What Actually Shows On Mt...

SmoodCrooznSmoodCroozn Join Date: 2003-11-04 Member: 22310Members
<div class="IPBDescription">And what doesn't...</div> Ok I keep hearing people bickering and arguing what the heck shows on MT. Some people say "turning" will show up on MT. Some people say running while next to a sensory chamber will show on MT. Can someone lay the exact FACTS, so we can straighten this out once and for all?

Comments

  • Rapier7Rapier7 Join Date: 2004-02-05 Member: 26108Members
    Fact:

    Buildings do not show up on MT.

    You will not show up on MT if you stay still but you can still turn.

    When you are running in range of an SC, MT still shows up.

    Uncertain:

    I don't know whether walking eliminates it.
  • LitoLito Join Date: 2003-09-04 Member: 20560Members
    edited August 2004
    I've tested it on a listen server with a buddy:

    ->Turning will NOT show up on motion tracking

    ->A cloaked skulk will NOT show up on motion tracking. No matter what circumstance. Wether it be walking running, upgrade or sensory chamber, they will NOT show up on motion tracking.

    ->Transitions between cloaking and uncloaking while moving will OCCATIONALLY show up on motion tracking.

    ->Anything within obs range WILL be motion tracked, even without the motion tracking upgrade. This includes any structures. Though they are not moving, they will have a motion tracking 'circle' attached to them.

    ->Anything moving within a scanned area WILL be motion tracked if motion tracking is researched.
  • DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
    Lito is correct <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->

    But Lito I remember you were testing to prove that MT "counters sensory", but I always thought Sensory was supposed to counter in fact, MT <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
  • InsomniaInsomnia Join Date: 2003-06-10 Member: 17179Members
    Sensory counters MT.

    I do believe it is a bug but at times the alien hive will show up on MT quite frequently. Webs will show up on MT. Cloaked anything will not show up on MT. Once again another bug, turning skulks will show up on MT, but only occasionally. Anything moving uncloaked thing will show up on MT.
  • keep_it_Gangstakeep_it_Gangsta Join Date: 2003-06-23 Member: 17632Members
    <!--QuoteBegin-Lito+Aug 22 2004, 03:31 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lito @ Aug 22 2004, 03:31 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    ->Anything within obs range WILL be motion tracked, even without the motion tracking upgrade. This includes any structures. Though they are not moving, they will have a motion tracking 'circle' attached to them.

    <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    You sure about this one?

    Ive never seen anything motion tracked ever without the MT upgrade.
  • a_civiliana_civilian Likes seeing numbers Join Date: 2003-01-08 Member: 12041Members, NS1 Playtester, Playtest Lead
    <!--QuoteBegin-Insomnia+Aug 22 2004, 12:31 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Insomnia @ Aug 22 2004, 12:31 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Webs will show up on MT.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Webs are not detected by motion tracking, but they are detected by the observatory itself.

    <!--QuoteBegin-keep it *G*angsta+Aug 22 2004, 03:28 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (keep it *G*angsta @ Aug 22 2004, 03:28 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin-Lito+Aug 22 2004, 03:31 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lito @ Aug 22 2004, 03:31 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    ->Anything within obs range WILL be motion tracked, even without the motion tracking upgrade.  This includes any structures.  Though they are not moving, they will have a motion tracking 'circle' attached to them. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    You sure about this one?

    Ive never seen anything motion tracked ever without the MT upgrade.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    They will be tracked, but only on the minimap if I am not mistaken.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    They will only show up on the marine hud if mt is researched though.
  • mirrodinmirrodin Join Date: 2004-06-29 Member: 29621Members
    Of course no one ever uses the map >.<

    Thanks for the info, nice to know.

    And yes gangsta, they will show up on the minimap.
  • SmoodCrooznSmoodCroozn Join Date: 2003-11-04 Member: 22310Members
    edited August 2004
    This is <span style='color:red'><span style='font-size:14pt;line-height:100%'>absolutely ridiculous</span></span>. I still hear words like "last time I checked", and "if I am not mistaken". Is it possible for the dev team to step up and tell us the truth? I have been playing since 1.04 and still MT mystifies me.

