Ns_marinerisb7
unslord
Join Date: 2004-06-01 Member: 29059Members
<div class="IPBDescription">layout changed again</div> Here's a new verision of ns_marineris. Its a bit smaller and more room based. Even less slopes for the bunnyhoppers, and the right side has been totally changed.
Skyline II changed a bit
<img src='http://students.washington.edu/garyh2/map/prefinal11b0000.jpg' border='0' alt='user posted image' />
<img src='http://students.washington.edu/garyh2/map/prefinal11b0001.jpg' border='0' alt='user posted image' />
<img src='http://students.washington.edu/garyh2/map/prefinal11b0002.jpg' border='0' alt='user posted image' />
<img src='http://students.washington.edu/garyh2/map/prefinal11b0003.jpg' border='0' alt='user posted image' />
Overview
<img src='http://students.washington.edu/garyh2/map/overviewb7.jpg' border='0' alt='user posted image' />
Download
<a href='http://students.washington.edu/garyh2/map/ns_marinerisb7.zip' target='_blank'>here</a>
Skyline II changed a bit
<img src='http://students.washington.edu/garyh2/map/prefinal11b0000.jpg' border='0' alt='user posted image' />
<img src='http://students.washington.edu/garyh2/map/prefinal11b0001.jpg' border='0' alt='user posted image' />
<img src='http://students.washington.edu/garyh2/map/prefinal11b0002.jpg' border='0' alt='user posted image' />
<img src='http://students.washington.edu/garyh2/map/prefinal11b0003.jpg' border='0' alt='user posted image' />
Overview
<img src='http://students.washington.edu/garyh2/map/overviewb7.jpg' border='0' alt='user posted image' />
Download
<a href='http://students.washington.edu/garyh2/map/ns_marinerisb7.zip' target='_blank'>here</a>
Comments
oh, btw: amazing map you got there <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
-everything seems to be the 'same' - add more distinguishing features like more computer panels, broken pipes, water dripping. more texture variation would be good.
-ms could use more light
-the rock texture seems overscaled
-vents seem a little small
-more sounds needed
-all the unopenable doors kinda confused me. seems that almost all cant be entered.
-more sounds needed
-all the unopenable doors kinda confused me. seems that almost all cant be entered.
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There are some sounds that are missing to keep the filesize down for now.
As for the doors, all the unopenable ones have a red light over them. However, I think i might add more obvious details like making it looked jammed or buried.
Thanks for the input.
Good work, you get a gold star! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->