Stomp Kill?

TLPTLP Join Date: 2003-10-11 Member: 21605Members
<div class="IPBDescription">WTH my friend did</div> the dead icon was the teamkill icon the skulk but not green, orange
<img src='http://img12.exs.cx/img12/944/stompkill.jpg' border='0' alt='user posted image' />

Comments

  • TLPTLP Join Date: 2003-10-11 Member: 21605Members
    hum interesting i will do only stomp kill now
  • LofungLofung Join Date: 2004-08-21 Member: 30757Members
    go charge, walk to a rine and stomp.
    and u get a stomp kill.

    "devour" is the same thing. making 4 devour kills continously within 3 seconds is not difficult though, luck.
  • BahamutBahamut Join Date: 2003-01-20 Member: 12522Members, Constellation
    edited August 2004
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->TLP  Posted on Aug 29 2004, 04:06 AM
      hum interesting i will do only stomp kill now<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    That's highly unrecommended. Charge is pathetically weak :/

    edit: I'm a nub, wrote stomp instead of charge. *slaps self*
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    Charge has recently been improved, but its still no-where near as usefull or powerfull as it was in 1.04. Sadly I've actually seen Oni use charge to <i>run away</i>.
  • RiotingNerdRiotingNerd Join Date: 2003-09-15 Member: 20896Members
    Why is that sad? Thats like saying "I've seen fades use blink to get away <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->((((((((((("
  • Nukem3000Nukem3000 Join Date: 2004-08-03 Member: 30335Members
    That is sad. The only reason I use charge is to get away. But the purpose of charge should be different. It suppose to damage as hell anying in it's path. Means it an onos charge on to a bunch of marines, at least few of them should be lying dead. It should kill those little turrets at onece. But as of now, charge is pointless. Stomp is more useful that the charge.
  • TheAdjTheAdj He demanded a cool forum title of some type. Join Date: 2004-05-03 Member: 28436Members, NS1 Playtester, Constellation
    Once Hive3 is up and I onos, I exclusively get stomp kills. It's really fun, for me at least. I somehow doubt the marines like it much.
  • ByekaByeka Name changed from Freak83 Toronto Join Date: 2003-03-13 Member: 14484Members, Constellation
    Glad to see it's not just me who thinks so.
  • PhOeNiX4PhOeNiX4 Join Date: 2004-08-26 Member: 30912Members
    Charge is effective at taking down rts combined with gore.
  • Invader_ScootInvader_Scoot Join Date: 2003-10-13 Member: 21669Members, Constellation, Reinforced - Shadow
    Maybe it's just me, but whenever I use charge against a structure no damage seems to be caused to that structure.
  • DantemssDantemss Join Date: 2003-12-13 Member: 24305Members
    That's because you need to jump on top of the building for charge to be effective.
  • SmoodCrooznSmoodCroozn Join Date: 2003-11-04 Member: 22310Members
    I think charge needs a better indicator that you are doing damage. It is kind of hard to know if you are doing damage or not, maybe the screen should shake and turning becomes hard...

    Right now it feels like you just touching the enemy, not impaling them.
  • WarningForeverWarningForever Join Date: 2004-05-06 Member: 28503Members
    I use charge in the stomp-devour-stomp-run tactic.

    Instead, charge in, stomp a heavy, devour, stomp, charge out.
    Works well in large rooms

    You might not have the energy, so feel free to remove a stomp or two.
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