    FACT:

    Running shows
    Buildings don't show

    RUMOR:

    Walking?
    Turning?
    Web?
    Running near sensory chambers?
    Walking near sensory chambers?
    Turning near sensory chambers?
  • keep_it_Gangstakeep_it_Gangsta Join Date: 2003-06-23 Member: 17632Members
    <!--QuoteBegin-SmoodCroozn+Aug 23 2004, 01:03 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SmoodCroozn @ Aug 23 2004, 01:03 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    FACT:

    Running shows
    Buildings don't show

    <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yer you say that, and yet I have seen alien structures on MT before :/
  • LitoLito Join Date: 2003-09-04 Member: 20560Members
    edited August 2004
    <!--QuoteBegin-Lito+Aug 21 2004, 09:31 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lito @ Aug 21 2004, 09:31 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I've tested it on a listen server with a buddy:

    ->Turning will NOT show up on motion tracking

    -><b>A cloaked lifeform will NOT show up on motion tracking.  No matter what circumstance.  Wether it be walking running, upgrade or sensory chamber, they will NOT show up on motion tracking.</b>

    ->Transitions between cloaking and uncloaking while moving will OCCATIONALLY show up on motion tracking.

    ->Anything within obs range WILL be motion tracked, even without the motion tracking upgrade.  This includes any structures.  They will be seen on the minimap as a red dot without MT researched, they will show up as MT circles when it has been researched.

    ->Anything moving within a scanned area WILL be motion tracked if motion tracking is researched.

    ->Webs do not show up on motion tracking.  They do, however, show up as a red blip on the radar with or without mt researched.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    I've fixed it up a bit for clarity, but these are all tested and true.

    So you can stop researching MT to counter sensory when sensory counters MT.

    Although I say that webs do not show up on motion tracking, I've seen them motion tracked before. Odd.
  • wallerwaller Join Date: 2004-04-28 Member: 28281Members
    Lito, were they in range of an obs?
    /me thinks this needs testing.
  • BlueNovemberBlueNovember hax Join Date: 2003-02-28 Member: 14137Members, Constellation
    Disclaimer: I think this is right, but ya'know, I cant be 100% sure. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    Walking does and does not show on MT. It depends on the speed settings. Ie, walking in s straight line at max walkspeed shows, but small jerks or walking with a slow walkspeed setting will not show.

    Sensory chambers do not in anyway effect MT

    Turning... :S

    Buildings do not show on MT, but the MT sprite shows on buildings if an observatory is nearby. (As Waller said.)
  • a_civiliana_civilian Likes seeing numbers Join Date: 2003-01-08 Member: 12041Members, NS1 Playtester, Playtest Lead
    edited August 2004
    Webs, structures, and nonmoving players are not detected by motion tracking. However, if they are within the range of an active observatory, they (as well as moving players) will appear on the minimap and, if motion tracking is researched, show up on motion tracking.
  • LitoLito Join Date: 2003-09-04 Member: 20560Members
    edited August 2004
    <!--QuoteBegin-waller+Aug 23 2004, 07:41 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (waller @ Aug 23 2004, 07:41 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Lito, were they in range of an obs?
    /me thinks this needs testing. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    I tested it With mt alone, obs without mt researched and an obs with mt researched. They didn't show up on any of these situations.

    Note that I've TESTED this. Any "I'm sure that" or "I'm pretty positive on..." that contradicts the facts that I posted above are most likely <b>wrong</b>.

    I'll test out how uncloaked walking shows up on MT later tonight, Blue.
  • BlueNovemberBlueNovember hax Join Date: 2003-02-28 Member: 14137Members, Constellation
    I'm pretty sure... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    /me pokes Lito
    Pssst... it's quater to 1, am. How "later tonight" were you thinking? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • taboofirestaboofires Join Date: 2002-11-24 Member: 9853Members
    Pssstt... the timestamp is in your local time. He might not be.
  • SnidelySnidely Join Date: 2003-02-04 Member: 13098Members
    Let's not forget the fact that MT still works on the minimap even if all your observatories are destroyed.
  • k1ndredk1ndred Join Date: 2003-11-30 Member: 23790Members
    Fact: standing near a sensory chamber nullifies motion tracking

