Early Game Alien Article
Icculus
Join Date: 2002-01-24 Member: 26Members
<div class="IPBDescription">check it out and give me feedback!</div> Hey all. THe great guys at <a href='http://www.planetns.com' target='_blank'>PlanetNS</a> just posted an article i wrote focusing on the alien early game. Not only that but they made me a staff writer now! Woot <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->. Anyway, the article is pretty darn long so i'll just link to it. <a href='http://www.planetns.com/strats/kharaarolling.htm' target='_blank'>How To Get the Kharaa Rolling: Understanding the Alien Early Game</a> id love for all you forum people to check it out and give feedback and such! Check out the rest of the site too, some good content is starting to flow in, and I'll be posting another article or two in the next week.
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Comments
If only everyone that plays as aliens would read this.
The problem with 3-5 gorgs early game is quite rampant on the pubs. One can only hope that with time everyone will figure out how to play this game. I supose now that the marines got evened out a bit, it's not such a huge problem. Now, most games that i play end up with 3-4 gorgs which run around doing stupid things, but it doesn't matter anymore as 3 good skulks can keep a pack of un-organized marines at bay indefinately.
I can't wait to play against some GOOD commanders.
but until then.. it will be
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Noobler
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Groovy, this works. Thanks man.
Nice strat.