<div class="IPBDescription">WTH my friend did</div> the dead icon was the teamkill icon the skulk but not green, orange <img src='http://img12.exs.cx/img12/944/stompkill.jpg' border='0' alt='user posted image' />
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->TLP Posted on Aug 29 2004, 04:06 AM hum interesting i will do only stomp kill now<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
That's highly unrecommended. Charge is pathetically weak :/
edit: I'm a nub, wrote stomp instead of charge. *slaps self*
Charge has recently been improved, but its still no-where near as usefull or powerfull as it was in 1.04. Sadly I've actually seen Oni use charge to <i>run away</i>.
Why is that sad? Thats like saying "I've seen fades use blink to get away <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->((((((((((("
That is sad. The only reason I use charge is to get away. But the purpose of charge should be different. It suppose to damage as hell anying in it's path. Means it an onos charge on to a bunch of marines, at least few of them should be lying dead. It should kill those little turrets at onece. But as of now, charge is pointless. Stomp is more useful that the charge.
I think charge needs a better indicator that you are doing damage. It is kind of hard to know if you are doing damage or not, maybe the screen should shake and turning becomes hard...
Right now it feels like you just touching the enemy, not impaling them.
Comments
and u get a stomp kill.
"devour" is the same thing. making 4 devour kills continously within 3 seconds is not difficult though, luck.
hum interesting i will do only stomp kill now<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
That's highly unrecommended. Charge is pathetically weak :/
edit: I'm a nub, wrote stomp instead of charge. *slaps self*
Right now it feels like you just touching the enemy, not impaling them.
Instead, charge in, stomp a heavy, devour, stomp, charge out.
Works well in large rooms
You might not have the energy, so feel free to remove a stomp or two.