice read <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • IazuIazu Join Date: 2002-11-05 Member: 7029Members
    Agreed, the manual really gives you a feeling of purpose when first playing the game. Thumbs up all around <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • ThansalThansal The New Scum Join Date: 2002-08-22 Member: 1215Members, Constellation
    meh, oko I do love the manual, and the flavor text is great
    the fact that Onos is actualy based off of our bad puns, the explenations of FF, the whats his face point system, etc


    however I do have one gripe, we sorta need a second manual, one that has all of the correct information, just layyed out

    there is the fact that alot of tool tips are wrong,
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->footage exists of Fades disappearing from one side of a wall, and appearing on the other<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->


    basicaly we have the hard info for all of the marine stuff, but none of the info for the aliens, thus creatting some problems for new players
  • Pha_TsePha_Tse Join Date: 2002-11-05 Member: 6990Members
    full agrement with everything said above
  • realityisdeadrealityisdead Employed by Raven Software after making ns_nothing Join Date: 2002-01-26 Member: 94Members, NS1 Playtester, Contributor
    Agreed. The manual is an incredible piece of work. I still can't get over how comprehensive the thing is, explaining every bit of detail in the NS world. And yes, those alien Encounters and Observations are great. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->

    The thing is more entertaining than most friggen books.
  • BananBanan Join Date: 2002-02-22 Member: 235Members
    The thing is more entertaining than books. period.
  • LejLej Join Date: 2002-11-11 Member: 8209Members
    <!--QuoteBegin--Ahnteis+Nov 11 2002, 10:24 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ahnteis @ Nov 11 2002, 10:24 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Fam wrote the manual.  Give him cookies when you see him. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    and to all other guys that worked on the manual:

    <img src='http://www.imahosting.com/sigs/cookie4you.gif' border='0' alt='user posted image'>
  • baby_seal_clubberbaby_seal_clubber Join Date: 2002-11-05 Member: 7141Members
    The purpose of the manual is to tell how to play the game under the guise of a story and military briefing. The original Halflife manual was sort of like that. To understand the manual you have to be in that mindset, not expecting a textbook answer and pretty much having to understand it from a storybook point of view. I agree there should probably be a second manual explaining how to play the game from a practical perspective, rather than having to decypher it from a fictional perspective. I really love the manual though. It's an original piece of work.
  • ZeroByteZeroByte Join Date: 2002-11-01 Member: 3057Members
    But semi-misleading methinks. I kept thinking parasite made marines permanently visible as in even after death.
  • DY357LXDY357LX Playing since day 1. Still can&#39;t Comm. England Join Date: 2002-10-27 Member: 1651Members, Constellation
    I want some to eat a rainforest and print it out for me <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
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