Bile Bomb Is Bugged
Typhon
Join Date: 2002-11-01 Member: 1899Members
<div class="IPBDescription">screenshots inside</div> Ok, i play fade alot, so i've known that since the patch bile bomb has been next to useless. I decided today that i would take some screenshots of a building while I bombarded it with bilebomb. These were taken during the final base raid on eclipse. I stood close enough that i could see the seige turrets health, then proceeded to hit it with a bile bomb, and take a screen shot showing the position of the hit, and the damage done. See for yourself: bilebomb is bugged.
Comments
Now, after 7 direct hits with a bile bomb, dont you think that it should have lost atleast 1 block of health?
..as is xenocide, which also does nothing. I'll try to get some screenshots to prove that today but obviously its alot harder..
This should really be fixed... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
Other than that I haven't really found any bugs (besides the Fade one with bile bomb /acid rocket ^^) also the hitbox is screwed on a crouched marine when you try to bite him.. gotta hit below him or right in **obscenity**.
Yeah so have I but probably not as many as I should have. Considering the "2x damage to structures"
Yeah so have I but probably not as many as I should have. Considering the "2x damage to structures"<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
remember though that a person has 100 or less health, while a turret has 1000 (or 2000 for siege).
so if it takes 3-4 bombs (1 load with level 3 energy recharge upgrade) for a person, it should take 5x that many to kill even a small turret, which seems about what it has been for me in the game.
if you are still in doubt, turn on the showdamage variable on the server to see how much dmg is being done.
Also i shoot marines with bile bombs and htey never die.
FF wasn't on on that server, I bet.
(example) stood for 5min fireing acid rocket after acid rocket at this enemy turrent factory from my safe position above now I could not see if i was hurting it or not but you would think after 5min it would break!
Then I got **obscenity** jumped down and ofcourse <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' valign='absmiddle' alt='turret.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' valign='absmiddle' alt='turret.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' valign='absmiddle' alt='turret.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' valign='absmiddle' alt='turret.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' valign='absmiddle' alt='turret.gif'><!--endemo--> and that was the end of me. There are some problems with this mod but I love it (more then my old fav CS) its extremly inovative and has a bright future ahead of it
Although, there's also a topic about the siege cannon and how it isn't doing the damage it should, sounds a bit like the problem with bile bomb.
and the fades claws does 80 dng right?
then would the bile bomb do as much damage as the claws on buildings right??
they certanly dont, as far as i have excperienced you can run up and kill a turret fast with claw but if you try bile bomb it, it takes forever