    haven't you noticed that usually motion track get useless against 3 hives? it's because gorges start to drop sensory chamber at each corner of the map
  • a_civiliana_civilian Likes seeing numbers Join Date: 2003-01-08 Member: 12041Members, NS1 Playtester, Playtest Lead
    <!--QuoteBegin-k1ndred+Aug 24 2004, 11:39 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (k1ndred @ Aug 24 2004, 11:39 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Fact: standing near a sensory chamber nullifies motion tracking<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    That is not true. An alien who is near a sensory chamber, but is not cloaked, will be tracked. Only if it is cloaked will it not be tracked.
  • LitoLito Join Date: 2003-09-04 Member: 20560Members
    <!--QuoteBegin-Snidely+Aug 24 2004, 07:26 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Snidely @ Aug 24 2004, 07:26 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Let's not forget the fact that MT still works on the minimap even if all your observatories are destroyed. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    which is a bug; fixed for beta 5
  • SmoodCrooznSmoodCroozn Join Date: 2003-11-04 Member: 22310Members
    Shows on MT:

    Uncloaked?
    Motion?
    Looking?
    Buildings?

    Doesn't show:

    Cloaked?
    Staying still?

    Someone please straighten this out. MT should be clarified to the public, not some mysterious force.
  • Seph_KimaraSeph_Kimara Join Date: 2003-08-10 Member: 19359Members
    edited August 2004
    Looking around has an odd tendancy to show you on MT. Can't say how common it is, though it does happen.

    If you're cloaked, you're (supposedly) hidden from MT. Though the number of people who are called on killing a cloaker who reply with MT is pretty contrary to that, though.

    Staying completely still will not show you at all on MT, or at least it shouldn't.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    Any alien thing <u>in the range of a built observatory</u> while MT is researched will <b>ALWAYS</b> be visible on the marine HUD as the MT circle. If the target is moving, there will be two sprites displayed, which really just looks like one thicker sprite.
  • SmoodCrooznSmoodCroozn Join Date: 2003-11-04 Member: 22310Members
    Does walking show on MT without SC?

    I am pretty sure by everyones comments that any movements whether running turning or walking while under a sensory is not detectable on MT.

    I am reviving this until there is a clear statement.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    Any movement outside the range of a sensory makes you visible on MT. Well, except if you have Cloaking. Then it gets fiddly, I've been surprised by skulks appearing around a corner, not showing on MT, because they were 10% cloaked... moving rather fast I might say.
  • RushakraRushakra Join Date: 2004-03-25 Member: 27523Members
    MT is not the counter to SC.
    MT is the counter to MC.

    Movement is motion. MT tracks motion, thus movement.

    MT only tracks things that are moving fast enough. Anything that normally cloaks you, or can be done while cloaked, will not blip you.

    While running through the radius of an SC should blip you (as you are moving fast enough, but are still cloaked.. and MT works on MOTION not SIGHT) we are forgetting that the SC has some sort of MAGICAL FUNCTION that blocks MT within range, although this effect seems to be sketchy at best. Sometimes it works, sometimes it doesn't.

    La fin.
  • N1RampageN1Rampage Join Date: 2003-12-15 Member: 24420Members
    I want a fact/fiction list, no 'sortas' or 'maybes'.

    I want it from a dev, or something close to that rank. BTW: don't necropost.
  • Pepe_MuffassaPepe_Muffassa Join Date: 2003-01-17 Member: 12401Members
    I think a large part of this problem is that you are dealing with several different "states" of motion tracking - some which counter others, etc.

    For instance, an obs placed anywhere will cancel out anything cloaked within range. Aliens within range of an obs will show up on MINI-map motion tracking, regardless of an MT upgrade. An obs is the counter to sensory chambers. cloaking is a counter to motion tracking.

    The reason webbing and chambers show up on motion tracking is because of the presence of an obs nearby in conjunction with the MT upgrade. An obs reveals all structures / aliens, and MT displays them on the HUD.

    The simple explanatin is this:

    OBS>Sensory Chamber>Cloaking>Motion Tracking>movement.
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