<div class="IPBDescription">wtf?</div> Strange but i remember reading in the manual somewhere or maybe in of the vgui menus about a nuke, yet i have never seen this weapon? Is that supposed to be the siege turret?
Dont be going off topic there friend. Anyways, i believe the dev team has it planned or at least had it in the game until they decided they couldnt balance it enough for this version. However, they may change their mind and add it back in for V2 of ns.
The problem with nuke(or so i heard) was that the team would just sit in the base while the commander spammed nukes.
i think a cool idea would be having to have a guy "paint" the target similar to sc's ghost. would be cool, plus the aliens have a chance to prevent it.
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the aliens need a counter, maybe some sort of poison attack from the hives....
say, werent the offense chambers originally spike launchers?
maybe they could be made so the arms swing forward and throw the spikes.
and perhaps the ball at the top could explode when it dies and launch webs or something...
i think a cool idea would be having to have a guy "paint" the target similar to sc's ghost. would be cool, plus the aliens have a chance to prevent it.