Good Alien Players = Excelent Marine Team Players

deimos_telarindeimos_telarin Join Date: 2002-11-03 Member: 6248Members
<div class="IPBDescription">Why? Here are my thoughts . . .</div> Good Kharaa players generally means

- they are good team players
(IMO, the Kharaa team <b>requires</b> good teamwork to prosper and rule)

- they have good hand eye coordination
(IMO, if they are leet Skulk players, they probably have good reflexes)
(IMO, good reflexes is a good thing when playing FPS)



Now, why does good Kharaa can be very good Fronstierman players?

- they know the map inside out way better than the n00b marine players.

- they know how the Kharaa organization works, and therefore should know how to counter it

- they know team work is crucial, and therefore will always stick together, always at least 2,3 marines



What say the rest of you?

Comments

  • TabrisTabris Join Date: 2002-11-02 Member: 4273Members
    Agreed.. my last game i saw a group of 5 marines move in concert... their only downfall being not checking their backsides which left me a tasty meal of 4 before they even noticed .. then the last was down.. the thing was.. i was IMPRESSED to see that team work.. if they had been spaced out a bit more.. and watched their backs. i would have been owned.
  • deimos_telarindeimos_telarin Join Date: 2002-11-03 Member: 6248Members
    *bump*

    Bah.

    No one wants to comment on this?

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->i was IMPRESSED to see that team work.. if they had been spaced out a bit more.. and watched their backs. i would have been owned.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->lol

    Wow 5 marines walking together and getting owned by a lone Skulk because they forgot to check their six.

    lol did the marines who are not dead say anything? lol

    Urk. I reckon it must be devastating blow to the marines team.

    Ugh.

    I reckon this is one thing the marine players must always remember.

    Always check your six.

    Don't stick that close together when in a team.

    Don't line up in a way so that a skulk from behind can 'play domino'
  • XipeTotecXipeTotec Join Date: 2002-11-01 Member: 2270Members
    Alien players also <i>usually</i> remember to look up whenever they enter a room. I know I surprised one alien who thought he could hide in a tall vertical vent if he hid above the entrance, to bad I was using my flashlight and looked up right where I would be hidding and gave him a taste of my Baretta Side-by-Side (or whatever the shotgun is). I'm still surprised how many marines fail to look up when they enter alien country (or watch behind them).
  • TabrisTabris Join Date: 2002-11-02 Member: 4273Members
    Lol after i killed those 5.. they were assaulting a hive... all I got was silence from the marines and whoops and cheers from my team.
  • deimos_telarindeimos_telarin Join Date: 2002-11-03 Member: 6248Members
    Ah I see so the 5 marines were a strike team trying to take a Hive? lol

    They were probably in Light Armor yes?

    I reckon they would have fared better if they went to secure an empty Hive location instead.

    - 1/2 build
    - the 4/3 watch each other real good


    Oh yeah. Flash Lights. I must remember to use those when checking ceilings.
  • TabrisTabris Join Date: 2002-11-02 Member: 4273Members
    Light armor.. and 2 hmgs.

    It was the closest hive to them.. and we already had people in place at the third which was across the map.. farthest from marnes
  • deimos_telarindeimos_telarin Join Date: 2002-11-03 Member: 6248Members
    You mean the 5 of them were trying to set up an outpost in an empty hive location and you owned them all?

    Gawd!

    By the way, I think Commander should research Heavy Armor first before Heavy Machine Guns.

    Research Heavy Armor and give welders to a couple of Marines with Heavy Armor, and that squad would simple not die.

    Yes I was in a game where me and quite a few of my teammates did not died after we gotten our Heavy Armor and Heavy Machine Guns.

    I was spamming welding all the time.

    Yeah I killed a couple of Skulks with the welder.

    But mostly I think we the marines team won that map because the map was friggin big and the marines secured an empty hive location very early.

    But in the next game, I joined the Aliens teams.

    Luckily the marines were slow to secure a 3rd hive.

    We got the 2 hives running up and slowing capping all the remaining resource nodes.

    I dunno what that map was called, but it was FRIGGIN BIG, IMO, have TONS of nodes, again IMO.

    Because I've noticed that some maps seems a bit smaller and less complex while some maps are insanly big and complex, with more nodes than usual.
  • TabrisTabris Join Date: 2002-11-02 Member: 4273Members
    We had 2 gorges in the hive... the hive had been built... they were just putting up O towers when the marines came in.. they were holding on bearly till i came in from behind.
  • deimos_telarindeimos_telarin Join Date: 2002-11-03 Member: 6248Members
    oic ...

    No wonder ...

    Skulk is best at biting the Marines arses off ...

    Yup ...

    Bite 'em hard and bite 'em good ...

    Right in their arses ...
  • BugHuntBugHunt Join Date: 2002-11-01 Member: 3337Members
    I agree. Played as a marine earlier tonight.. ended up calling for ammo a lot because I was putting precautionary bursts into corners and the area just above doors (I certainly know that's where I'd normally be if I was on aliens.. I'd also be their cloaked hence the bursts).
  • JA1numJA1num Join Date: 2002-11-06 Member: 7261Members
    usually when i'm a <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> (which is very seldom coz im a <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> player) i prefer working alone coz most of the marine players are n00bs which only helps u block the bullets saving the skulks's **obscenity** resulting in me getting chewed into pieces, id rather have a shottie and jetpack,and of coz,my lovely pair of loud speakers to detect aliens (coz i know how they works and sounds) and usually take down 7-8 skulks b4 dying,after all,working alone and always check my six is better than working with n00bs
  • JA1numJA1num Join Date: 2002-11-06 Member: 7261Members
    another thing bout working alone,u can actually HEAR aliens coming! isnt that AMAZING to all the n00b marines players out there? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
  • BugHuntBugHunt Join Date: 2002-11-01 Member: 3337Members
    Until we get lv. 3 silence.. then it's chomping time <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo-->
  • deimos_telarindeimos_telarin Join Date: 2002-11-03 Member: 6248Members
    Bah.

    I am using a very good Hi-Fi stereo Headphones.

    I hear everything.
  • JA1numJA1num Join Date: 2002-11-06 Member: 7261Members
    sifnt lvl3 regen + cloak pwns all n00b <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> out therE!

    long live thE <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo-->
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