[reg] Dungeon Keeper Total Conversion

ZaggyZaggy NullPointerExceptionThe Netherlands Join Date: 2003-12-10 Member: 24214Forum Moderators, NS2 Playtester, Reinforced - Onos, Subnautica Playtester
<div class="IPBDescription">NS => DK</div> <b>For those who do not know what Dungeon Keeper is: check out these <a href='http://www.mobygames.com/game/shots/gameId,156/' target='_blank'>screenshots</a>. and go stand in a corner and be ashamed!</b>

<a href='http://dk2.ea-europe.com/' target='_blank'>Link to the demo</a>

<b> And eh, what is the story/the game about?</b>
Basicly, you are a Keeper, a Dungeon Keeper, you excist in a dark world beneath the earth, your place is the Dungeon Heart, from where you command you evil minions, through Portals (Infantry Portals?!) your minions will spawn and enter you Dungeon, your minions require a place to sleep/eat/train/have fun, witch is done in the Lair/Hatchery/Training Room/Casino. Further more you can capture the good guys (paladins/elves and various other stuff) and torture them in your Torture chamber to gain info.The most fun thing I did was make a lot of imps (the magical workers which only require magic energy to do you bidding) and slap them a lot, and after that when they have become a fairly high level, I could go inside them, and run through my own dungeon! (much like you can sit in the CC, and run around outside)
You could not only take over your imps, but ALL your minions (Horned Reaper excluded)


Yes, since I find NS to be a bit like DK, a FPS/RTS combination.
It shouldn't be that hard either, and with customs maps it would rock!
A plugin to slap your marines would be....satifying >).

Or...should I dream on, you tell me.

Comments

  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    edited September 2004
    i think a dungeon keeper to ns conversion would be much funnier (^_^) you would be able to dig your own hive like you want... like a giant ant-hill. is there any way you could mod dk? because it would be fun to have marines spawning, played by the other team. in a complete different location every time,because you can create the level layout yourself. , and everything just from the ego perspektive (^_^) . the commander should be able to see "fog of war" like just the changes on the map ,that marine have seen. omg.. aliens ambushing through walls and stuff.. wow.. must be helluva cool seeing a onos breaking through a wall (gorge and onos can dig). and the marines can use limmited demo charges to blast into some sections of the map (^_^). balancing that cant be done with the map anymore, you have to find another way.. hives can be dropped where you want, you just have to dig a room big enough, and the nano slug doesnt only come out of nozzles anymore, you also have to "mine" (dunno if that word is right)it. weee..im rich, i found a nano vein! the great nanoslug-fever would break out, and marines starting claiming their own nanoslug mines, and working for their commander with a pick-axe, or with the upgraded version of it, the jackhammer XD .
    wow..that would give a cool scenario, the marines assaulting the khaara home planet.. no space station/starship like enviroment. assaulting their huge ant-hill like hives, omg..
    aliens would spawn in their brood-chamber, connected with the initial hive chamber.
    nooo i have to stop with that.. just silly babbling
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    Too bad that my DKII stopped working when I upgraded to Win XP <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    try the compatibility mode for win 98

    select properties of the executable-> compatibility -> win 98 (or the os you used before)
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    tried that already but still got that random crashes under XP <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
  • ZaggyZaggy NullPointerException The Netherlands Join Date: 2003-12-10 Member: 24214Forum Moderators, NS2 Playtester, Reinforced - Onos, Subnautica Playtester
    Hey, what about making every wall in a map weldable, would that be possible?
    If possible, the digging could be made welding, and with replacement models, it would REALLY become dinggin !1
  • CMF_FatalCMF_Fatal Join Date: 2003-12-27 Member: 24792Members
    you can only have so many enitities :o but that would be a great idea but itd take away from the rest of the map
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    i was talking about doing a ns mod for dungeon keeper..

    or port it to the geomod engine of red faction (^_^)
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    <!--QuoteBegin-sheena yanai+Sep 3 2004, 11:57 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (sheena yanai @ Sep 3 2004, 11:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i was talking about doing a ns mod for dungeon keeper..

    <b>or port it to the geomod engine of red faction</b> (^_^) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    => win <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
  • G-NomeG-Nome Join Date: 2004-08-28 Member: 30970Members
    but does a dungeon keeper skin already exists for ns?
  • DnomDnom Join Date: 2004-04-25 Member: 28173Members, Constellation
    A total conversion for NS into dungeon keeper would be unbeliveably ace!!!!! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    <!--QuoteBegin-G-Nome+Sep 4 2004, 10:23 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (G-Nome @ Sep 4 2004, 10:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> but does a dungeon keeper skin already exists for ns? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    no...
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