Ns 1.04 - A Question
PureSolace
Join Date: 2002-12-15 Member: 10832Members
I miss 1.04 and the epic 2 - 3 hour battles that would take place. The maps would begin and within the first 5 or 10 minutes actual battle lines would be drawn... and the next hour or so would be the greatest adrenaline ride of my life. (That's leagal anyway...) So why was the descision made wayyy back in the day when 2.0 came out to change all the rules, so the once fun epic **** in your pants scared feel of NS turned into a quick 15 - 20 minute death match style game with little to know suspense or epic comebacks in the game. So my question is... is there plans in version 3.0 to maybe tweak the rules so those epic battles will once more live on? Thanks. Flame on... <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
Comments
i.e the 4th beta of version 3.0, 2.01 is still the latest official release <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Meaning lerk still have spike, gorges have spit-healspray-bilebomb-web, etc?
It's not so much that skulks were "strong" as much as they were "not crappy."
It's not so much that skulks were "strong" as much as they were "not crappy." <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Replace skulk with carapace and you have it right.
what lol? Now every single statement in this sentence is wrong <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> Excepted for the chained evolutions
In 1.04, I could take on and reliably kill three pub skulks, and often 2+ skulks in clan matches and scrims. Good marines in 1.04 were <i>untouchable</i>. In the NSA-I, a big 1.04 invitational tournament, sYn <i>did not use their infantry portal once</i> in the match vs. eve. Eve had, amongst others, romano^_^, who was then and is now amongst the best skulks in this game. 1.04 was heavily unbalanced towards marines in early, mid, and late game, the only chance aliens had was a desperate delaying action to get three DCs and some lerks up to kill the initial JPs or kill marine base, and maybe get the 2nd hive up. Marines pushing into the hive and spawncamping and winning was a common sight.
The epic battles happened because no one had any idea what they were doing.
The fights between teched marines vs. fades and lerks to hold tactically important phase locations are much more "epic", IMO.
*cough*crouch hitbox bug*cough*
But yeah, it was riddled with a few problems like Fades getting stuck, JP+HMG rushes....
The only good thing about it was that Oni were always feared. Unfortunately, it wasn't hard to lock down a hive at the same time. Let alone the fact that turrets were useless against professional skulkers that circled them.
I'm sort of happy with NS the way it is. The only problem is that epic battles were no longer epic <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
We all want epic battles, but I don't think 1.04 is the solution. Go ahead and try it out for yourself though, Bry made a 1.04 for steam.
Lerk was god and i NEVER used spikes. Dash in, umbra, bitebitebite.
Never forget, me as lerk and friend as fade defending 2nd hive.
NO ONE else on the team thought defending the hive was important and found it more critical to run into a turret farm and die.
For about 10 mins we kept baby safe from JP, HA trains, etc. Madness.
Till the damn phone rang and I had to get it, turn around, hives exploding.
Oh well.
Play it and see for your self.
It's funny..we were just reminiscing about the old days of NS. When it didnt matter if your base was overrun with onos. It was just so cool to see them trample through the base and kill everything in their path. In those days it seemed like it was all about the fun, and the bonds you made with other players. You knew everyone since there were so few servers. Good times.
I miss those days.